All their size's i used Ignitus as a reference
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All their size's i used Ignitus as a reference
Oh hay, it’s almost 2am. You know what that means!!!
IT’S TIME FOR ME TO MAKE A KOBOLD SUB RACE!!!
I’m working on it now, I’ll post stats once I’m done, but it’s going to be called “Stone Scale” kobolds, basically it’s what happends when a group of kobolds evolve the ability to eat rocks and unrefined metals Not sure how much i’ll change, but I’ll try not to make it too OP and I’m open to ideas. Right now all I got is swap the +2dex for +2con, and a natural armor of 14+dex because their scales are harder. I might even roll up a character with this new sub race!
Some Sub Races for Dragonborn, and the culture of the Dragonborn races in my campaign setting. There’s the Draecian’s, the High Born, Dragonborn who rule most of the Continent of Draece a land full of harsh biomes and dangerous creatures. Then there are the Vektra and Shacian, two races of Dragonborn that the Draecians have persecuted for thousands of years leading to differences in their physicality and natural abilities.
Draecians are a primary villain in my campaign but I love Dragonborn, so I made a couple subraces from the main race and a set of alternate stats if anyone likes the culture of Draece and want’s to put it in their own campaign. Feel free to comment or include in your own games!
Race; Khino
Gender differences: Males are bigger than females
Powers;
Artistic-Runes; using their tails to paint runes in the air, and each one has its own power, depending upon how many tails a Khino has, they can cast mutable runes.
Combative dance: martial arts disguised as dances, like Capoeira,Juego de Maní,Haka
Info; Khino’s are a sub-race of guross that primarily live in massive dens under forests. The entrances are hidden by their artwork that merges well with the surroundings. Like nature itself made it, and it takes a keen eye to see the entrance.
The Khino’s form of combat is more like a sexual type of dancing, it's also meant to disorintate there oppenents.
the Khino’s have a right of passage. When a young Khino reaches 18 thy must climb the mountain called Hudcola Rise. The path is reackless and each path is different for each Khino. To test them, some don’t return from the mountain, and some reach the peak where the guardian waits and takes them to work shop where the young Khino find the wood and crafts there mask, and when it's done, they wear the mask, and it become there new face, and they grow their tails.
tails
1,2- Civilians
3- Guards
4- Doctors
5-commander
6 - Alpha-Omega,Leader
(new sub-race)