Theorizing Role: Seer of Life
strongman-freakshow:
Hey there! I was trying to look for some specific posts of yours and was having a bit of trouble. Do you have anything on the seer of life, specifically?
Hmmm, Not much, but I think Seer of Life is an interesting one, so I’ll give it a go.
Ok so a Seer of Life seems kind of tricky to me. Life tends to concern itself with practical matters(Biology, Wealth, Physical Ability, Acquisitiveness, Agency, Creativity) which don’t immediately lend themselves to precognition the way Aspects like Light, Mind, or Time do. According to Aradia’s formulation, a Seer of Life would be one who “Knows Life Comprehensively”(with Certain Important Provisos for how that might work, and for how one might Perceive of that working, I’d argue), and combining that with the concepts above certainly suggests a wide utility, but the primary Role Seers fill is identifying incoming threats and directing their team through or around them; where’s the foresight in “Knowing Life Comprehensively”? We haven’t seen many Life-powers in action, but Life has, on top of those already mentioned, all manner of Associations; it’s a rather abstract Aspect that seems at its core to most directly be about “The Ability to Do”[1]; though “Comprehensive Knowledge of Nebulous, Open-Ended Practicality” sounds like a fun approach to it, to me, in its own way :p Agency obvsl plays an important role in ”Doing” and, as a result, in Life-Hero stories[2]. Life-Players tend to be good Problem-solvers with a particular knack for thinking outside-the-box, and in-even-MORE-particular with finding ways to continue life, in some form or another, through any trial, even death; giving them a bit of a Sleeping Beauty/Orpheus&Eurydice/Persephone vibe(and I’d argue you really shouldn’t ignore the mythic aspect of Homestuck Titles u_u).
So, given all that, I think one clarifying way of conceiving this would be to render the Aradia-description from “Knows Life Comprehensively” to “Knows Doing Comprehensively” thence to “Knows Solutions Comprehensively”. “Comprehensive Knowledge of Solutions”(or, for the Colloquially minded, “How Do”) probably sounds really straight-forward, so let’s complicate it :p :p
Solution/=Good. The morality of a particular “Solution” lies in what it entails and its outcomes, not in its nature AS a “Solution”. The Solutions a Seer of Life Looks for, Sees, Chooses, and Directs others towards will depend on the Life-Seer’s own moral compass, and Life-Players haven’t exactly proven themselves conscientious in the maintenance of that particular piece of personal metaphysical kit(with the exception of Feferi, who was never but a Most Excellent and Totally Righteous Dude u_u u_u But that’s 1 out of 3 which is Not Gr8 Odds :T)
Solution is Big. Most problems can be solved, conservatively, in about 16 Million way, Most of them only minorly different, yet still distinct. The answer to “How Do?” can often approach a practical infinity. This seems both Overwhelming and Monotonous to me
Solution; Then What? Terezi can see vast webs of Decision and Causality; Rose the Objective “Fortune” value of any particular chain of events; but “Solutions” end at the problems they solve. As Above, so Below: Whar Foresight; Whar?
At the same time it also sounds a bit limited, so let’s expand it :p :p
Sight Bleeds. Rose isn’t limited to just knowing how “Fortunate” a plan will be, nor Terezi to only the “Choices” involved; they both See some varying level of detail of the specific events and those leading up to them, otherwise they wouldn’t be able to advise about and intervene in relevant events. So in all likelihood, a Seer of Life WOULD see both the specifics relevant TO, and probably those events immediate(and possibly circumstantially simultaneous) Of, said events and their Solution.
Aspects are Broad. Terezi can also effectively read Minds(because, you know Mind). Rose can look through solid objects(probably because visible or optical light isn’t the only KIND of “Light” out there. Emanations be both Numerous and Numinous u_u u_u u_u). All Aspects, regardless of what sources professing to be reliable in canon have claimed as their Boundaries, have displayed a vastness of meaning, ranging from the mundanely literal to the abstract, esoteric, and even mythical(which is to say: Wildly Subjective[early HS occasionally lampshades this subjectivity with variants of the phrase “personal mythos”]). So Life-Sight would probably cover all sorts of other stuff, connectable to “Doing/Solutions” but not immediately apparent as such. Most basically, the ability to See the Lifetimes of particular individuals or groups of individuals, which would effectively allow Seers of Life to See the future of those individuals(at least until they die), and necessarily the after effects of any particular Solution upon them. Not to mention the connections to Death, Life-After-Death, and Resurrection which all Life Players have shown, and how THAT, through ideas such as History, can apply to the “Life and Death” of ideas, events, and outcomes(not to mention their connection to temporally non-linear Dream Bubbles, and how that could be used for future-seeing).
“Know Comprehensively” is Big. What does it mean to “Know”? What does it mean to be “Comprehensive”? Early on Seers struggle to answer these questions without really realizing it, and plenty of others, as they struggle to master their Title, but successful Seers, unlike displacer beasts, don’t deal in approximate knowledge. If a Seer of Life’s Knowledge of How Do(and Life, and Wealth, and Agency, etc etc)can be said to be “Comprehensive”, then it seems very unlikely to me that their Sight, when mastered, wouldn’t given them some sense of(and thus control over) the ultimate outcome of the Solutions they choose. And as an aside, I’d bet they’d also be absurdly skillful in general(since Comprehensively Knowing a Solution means knowing how to carry it out), and just absolute Gangbusters at figuring out Alchemiter recipes.
