Got to hangout at MIT today... my daughter is going to freak out when she sees this picture. She absolutely loves Scratch! 😎😎😎 #raisingnerds #raisingdaughters #scratchMIT #coding #girlsinstem (at MIT Media Lab)
seen from Mexico

seen from United Kingdom

seen from United States

seen from United States

seen from Mexico
seen from United States

seen from Mexico
seen from United States
seen from Türkiye
seen from Malaysia
seen from China
seen from Mexico

seen from United Kingdom
seen from Brazil
seen from India

seen from United States

seen from China
seen from Türkiye
seen from United States
seen from Türkiye
Got to hangout at MIT today... my daughter is going to freak out when she sees this picture. She absolutely loves Scratch! 😎😎😎 #raisingnerds #raisingdaughters #scratchMIT #coding #girlsinstem (at MIT Media Lab)
Ice Cream Catcher Trilogy (PistachioRoux)
"First computer game I ever made. I really love ice cream, but I am dreadfully lactose intolerant." -- February 25, 2012
"Long awaited sequel to Ice Cream Catcher." -- February 25, 2012
"Final part of this dairy-based trilogy." -- February 25, 2012
Noyb's remarks: "Ice Cream Catcher, Ice Cream Catcher 2: Banana Split, and Ice Cream Catcher 3: Spumoni are a trio of microgames made in Scratch, MIT's youth-targeted visual programming language that encourages remixing other developers' open source work. It's the same basic game remixed three times with unique hand-drawn graphics and a different rendition of The Entertainer in each. Mechanically, they're similar to a failure-free version of WarioWare's Assembly Line microgame: letting a banana fall to the floor just makes it bounce up again, and the only penalty to making a crooked sundae is aesthetic. Simple, but charming."
[Play Original] [Play Sequel] [Play Conclusion]