Performed a little stress test on our engine. I present to you - Keenan, the dog whisperer. :D
Yis, that’s a sea of monster dogs...of ~200 of ‘em. :3
Project is not dead, don’t worry. :) Had a lot of things going on that stopped me from working on the game, full time. But I’m back. :)
Lately, I’ve been working on the AI. Almost finished it. A little variable change and a function here, and there and it’ll be done.
A lot of the things that I wanna see in the game are done. More are still to be made. Overall, the game is coming together nicely. More and more it’s becoming a survival horror I remember playing, when I was a kid.
No hand holding, you’ll have to manage your inventory, think before you do anything and, of course, save whenever you can.
To finish this, I wanna thank all of you who ask questions about the game, and its development, thank you for your never ending support! I really need it and appreciate it from the bottom of my black, obsidian heart. :)
Keep it coming!
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