A bunch of concept sketches I haven't posted, all for the Tarobal game. Also some omori sketches on the bottom of the last :D
seen from China
seen from United States

seen from Türkiye

seen from Malaysia
seen from Indonesia
seen from China
seen from China

seen from Malaysia
seen from China
seen from China

seen from Japan
seen from United States
seen from Germany
seen from China
seen from Russia
seen from Türkiye
seen from China

seen from United States

seen from Australia
seen from Netherlands
A bunch of concept sketches I haven't posted, all for the Tarobal game. Also some omori sketches on the bottom of the last :D
Test spritework for Laborat. Dudes duding
Today I spent quite some time figuring out how do I do the one-time death animation but that was worth it >:]
I dunno what to post here, how about sprites for Merva enemy death?
A diary devlog big dump
THE BIRD PROJECT
The little birdie platformer project hold on, but I will do smth about it right after I finish my OST commission for The Beekeeper's Picnic
It's just so I was making it following a YT tutorial, but I learn stuff not by repeating, but by modifying instructions of the tutorial, makings smth even better and more complicated.
The problem is that now it's so different now that I can't really follow instructions anymore :D And I am confused! BUT I WILL figure it out!
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BY THE WAY I AM PLAYING WITH THE BIG BOYS NOW
I was commissioned to do some original soundtrack and I am OOOH SO EFFING PROUD TO JOIN THE DEVELOPMENT
CHECK THEM OUT, THE PROJECT LOOKS SUPER PROMISING
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I DISCOVERED AN AMAZING ANIMATION SOFTWARE
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BUT WHAT'S UP WITH MY MAGNUM OPUS?
according to my calculations, it will take me roughly 1 year to finish off 1 chapter of my potential game project if I try to combine the development process with my job
well shish
I really hope I will be able to pull kickstarter off, otherwise I will either have to compromise and not make it a 1st person Point and Click adventure
Or I will be stuck with it for ages
fucccccc