I may be cringe for saying this, but I had a funny thought...
It is a personal headcanon of mine that Strife R E E K S. Not that I can blame him, it's an easy thing to forget from time to time.
If he or Death get too stinky and decide to be in her presence, Nyorun bathes them in the cleansing power of her fire.
No stinkies allowed!!!
(Maybe I will sketch something for this at some point.)
She has a good relationship with her family, and so she would give her life to them!
She finds family an important value, but also finds the value in a chosen family, and that is why she vows to herself to be a worthy found family member at any given opportunity. No matter the circumstances.
And those under her care will find a safe space with her.
🍀 I'll tell you about a lucky charm or superstition my OC believes in.
Nyorun, as a Maker, believes that everything crafted has its own spirit or soul.
To honor her father, she carved a statue of him, lifesize. She consults it in times of distress and sleeps by it because she believes that a piece of her father's soul will find a place within the stone she carved.
Before she leaves her den to survey the Earth for any survivors, she asks the statue of Eideard to protect her home, or guide wayward souls to her home where they'll be safe.
Some days it feels like she really is looking down at her father.
🌓 and I'll share how my OC handles moments of uncertainty.
When Eideard is still alive, Nyörun typically just consults him for advice. His wisdom is a great comfort for her, especially since he always seemed so understanding of her needs.
After his passing, however, she found much more solace in solitude. Whenever she is uncertain or overcome with stress, she excuses herself for a walk...
Only in this case, it's airborne.
Simply put, she flies!
It's a great reliever at making her problems seem small, sometimes literally! Flying also gives her the opportunity to work out her problems before making rash decisions.
First, let’s talk about the environment these hardy people come from.
The Forge Lands are typically cold. No matter the region you're in or the season that it is, it is cold. Wear a coat or pelt when you visit!
The water is crisp, clean and so, so blue. You can see down at least 20 feet in one of their grand lakes.
The air smells of sweet pine and snow, as such, most Makers carry this scent with them. Smoke from their forges and the mountainous air.
The Makers would definitely enjoy colder weather compared to warmer climates as that is what they were born with and are used to. They’re the “Wear shorts and tank top in a blizzard” type of kid at school
More under the cut. I kinda went ham on these headcanons rip
The Makers pride themselves on strength, both emotionally and physically. If you're having a problem, you can pound your emotions out into a piece of scrap metal. Never tell others what you're going through. If a Maker asks for your help in something if you are not an immediate family member is a great sign of trust and respect.
The Makers have a village mentality. They are all a tightly knit community that regard each other as family. Despite being so standoffish with outsiders, Makers desire and long to be with their family and community. Being separated is a great strain on their mentality.
Makers are definitely a show- not tell- kind of people. If you were dating one, you would almost confuse their gestures of affection as just being kind and thoughtful. They will be your handyman or make you things all the time. You mention something is broken? It will be fixed by the end of the day. They are proud though so they will make it obvious they fixed it but “not because they like you or anything…” but because it was necessary. (even if it really wasn’t.)
If you had a family of makers as your neighbors you would probably hate them! As artists and creators, Makers often follow their inspiration when it calls. At any time of day. Your sleep schedule will be ruined by the sounds of their backyard forge lighting up and the sounds of pounding metal. But on the bright side, they are basically a neighborhood watch/vigilante force. They won't interact with you unless it's to tell you about a robber that was trying to break into your house that they apprehended only moments before.
Despite being proud, most if not all of them will consult either Elder Eideard or Muria. Depending on the area the particular individual was struggling with. The great chieftain does not get that much opportunity to guide as he did in his youth since the Makers population dropped after their war on the dragons. Still, his people seek out his guidance regarding important decisions such as marriage (as dictated by tradition.) Muria guides the makers spiritually of course, so they more than likely seek her out for injuries or strange dreams. Some in the past have even asked to have her read their fortune through the Tree of Life.
Makers can get along with others when duty calls, but they would much rather be left to their own devices; completely separate from the troubles of other worlds. They do not even want to tangle themselves with the council as they seem more than content to throw their weight around, no matter who gets hurt.
On that topic of throwing their supernatural weight around, that opinion goes for the Nephilim. They do not care for how the Nephilim left nothing but death and destruction in their wake.
When they are not making weapons of mass destruction, saving worlds, or just generally not trying to fix the mistakes of others, Makers do delight in the occasional festival. Things like the Summer and Winter soltices. These celebrations are where meeting a Maker is best for you. They are more likely to be welcoming of newcomers. These celebrations are to bring joy to their existence. Nights filled with drinking, wrestling, dancing and singing all night long.
Makers average to be around 12 feet tall (around 3.6 meters for people using metric)
From their facial appearance and structure, Makers have a particularly sensitive sense of smell. Or at the very least, Nephilim carry a strong scent on them. It is nearly impossible for a Nephilim to hide themselves from a Maker. The face shape could also be indicative of the cold climate as well.
Well, It depends on what you mean by "Powerful". Magically? Or physically? The answer to both of those questions is surprisingly similar! When her story first begins, she wants to reject what she is. She doesn't realize how important her role is. Adding this under the cut because it's very long. I kinda went ham answering this one!
By the end of her story, she is fully accepting of her role as the mouthpiece or avatar of the Tree of Life. So I guess the best comparison I can make is that she's the foil for Frostbane. He is the avatar of the void.
She can hold her own against fighting Abaddon or as she knows him, The Destroyer.
She does not match him in military tactics and wit, but she is another dragon and has been one for what I assume is longer than him, so she is more aware of her body than he is.
There was a small story I was working on a long time ago with @coloredgravity and @crowsofafeather where her soul got stolen from her and while Death was trying to get it back, War was saddled with the duty of holding her off since he is the strongest of the Nephilim in raw strength.
In terms of magic? Nyorun is strong because she pulls hers from the Tree of Life, so her breath weapon is... a little op... Her magic has the ability to restore life, or return you to the lifestream. I.E. Kill you instantly. It's kinda a nuclear breath weapon; or a big biohazard. Despite that, it is beautiful.
I found this gif a while ago so I'm not sure where to give the proper credit, but it's this blinding flash of light when used in a combat setting. sorry, this post was kinda long! I hope it helps answer the question!