"maybe you're drinking his spirit now" from ep 4 followed by the opening shot of ep 5, john spending (presumably) the whole night drinking in gale's seat. i love television

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"maybe you're drinking his spirit now" from ep 4 followed by the opening shot of ep 5, john spending (presumably) the whole night drinking in gale's seat. i love television
So if there are kwamis based off the seven deadly sins then are there kwamis based off the seven virtues that counter act the evil kwamis?
Are you talking about 'The Virtuous? '
I mean I considered it,
Chastity, Temperance, Charity, Diligence, Patience, Kindness, and Humility
I do think having just a pure counter to them does work and is cool. (Keep that balance)
Chastity: Puure the Lamb
Diligence: Drivve the Beaver
Charity: Giive the Penguin
Patience: Waitt the Spider
Kindness: Caare the Capybara
Temperance: Duura the Camal
Humility: Huum the Elephant.
But we will see what others think.
Should the Goodlins be a thing?!
Wait, what are the powers of both the Malicious and the Virtuous?
Well the Malicious: I listed their powers here:
The Virtuous powers are made as a sort of counter
Chastity: Puure: Cleanse: Can cure any negative effects done to target. Including hypnosis, physical damage, etc. (So long as it is within a week)
Diligence: Drivve : Focus: The user picks a target and the more the user focuses on defeating the target, the faster and more energetic they get.
Charity: Giive: Present: The User is able to bestow buffs and items to Allies. Strength boosts, speed boosts, healing. The ultimate support.
Patience: Waitt: Calm: The User can target a foe and stop all momentum the foe has, leaving them unable to do damage for a brief period of time.
Kindness/Gratitude: Caare: Sympathize: This user gains an understanding of a target, and becomes able to read their intentions, meaning they cant be tricked or fooled by the foe. And they can read their thoughts
Temperance: Duura: Prevent: The user targets a foe and prevents them from activating their abilities. It only works on one per person. (can not remove any buff they received. Simply nullfies the power.)
Humility: Huum: Equalizer. Creates a dome that prevents anyone inside it from gaining power outside of their initial capabilities. No one can get in or out until The user dispels the dome.
ML AU: The Malicious: How they feed.
-So the Malicious eat up a person's soul. But they start by feeding on all the good/positive character traits. This makes the host more and more evil.
-It the Malicious like the host, they will only eat the positive traits of the host and then feed on other people's souls if they get hungry.
-If the Malicious dont care about the host, (which is often the case) they will eat the entire souls and leave them a husk.
-The Virtuous eat the negative character traits of a person. But would never eat the soul of the host.
With the Virtuous, have you decide the weapon for them yet?
Puure: A shield
Driive: An Axe
Giive: A Hat
Waitt: Spools of thread that act like Webshooters
Caare: Gauntlets
Duura: A Lasso
Huum: A Battering Ram.
Since the Malicious ate their user souls, what do the Virtuous eat?
Well the Virtuous dont eat souls, they eat negative character traits. Basically they turn everyone into Lawful good vessels of their virtue. (Which sort of removes the person's personality). So over use of the Virtuous may also have some negatives... Unless you are evil, and in that case it turns you good. It wont kill them, but it does have an effect on people. It takes much longer though.
Tell me more about the Virtuous, plz!
Well they are the counter to the Malicious.
Each power is meant to be a power that perfectly counters the powers of the rival Malicious.
They act as the balance should the Malicious grow too strong or chaotic.
They are called the Goodlins.
-They are Baby.
-And they are basically the reverse of the Badlins.
-They help bring out the GOOD in a user, and thus CANT be used for evil.
-Trying to unify a Virtuous and a Malicious wont work
If the Virtuous would never eat their hosts‘ souls, what DO they eat if they need it, after the negative traits are gone? Do they go hunting for the negative traits of other people in their surroundings?
Basically yes.
Or they leave their host to avoid hurting them.