a battle royale game called Silk Road or something where instead of a shrinking circle, players land on ‘tracks’ that are surrounded by a lot of heavy-cover deadspace. progress towards the endgame is forward along the tracks: you can go faster on these relatively open roads than you can in the brush, but the brush is much, much safer and has different loot.
every so often, the forested parts fill with overwhelmingly deadly traps and monsters, forcing most players to pivot to the nearest road, now made briefly dense with hyped-up people trying to take control of this fast route to the finish.
the closer to the end you go, the more cover, good items, and so on appear, and different roads have different starting conditions. the first X players/groups of players that reach the end of the roads are locked in, while everyone else dies? or maybe there’s a time limit, and if you’re in the endzone when it runs out you get to stick around. i dunno!












