IT’S TIME TO R-R-R-R-R-R-R-R-R-RAGE!!!
Ashton’s Temporal Morass for the @artists-guild-of-exandria Spells ‘n Stuff project
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seen from Germany
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seen from Germany

seen from Malaysia
seen from T1
seen from T1
seen from Italy
seen from Türkiye

seen from Singapore
seen from United States

seen from T1

seen from Malaysia
seen from Malaysia
seen from Malaysia
seen from China
IT’S TIME TO R-R-R-R-R-R-R-R-R-RAGE!!!
Ashton’s Temporal Morass for the @artists-guild-of-exandria Spells ‘n Stuff project
"Hey, man . . . How's it going?"
Caduceus Clay - Speak with Dead For the @artists-guild-of-exandria's Spells n' Stuff project.
Essek’s warming orb (plus some wizard angst. We love wizard angst...) for @artists-guild-of-exandria‘s SpellsnStuff project! :D
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I enjoyed seeing the kinds of hand shapes Sam made when acting out spellcasting as Veth, so here's my art of Veth’s Message cantrip for the latest @artists-guild-of-exandria project, Spells ‘n’ Stuff!
Beau's eye of nine: dark vision
My second contribution to @ExandriaArtists latest project!
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From Twitter:
User - @/Madartsyworks Artwork Link - https://twitter.com/Madartsyworks/status/1630312063070502913
caleb's spellbook for @artists-guild-of-exandria Spells'n Stuff project :) <3
Teleportation Circle:
As you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. A shimmering portal opens within the circle you drew and remains open until the end of your next turn. Any creature that enters the portal instantly appears within 5 feet of the destination circle or in the nearest unoccupied space if that space is occupied.
Many major temples, guilds, and other important places have permanent teleportation circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence--a string of magical runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the Material Plane, determined by the GM. You can learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 minute.
You can create a permanent teleportation circle by casting this spell in the same location every day for one year. You need not use the circle to teleport when you cast the spell in this way.
For the SpellsNStuff project run by @artists-guild-of-exandria. Piece 2 of 3. 🧡🌿
Spilling state secrets to another wizard as a bonding activity 😉
Essek casting Fortune’s Favor for @artists-guild-of-exandria’s Spells n’ Stuff project ✨