'Sonic Overture' (2014) by Overture Team (Demo) A great little demo with a lot of nods to early Sonic concept artwork. https://archive.org/details/sonic-overture-sage-2014
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'Sonic Overture' (2014) by Overture Team (Demo) A great little demo with a lot of nods to early Sonic concept artwork. https://archive.org/details/sonic-overture-sage-2014
New video! We finally take a look at the 2023 demo of Sonic Overture 95!
SONIC GOES TO CHRISTMAS ISLAND - Sonic Overture '95 [Full Demo] -
the level design of the Sonic Overture '95 demo
been wantin 2 show da level design idid 4 sonic overture .. startin with granite act 2. altho some tiny tiny bits were referenced from sly's level design concepts , and lake did his own edits and added decorations , idid everything else
this level is oneof the largest levels ive ever made , andit was really fun makin it and playtesting it .. i like making HugeAss levels , but with this one i tried 2 make sure to make it have both engaging ,difficult platforming and high speed sections. i wanted 2 make it Feel like marble zone without bein as tedious , and i like how it came out (even if i didnt intend on makin it as huge as it was ... in fact it was actually goin to be Even Larger ,but cus of clickteam limitations and also the level being nearly 5 minutes long , it had 2 be cut down , LOL ! its probably 4 the best tho , cus the level already has tons of very intricate stuff goin on (especialy with the stuff it does with the marble and the pillars)
next is granite act 1 , which is mostly based off sly's level design concepts , but is heavily changed and expanded both to flow more how iwanted it to and to make it more complex .. i had a lot of fun with da later half of da level , makin all sorts of silly challengez...
something i did for fun was hide a bunch of hidden Silly Areas.. these are at the Very , Very top of the level , and require you to be very precise to even Access them , so they dont get in the way of the rest of the level ... but i did it cus i Love making silly dumb kaizo stuff
lake added decorations to granite act 1 as well ,but he also added his own silly secret areas at the very very top of the level that are difficult to get to , which i really like LOL !!! i think more video games need silly parts of the level skilled players can discover
last thing 2 talk about is sunrise gate zone , which is just based off the original demo. act 1 combines the 2014 demo's act 1 and act 2 , only addin a few tiny extra routes and little changes to make it flow a little more
act 2 has a bit more done to it , with it being based off act 3 from the original demo , but has a few new routes at the very top of the level , including ones that make heavy use of the totem pole mechanic. somethin we decided to do is to make the blocks on the walls into top-solid platforms , so i specifcally designed the level so that , if youre clever , you can use the blocks on the walls to get upto places or find secrets...
anywayz thats all 4 this post. i like sonic cd and i hope thats apparent in my level design , LOL !! sonic overture is a game that inspired myart forYearz and its been rlly fun workin on this so far .. this game is pretty and pixys art is gorgeous ohmy lord
THE GAME CHECK IT OUT:
https://youtu.be/YevY8l02rws?si=3gzORceA_T4pXCo2
https://sonic-overture-team.itch.io/sonic-overture-2023-demo
Forgo to make a post about this sooner lol
I absolutely ADORE Sonic Overture. Just the vibes it gave made it quite different from other sonic fangames for me. So imagine how my reaction was when I was checking out the Youtube page of Unlimited Trees because YouTube recomended me a post they Made, and then I see A TRAILER FOR A SONIC OVERTURE REVIVAL.
So for the actual game. Its fun, though I obviously have some nitpicks, like how they replaced the 3 act system with only 2 acts (tough this was probably made so Trees doesnt torture themselves with the level designs lol) or how they removed the point bonuses at the end of the acts, and how they replaced the music (though they probably couldnt get the guy who did it the first time or wanted to give a different vibe with the music). I also found weird bugs, as expected for a demo, like if you press left on the act complete sequence sonic starts slowly moonwalking and in the next act he ends up in the 0,0 cordenates of it, or how in the middle of the 1 act of sunrise gate combos just stopped working. But the nitpicks are that, nitpicks, and the bugs werent bad and comprehensible because of the demo state of the game.
I really love the game and all the wacky stuff it does, I love the big level desing, I love the new zone and silly 3D boss, and I really love the combo system and the cool pole jump gimick the game has. Totally check out the game if you can, you wont regret It!!1!1!1!1
'Sonic Overture' (2014) by Overture Team (Demo) A great little demo with a lot of nods to early Sonic concept artwork. https://archive.org/details/sonic-overture-sage-2014
[27/05/2021]
First day of #30DaysSonic on Twitter, and I decided to recreate the title screen of the 2014 fan-game 'Sonic Overture'!