rpg and scenario idea
i never really posted in tumblr, so be nice, but this is two of my ideas that i am mixing into one and i will explain them both here in a long post, one of them is a directional guard system for a combat system and the other is capitalists that grow in divine(?) power as they get money
i will start with the scenario and its stuff because its more interesting, basically i wanted capitalists that are morally neutral but do evil and grow in power magically as they get more money, the way i did that is to make so labor or work can be given to a divine entity to give them power, usually by willingly trading or offering it to them, it has to be willingly(big asterisk), gods are human creation and can only live as long as people keep offering things to them, with no way to get power on their own and sustain their immortality they will waste away and disappear with no one to remember them. so there is 2 'factions' of gods, the bureaucrats that are slow and work with the mortals to exist while having extremely complex burocracy that stops them for interfering too much into mortal world, and the capitalists that work between the lines of divine laws and mortal trading to accumulate power quicker and exponentially instead of only working with offerings like most gods do.
this is the fundamental idea, and to be placed in a industrial revolution time period so its very clear the changes that capitalism does to feudal places and, well, you can kill them, just for them to be replaced with someone else to keep the cycle of exploration.
the divine laws:
no god can trespass one another domain, unless invited or if they share the domain
no god can steal another's god symbol of power
gods need permission of the mortals to infere in mortal problems
gods can only fight demigods or mortals if they are challenged or hit first
very inspired by Percy Jackson because gods are fun in Percy Jackson. other things are like, you can talk more easily with minor gods using drugs, gods tend do develop the personality and ideals of their followers and represent ideas and institutions, gods can give powers to mortals.
quick lightning round of stuff, inspired by pointy hat, avatar, the summoner, league of legends and monster hunter. this is more things i want instead of things i actually did.
ghosts like pointy hat
solar punk communists druids
flexible lich's rules
learn magic thru enviroment
ghost weasels
divine born, both actual demigods and what pointy hat did with aasimar
vastayas
curses as needs and wants
familiars as the summoner, its really cool, later i will go into detail
rules for prophecies to have things like Percy Jackson, they are cool
mega fauna, like monster hunter
and then i separated magic system into some stuff
soul, life, death and heal
time, gravity and entropy
prophecies and divination
enchantment and illusion
transport, transformation, manipulation and creation
then i separated into more useful classes
noble pokemon master: heal, enchantment, divination and transport
bending like avatar: manipulation and transformation
druid solarpunk: life, death, entropy, illusion, creation and transformation
bards: soul, heal, prophecies, enchantment, illusion and creation
missionaries('clerics'): all of them, depending on the god they serve
that's it for lore, more or less, i need to polish a lot of it and i would like feed back and to explain what its badly written :).
rules i will do on another post here because this is long, have a nice day
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i will post the rest of the system and scenario in this blog











