Announcing new CC creation tool: SimPAI
by bass_dandy in Sims 2 Tools
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Announcing new CC creation tool: SimPAI
by bass_dandy in Sims 2 Tools
SimPAI, an initial review
So recently a new Sims 2 tool has emerged: SimPAI; or as it may be known to some: new online version of SimPE
So, I took a look at it, even recorded my initial reaction etc. I don't have the time irl to upload it unfortunately, that may come later, so here, have a lil text review:
Keep in mind that SimPAI is, at time of writing (June 1 2023), still a proof of concept. And it makes sense that a lot of things are rough around the edges or missing. This rough list of impressions is not exactly positive, and while it may take a while for it to get anywhere close to SimPE, I do think it could become a very useful program.
[View SimPAI on GitHub]
Initial impressions
The UI is very reminiscent of vanilla Sims 2. It fits in well with bodyshop, homecrafter and the game itself. Kudos for that
The CSS does need a lot of work though. Particularly in screen optimization. Dropdowns would, well, drop down off my screen and it's not very mobile-friendly.
Not all resources are supported yet. There are a few resource types that can be viewed and edited, just to name a few: BCON, BHAV, GLOB, #STR, TTAB, TTAS, OBJD. This means that the things you can do with this tool are currently limited quite a bit. You can't make objects or bodyshop content and even though mods are theoretically possible, at the moment it would be far too tedious for the average modder to even bother.
The editors:
TTAB
Starting off with the crowning jewel here, the TTAB editor is honestly better than SimPE. Having separate motive dropdowns for each age/pet instead of an awkward side-scroll with poor visibility is just Amazing. I love it. The only thing that would make this editor better, would be a copy button for motives. This thing is bae.
TTAS
There is a certain naming inconsistency here, the resource being called "TTAB Descriptions" if I recall correctly, instead of "Pie Menu Strings"). This is an easy fix
The TTAS editor shares a bit of an issue shared with #STR and Catalog Strings. I will elaborate later.
BCON (+BCON Strings)
Honestly, it's a good basic editor in both cases. It does what it's supposed to do and does it well. Not much to comment on tbh.
BHAV
Can't skip the BHAV editor as BHAV modder, no? Well, uhhh, to put it bluntly. It's not good at BHAV editing
UI issues make it difficult to see a lot of the elements. Another issue is that the node part of the UI is unbelievably tiny. You really can't see what's going on. You can't get a good view and for BHAV modding, you really do have to see what's going on.
The biggest issue plagueing the BHAV Editor, in my opinion, is that there are no wizards I could see. This is a major disadvantage and would require a modder to either have many Simswiki tabs or Expression type spreadsheets open to figure out which values to enter. This can get even worse when you want to use a Const.
One thing I do like, is that in the false/true target dropdowns, you can select the node you want it to go to and it even shows you the opcode of said code. SimPE take notes!
#STR/Catalog Description
Yeah I don't have all the resource names memorized.
Okay, this is not an issue that everyone would notice or find much of an issue, I think, and that would be that there is no good way to translate. Multilingual strings... I have no idea how to do it. You set individual strings to a language, but does that mean that that string number is then empty in all others? Does adding a string and changing its language set the number to 0? I have no idea! It is an issue that I see English, Finnish, Chinese etc strings all in one window. It's very inconvenient.
SimPE does multilingual strings by simply letting you select a language from a dropdown, you can usually view the default strings to the right of your language x strings. This makes translation a whole lot easier.
OBJD
There are some inconsistencies in terms of naming. Notably, there is "guid" and "Guid" and some inconsistencies in raw data 0x022 aka "sale price" aka "ignore quartertile (SimPE .75) this should be an easy fix
I don't think it can handle or even recognize build subcategories yet. Tbh, SimPE isn't always that good at it either.
GMDC/GMND/SHPE/CRES/TXMT/TXTR/MMAT
Aka all the stuff for objects
None of these resources can currently be edited. MMATs are not even recognised and show up as "unknown".
Exporting a gmdc does not yield a .5gd file, just a .gmnd resource. So you cannot use this program to extract a mesh.
To summarize
My review may sound overwhelmingly critical, but as stated before, it's new, it still has a long way to go.
Do I recommend it? No. Not at this moment. While you can make careers with it, I would personally still use SimPE for that.
The only situation in which I could recommend it, is for MAC users that would like to do some tiny edits. BCON tuning, changing catalog prices or description, tweaking autonomy. It's quite useable for that.
I do think SimPAI could become very useful in the future, so I am looking forward to seeing how it'll develop.
To the developers: kudos for making this! It shows great promise and I'm looking forward to future updates and support for more resource types!
Black-crested Sumatran langur (Simpai).
Welcome to Animal Kingdom Doc where you can explore the majestic beauty of the animal kingdom! From wild safaris to deep sea explorations, y
Mint To Be by Colourpop 🍃
hair - ombre acc - eyeshadow - eyeliner - lipstick - choker - dress - jacket - socks - shoes
Credits: @simandy @infiniteraptor @pralinesims @simpai @kumikya @misschaii @candysims4 @savvysweet @trillyke @waekey
i want you to see anka if she were a wizard
31 Phoenix and Autumn 💞
31. “You haven’t lost me.”
It was too quiet, he thought. Something about the birds not making any noise. But that was only in the back of his mind that he caught the thought. The forefront of his mind was focused on the woman in front of him.She didn’t look a moment older than when he last saw her; eyes full of sadness as she gazed back at him. She looked as he did, like the words could not be found to even begin to say what was felt.
A moment passed, two. The still night continuing to ebb and flow without any sound other than his soft breathing, and the swishing of her skirt as she took one step closer to him.
She held out her hand.
“how are you still so young..?” He whispered, the words feeling foreign on his tongue, like it was something meant to remain unasked. She just smiles sadly, reaching out further.
“You know how.”
He takes her hand, gingerly at first, almost scared to know if she’s really there or if he was imagining it. But when his skin meets hers and there’s that familiar spark he clutches it almost desperately, stepping close to her, pulling her into his embrace.
She hums in happiness, and for a moment it’s like she never left, and he remembers dancing with her on these stones in this garden so long…how long ago? Before the garden was truly in bloom, he remembers. If you’d asked him then he’d have said he was a good dancer but now? He was out of practice. He didn’t know if he was any good anymore.
He brushes her hair with his fingers, the softness something he’d forgotten.
“I never thought i’d see you again…Thought i’d lost you.”
“You haven’t lost me.” She whispers from her place against his chest before stepping back, taking both his hands and continuing to move back. “You never lost me.”Her eyes are fixed on his, keeping his focus.
“Will it hurt?” He asks, almost scared now, and she stops, reaching up to touch his weathered face. So many years…So long since it had happened…
“It’s just like falling asleep. No pain, no fear. I promise.”
“I…I’m ready then.” She smiles, leading him back into the light, into the unkown. She’d waited so long for him to return to her, and now she had him. His life long and filled with all the love she never got to give.
I feel like Zelda would use protection though
With who? The guy she had a one night stand with? She did use protection! She even said so in her conversation with aurora the day after :-)