My ever changing design document for the development of TechMadnezz in Unity can be here. All in all, I have a firm concept of how the actual game play will work. I'm still slightly fuzzy on some the details, but it was really help for me to actually begin plotting this out.
https://docs.google.com/file/d/0ByPKUc6IUKX8RnlMX2oxYk5rRjg/edit?usp=sharing










