i love socmed aus so much because they're so silly so i'm making a cfv one 🙏 don't know what its going to be about tho (give me ideas pls 😋)
#hotd#daeron targaryen#aemond targaryen#daemon targaryen#helaena targaryen




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i love socmed aus so much because they're so silly so i'm making a cfv one 🙏 don't know what its going to be about tho (give me ideas pls 😋)
day 2 // favourite team
they are all drunk and having fun :)
day 3 and day 4 are going to be posted together because tomorrow is the heaviest day of our midterms wish me luck besties
Team Q4! the first fandom petit guys i made a year ago. they’re rough and battered but i’ve never took them out for pictures, so here they are. they had some fun
One of my favorite things about Team Q4 is that they're all the mom friends of the group and also the disaster friends of the group but in completely different ways.
Preview (horse race betting) by Miwa😂😂😂
Today’s Card Analysis: Little Sage, Marron
April 5th, 2018. The Japanese card of the day is the Little Sage, Marron. A Double Rare from V-BT01: UNITE! TEAM Q4!, this Marron acts as an easily-repeatable 11000-power booster that can develop card advantage by working off of the skills of other cards.
AUTO [Rearguard Circle] Once per turn: When your other rearguard is placed in the same column as this unit, by paying [Counterblast 1], draw 1 card, and during that turn this unit gets Power +3000.
Marron's once-per-turn skill is a net +1 when calling units normally from hand, but it also enables combos with any units that superior call from the deck, or that draw after calling through their skill. Knight Squire Allen and Alfred Early both do the latter, calling a card from hand and then drawing; thus on one turn we can use Allen's skill to call Marron from hand to draw, then when we ride Alfred Early next turn we use his own skill to bring out Blaster Blade on the same column as Marron, and draw 2.
The downside to these types of plays is that Marron's skill only turns himself into an 11k booster for the turn for a 21k total, whereas Wingal can boost Blaster Blade all the way up to 23k, and the new magic numbers revolve around 13k bodies. In offense Marron with Blaster Blade is identical to the basic 18k column.
One issue that will be apparent to long-time Royal Paladin cardfighters is just how counterblast intensive this new deck is shaping up to be. The extended play described above involves counterblasting 4 across two turns, and that's without knowing what Blaster Blade's costs will be. (If that cost follows Nehalem, it could be as high as CB2.) Without a reliable way to countercharge, managing damage will quickly become difficult in the new Royal Paladins.
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*Deja Vu intesifies*