And, just for fun, the rough concept I made from compiling Returns' in-game references (sprites, hangar, log) in preparation for the 'zine image. Just an amusing (to me) little bit of WIP insight.
seen from T1
seen from Türkiye
seen from Australia
seen from South Africa

seen from United States

seen from India

seen from United States

seen from Bulgaria
seen from Austria
seen from Netherlands
seen from Yemen

seen from United States
seen from United States
seen from United States

seen from United States

seen from United States

seen from United States

seen from United States
seen from United States
seen from Australia
And, just for fun, the rough concept I made from compiling Returns' in-game references (sprites, hangar, log) in preparation for the 'zine image. Just an amusing (to me) little bit of WIP insight.
My contribution to the Risk of Rain Fanzine, Convergence, assembled by @dragonroilz!
I wanted to highlight the Miner, who was my preferred survivor when there were only two during early beta. Commando got top billing, but the area of effect abilities and mobility options were a lot of fun as Miner.
The Imp Overlord focus comes from the fact that I was the original designer/spriter for it (though Seria Myouna came up with the concept), and several details in my original sprites (like the morphing tendril arms and skulls in the "fire") got lost via artistic telephone over iterations by other artists. I wanted to include them here.
Happy with the result!
The 'zine is great and all the entries are amazing! Go take a look!