man whoever makes the character designs in rwby now needs to just sit back and ask themselves “will this look good?” before throwing a bunch of random ass ideas into one design
I mean like this new Carmine chick’s outfit has eighty seven billion things going on and none of them look good together. Like she’s got:
>black thigh high lace up witchy boots >red cutoff booty shorts >a teal poofy crop top >giant ass tribal tattoo covering her entire right hip >chainmail only over her boobs???? >red, tattered oversized scarf >useless leg belt (legit it does nothing) >like eight weapons dangling off her belt >pinkish white shoulder cape for some reason? >aviator goggles? >a white forelock and red and white ombre hair???
She just looks so... cluttered. Busy. Her face gets lost in the cape and her hair and the scarf. There’s a bunch of standout articles of clothing that draw your eyes in eighty different directions, when there should really be only one or two so the audience knows exactly where you want their attention to be directed towards. The white ombre in her hair ends up blending into the cape. There’s no real set aesthetic with her clothing other than maybe biker chick, but the chainmail, cape, boots, poofy sleeves and whatever the fuck she’s doing with her dagger give off a fantasy witch/mage vibe which throws a wrench into the biker thing and clashes with it. I dunno. The design just looks really busy and it feels like they just slapped on whatever they thought looked cool separately but didn’t think of the bigger picture. They need to remember that when it comes to character design, less is usually more.










