acht number one hater of everything !! iconic
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seen from Maldives

seen from United States
seen from China
seen from India
seen from United States

seen from Netherlands

seen from United States
seen from Australia
seen from United States
seen from India

seen from Singapore
seen from United States

seen from Netherlands
seen from United States
seen from United States
seen from India

seen from Maldives
seen from Lithuania
seen from India
seen from China
acht number one hater of everything !! iconic
alt vers
JUST SAW A REALLY CUTE PUPPY AT THE MALL #WIN
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ASYNRONDUM :
an objectum attraction to the side order boss asynchronous rondo, exclusive or not
colors based on the boss and the darkness of its stage
need more objectum art of less popular attractions. eroticism of the machine is great and all but the world is so full of things you could love.
pingrina stimboard
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🎱 💚 🎱
💚 🎱 💚
POWERCHIPUM :
an objectum attraction to the power color chip tone(s), exclusive or not
SUPPORTCHIPUM :
an objectum attraction to the support color chip tone(s), exclusive or not
RANGECHIPUM :
an objectum attraction to the range color chip tone(s), exclusive or not
MOBILITYCHIPUM :
an objectum attraction to the mobility color chip tone(s), exclusive or not
LUCKYCHIPUM :
an objectum attraction to the lucky color chip tone(s), exclusive or not
DRONECHIPUM :
an objectum attraction to the drone color chip tone(s), exclusive or not
colors taken from respective color chips
ORDERSHOTUM :
an objectum attraction to the side order shot (and/or replica) from splatoon 3, exclusively or not
ORDERCHARGERUM :
an objectum attraction to the side order charger (and/or replica) from splatoon 3, exclusively or not
ORDERSLOSHUM :
an objectum attraction to the side order slosher (and/or replica) from splatoon 3, exclusively or not
ORDERBLASTUM :
an objectum attraction to the side order blaster (and/or replica) from splatoon 3, exclusively or not
ORDERSPLATLINGTUM :
an objectum attraction to the side order splatling (and/or replica) from splatoon 3, exclusively or not
colors (for all) are based on chip bias