Taiidan destroyer
seen from United States
seen from Germany
seen from France
seen from Malaysia
seen from United States
seen from United Kingdom

seen from United States
seen from United States
seen from Malaysia
seen from China
seen from United States

seen from United Kingdom
seen from United States
seen from China

seen from Germany
seen from China

seen from United States

seen from United States
seen from United States

seen from Malaysia
Taiidan destroyer
Spaceshiptember Day3: Fighter
Day3: Fighter After the Fall of the Taiidan Empire, the Taiidan Republic Converted a tranche of Plasma Bombers into Interceptor Fighters. The realities of Post Imperial conflict saw increased small skirmishes with Pirates Brigands and Partisans, as opposed to large scale Capital ship battles. The "new" vessel performed well, after some initial troubles with weapons convergence, to which the Crews quickly adapted.
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Homeworld 3 - The Taiidan Fleet
What do you think of the homeWorld Series of games? Do you like them or are they not for you?
I've loved the Homeworld series since I first played them as a kid.
Plot wise, it all begins very simply: we're trying to find our way home. And it becomes so much more after that. Now, it was a bit frustrating that we got the first three games (HW1, Cataclysm, and HW2) in a span of like 5 years and then it took over a decade for new devs to pick up the series and make another. The most recent game, HW3, is a bit high on its horse, but considering we waited 20 years for it I'm not bothered.
Mechanically, it took the idea of a space combat RTS and blew it out of the park. To this day, I still don't think I've found another space combat game that operates in all three dimensions as well as Homeworld does. On top of that, it feels very immersive. The current devs have lost some of the tricks the original ones did with things like fighter+fleet pathing, or how ships react to each other, but when battlegroups clash it flows organically and looks visually very impressive. Follow a single fighter's camera in a squadron during an attack run on an enemy fleet, and you'll feel like you're right there in the action. Or, watch from a frigate or destroyer as it plods along, cannons swivelling around before lobbing massive shells through the void at opposing ships as fighters zip by in tight patterns.
If you enjoy any sort of games like Battlefleet Gothic, Sins of a Solar Empire, etc, you'll likely enjoy Homeworld. Admittedly, it might take a lil bit to wrap your head around moving and fighting on a three-dimensional plane, but its quite satisfying once you do imo
Taiidan “Fiirkan” scout in SpaceEngine.
Inktober #7 A Taiidan Destroyer from the gameHomeworld. Amazing ship designs in that game inspired by Chris Foss and Peter Elson. I’m pretty happy with how this turned out though, as usual, there are some issues.
Taiidan Rising by Steve Hamilton
Spaceshiptember Day5: Freigher
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