Got to hangout at MIT today... my daughter is going to freak out when she sees this picture. She absolutely loves Scratch! 😎😎😎 #raisingnerds #raisingdaughters #scratchMIT #coding #girlsinstem (at MIT Media Lab)
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Got to hangout at MIT today... my daughter is going to freak out when she sees this picture. She absolutely loves Scratch! 😎😎😎 #raisingnerds #raisingdaughters #scratchMIT #coding #girlsinstem (at MIT Media Lab)
Ice Cream Catcher Trilogy (PistachioRoux)
"First computer game I ever made. I really love ice cream, but I am dreadfully lactose intolerant." -- February 25, 2012
"Long awaited sequel to Ice Cream Catcher." -- February 25, 2012
"Final part of this dairy-based trilogy." -- February 25, 2012
Noyb's remarks: "Ice Cream Catcher, Ice Cream Catcher 2: Banana Split, and Ice Cream Catcher 3: Spumoni are a trio of microgames made in Scratch, MIT's youth-targeted visual programming language that encourages remixing other developers' open source work. It's the same basic game remixed three times with unique hand-drawn graphics and a different rendition of The Entertainer in each. Mechanically, they're similar to a failure-free version of WarioWare's Assembly Line microgame: letting a banana fall to the floor just makes it bounce up again, and the only penalty to making a crooked sundae is aesthetic. Simple, but charming."
[Play Original] [Play Sequel] [Play Conclusion]