Plushies have arrived! Unboxing this weekend! #temporus

seen from Netherlands

seen from Macao SAR China
seen from United States

seen from United States
seen from United States

seen from Singapore
seen from China

seen from Canada

seen from United States
seen from Kuwait

seen from Singapore

seen from United Arab Emirates
seen from United States
seen from United Arab Emirates
seen from Netherlands
seen from United Kingdom

seen from United States

seen from Malaysia
seen from United States

seen from Japan
Plushies have arrived! Unboxing this weekend! #temporus
Few more doodles for backers. Just started painting this round. I'm not even to the weird stuff yet. #temporus
All the regular #temporus based doodles are done. The custom ones (theme requested) are sketched and ready for color now. I'll get those done this week!
Hey backers. I'm going to try and finish all the custom doodles today. Watercolors then inking. #art #temporus
So many ships! #screenshotsaturday #temporus #gamedev
New button! #temporus #schwag
Let's get this party started!!
January Updates.
So C-jeff is now working full time on the audio, Pete and I are working on designs for the last bits of the shooter. The player ship is mostly done now, with all the menus in place. I am just cleaning up some things here and there. We should be able to get some playable stuff out soon. Finally.
The controls are basically set now too. It is a simple design with 4 basic actions. Attack, Scan, Utility and Drone/Deployable.
Main Weapon/gun. You can find upgrades for this.
A scanner that tells you what you can activate or interact with on screen.
A tool that can be upgraded to do things.
Robots you can drop on the ground that can do different things depending on your adventuring style.