Saw the best and worst games of sensha-do I've ever seen back to back earlier today.
So, first game, right, it's testing out a new rule set. And it's a great game! It's a great game. Lot of back and forth, interesting shit with the points and rules and shit on the third round. Real interesting stuff.
And that match goes over a little, it ran long and the guy who ran it had a little Q&A afterwards, you know. Resounding affirmations all around, great stuff, I might talk about that later.
So I'm sitting in the spectator voice chat, talking a little about it, waiting for people to shuffle around and for the next round to get started, and I take a look at the rules. They're pretty interesting, it's not standard rules.
See, each tank a team can field is assigned a point value. The max point value for each vehicle in this game is 1.25, which is abysmally low. Top end tanks are around 14 points, for reference, and most rosters top out at an 11 or 12 point tank. However! Each team gets one medium tank that can be up to 6 points! A recipe for the greatest game you've ever seen? Perhaps not. But it has promise to be interesting.
The teams participating are Jatkosota High School and Count High School. Jatko shows up immediately, they'd been ready and waiting. They've got a sizeable team of eight tanks. Count takes a little bit longer to show up, and when they do, they have only two.
So people are shuffling around a little, I'm still in the spectators chat. One guy hops into the channel the Count team is in to ask if they need any subs. The server's got a Universal Substitute system in place, it's not like Count was entirely starved of options. The guy gets booted back into the spectators channel three times before it's made clear that Count will not be using any universal subs.
So dedicated are they to their refusal that, upon my pointing out that the minimum number of players required for this game is four (and the referee's relaying of that to the Count team), they hop into the spectator's channel and say "Welp, good game fellas!"
But Jatko is made aware of this and respond "Oh, no, it's totally fine, we're fine if Count's fine! :)"
And so the game moves forwards.
Of course you could see it from this point onward--and I said as much--that this was all but certainly going to be a dog shit game. Two versus eight just doesn't make for good sensha-do, folks, it just doesn't. Not with these rules, not with these tanks.
And so the ref is in the spectators channel whipping up the game room, setting the settings and what-not, and he realizes they didn't specify the conditions on the maps, just their names. So the first battle takes us to Abandoned Factory. At Night.
First thing, Jatko moves to this little compound separated from the rest of the shit on the map a tiny bit, and sets up what else- a defensive perimeter! Against two tanks. Now, this isn't exactly stupid, I've seen two tanks kill eight, hell, I've been one tank that's killed ten! But it is perhaps playing it a little safer than they really need to.
Where is the Count team? The exact opposite side of the map. Also stopped.
So a few dozen seconds pass and Jatko sends some scouts down the map, and they get there, they find the Count tanks, and in short order half of the Count team is knocked out! A few seconds later, the other half goes as well, and the match is over. The rest of the Jatko team didn't even have time to get there.
Next round: Poland. Now, there are a lot of variants of the Poland map, dear reader. So the referee puts it on the winter version. With fog. In the morning, to have the sun shine in their eyes the whole time. The sun thing doesn't work out, and the fog really isn't as bad as I feared it might be, but it's still an unpleasant map to play.
Now on Poland, there is a town, and a hill, and a lake in between. Count decides (fairly smartly, to be fair!) to take the hill. Jatko moves into the town, but sends two of their tanks up onto the hill as scouts, two little Daimler armored cars.
The Count team moves up the hill, super spread out. One Daimler nearly goes in between the Count team, before spotting the lighter of the two Count tanks, and taking it out in two shots. Count's other half only takes action to reposition once the first half is destroyed, but before he can do much, a Jatko T-26 from across the lake cripples him, and then kills him, and that's game! Over in less than five minutes.
Terrible game, of course, but it was kind of funny.