Ok so this is probably nothing BUT the news page is broken on the official ieytd website this is probably just a bug BUT What if...

#dc comics#batman#dc#bruce wayne#batfam#dc fanart#dick grayson#tim drake#batfamily


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Ok so this is probably nothing BUT the news page is broken on the official ieytd website this is probably just a bug BUT What if...
How successful would Lord Lowden Clear…
…be if they decided to become a pro-wrestler?
Yes on the microphone skills / Yes on the wrestling skills
Yes on the microphone skills / No on the wrestling skills
No on the microphone skills / Yes on the wrestling skills
No on the microphone skills / No on the wrestling skills
Propaganda for the mic skills:
his name is literally a pun on "loud and clear" and at 1:33 in the crash cashbot event trailer (https://www.youtube.com/watch?v=aVEPI0_G-rY) his "don't take it personally, gentlemen. it's just business." is extremely iconic
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Propaganda for the wrestling skills:
he has the strongest and rarest SOS card in the game and is the leader of the toon resistance
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Would you like to submit a character? Click this link if you do!
Hey, I really don't mean to be mean to Schell Games or their marketing team but is anyone else getting really frustrated with how every single reel, story, and new post on their social media (mostly instagram because that's where I mostly get notifications from them) is just for Among Us VR? Like, I get it. It goes on sale a lot and they're adding new customizables into the game but like... It's not even their game? They made it VR but it's not their game that they created. IEYTD is their own creation and there's rarely even a mention of it.
Maybe I'm just impatient because I want IEYTD 4 so bad but it makes me sad that they so rarely post about it.
Schell Games' response to some of the questions and concerns about AI useage in their new title, Project Freefall:
i find it frankly incredibly disappointing that schell games used generative ai in the development of their newest game freefall (says so on the steam store page), esp considering i've always been wanting to join the company as a concept artist, but i'm too afraid to make a post talking about it
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i am dead fr 💀 (john is babygirl)
First paragraph is for those unfamiliar with the game mechanics. Very mild spoiler warning for IEYTD3, below the cut. So the I Expect You To Die VR series from Schell Games has a function where if you move a food object close enough to your mouth, your character takes a bite out of it. The games even teach you how to do this by giving you sandwiches and pastries in various levels. You can "eat" pretty much any food object you find in a level, but you chomp right through it, regardless of what it is, so you're occasionally chowing down on unpeeled bananas. It works, though, and it adds to the development of your self-insert character by establishing that they can be an absolute goblin who eats everything not nailed down.
In the third installment of the game, there's a level where you have to manipulate a wad of chewed gum for puzzle-solving reasons. Practically EVERYONE who has streamed this game ends up getting the wad of chewed gum in their character's mouth at least once, and not one of them seemed to WANT to do it. Which makes me wonder... what is the hitbox of the chewed gum? It is conspicuously easy to trigger the "LOL NOW YOU ARE CHEWING THE GUM" event. I mean, they recorded sick wet chewy sounds to emphasize where the gum has gone once it vanishes from your screen, and they even had the voice actor for your handler record a statement of his disgust that only triggers when it happens.
Anyway, I think Schell designed that level to automatically put the gum in your mouth as soon as it got anywhere close to your field of vision. I think they did it for the lulz, and I think that's fucking awesome.