On top of Title-development every Player faces personal challenges, of course, and these tend to share similarities between Classes and Aspect. Seers often struggle with self-confidence and self-worth, with maintaining Perspective on themselves, and issues of achievement(failed perfectionism in Rose and Terezi, and perhaps over-estimation[in response to fears of not fitting in or being excluded] with Kankri? It’s difficult to say given the limited material) often simultaneous to significant personal losses(Mom Lalonde’s murder; feeling compelled to kill Vriska for Terezi; again it’s difficult for Kankri, but how he pushes away Porrim may be his example). Aspect is frequently tied to all of this(I discuss how in This Post on Seers of Heart). So something tied to Life(perhaps the Seer’s own privileged position or, in a more Feferi-like take, the restrictive cloistering it brings) would cloud the Seer’s Perspective on events, and promote a crisis of confidence(most likely self-doubt, but given Kankri it’s possible OVER-confidence could also be a problem, particularly given the natural gifts and material condition Life-Players tend to possess), at a time when, due to the loss of relationships and people, they would be in a stressful and emotionally vulnerable place. And always, as mentioned above, there would be the temptation of taking the “easy” way; of putting themselves First, dismissing the equal being of others, and manipulating their friends into circumstances the Seer prefers, without consideration for their consent or well-being.
So Seers of Life would face a tough row to hoe. They’d have to learn how to sift through a staggering number of options to find the 8est(as they define it) Solution, with limited knowledge of where it could lead, all while being aware of how their own desires and moral flexibility can undermine the whole project while seeming to advance it and bring harm to the people they care for. But this isn’t really new. Perspective, Judgement, and Self-Awareness are vital to ALL Seers using their Sight effectively. While these challenges may be more vast and immediate for Seers of Life, they wouldn’t be fundamentally different from what all Seers struggle with. With time and focus and the patience to consider others instead of taking the quickest and shiniest roads, a successful Seer of Life would learn how to achieve clarity of purpose, and refine and focus their Sight with Knowledge of other facets of their Aspect. I think a Seer of Life is no less likely to be useful, and even game-breaking, than any of the more obviously Oraclely Aspects.
Ok that’s my general ideas about a Seer of Life; what about some specifics?
Aggrieving Anatomist
Let’s Take This Early Discussion on Seers of Life as inspiration(h/t to deliverusfromsburb and thegrimsqueaker ^v^ these are mostly their ideas). You could have a Seer of Life interested in Anatomy and Biology/BioChem, who likes martial arts movies and who, as a Life-Hero, is both preternaturally strong, and headstrong(and, tbf, given the 3 canon Seers, “Headstrong” could very well be a Seer trait as well :T). Based on their interests, they’d have a tendency to envision Solutions that involve the body and biological or chemical processes, and their personality would tend to bend this towards combat; either by seeking out combat theirself, leading others IN combat, or trying to teach others their ridiculous, biomantic fighting techniques(which, given how alchemiters allow Players to lend and merge their powers with those of their Friends, ought to be possible). I DO NOT think this would necessarily be a bad thing, both Rose and Terezi mix it up in HS, but this sort of Seer might have trouble letting themselves(or learning how to) delegate to others, and direct them along their own quests. Given the tendencies of Life Players, they may even go so far as to have a hard time conceiving of their Session as being bigger than their own Quests, and thus struggle with tunnel-visioning(though, given how The Game’s very structure interweaves Players’ quests together, there’d be plenty of stuff working to counteract that).
Their powers could start as an encyclopedic and precise knowledge of anatomy, eventually developing(ala Rose and the 8-ball) into an x-ray-vision like ability to See anatomy directly, allowing for improbably devastating(and cinematic) blows in combat. Terezi’s Sight takes the form of interconnected Neurons stretching into infinity; Rose’s, what little we see of it, of and bursts of Revelation, Enlightenment, and Emanation; This Seer’s might eventually manifest as a vast system of Temporal Veins and Causal Nerves, as if they were Seeing the body of the Universe Frog itself from the Inside. They could trace each Vein to see where it blocks and withers(what events Doom that TL) then, working back from the Event-Clot, develop a Solution to clear or bypass it. By tracing the Nerves they could see how events outside the timelines interact with and direct the shape, direction, and operation of each Vein, and work out ways sever, limit, counteract, or manipulate that influence in what they consider a useful or “Healthy” direction. Through this Awareness of how those around them relate to the inner-workings of the Vast Croaker, they could identify which actors in their story play the role of “Antigens”, harming the Body-Realistic, using that knowledge to direct and counsel teammates, and plan their strategies.
Chess Doctor
A Seer of Life interested in Medicine could share that sort of Life-Sight while having a totally different personality and approach. Meenah, Feferi, and Jane saw their cloistered lives as oppressive, but maybe this Seer isn’t really all that social or adventurous to begin with, and so doesn’t mind. So long as they have any book they want, the best tutors to teach them, and immediate easy authority, they’re perfectly fine with taking on the restrictions and responsibilities that go with them. This sort of Seer of Life would take naturally to the Role of strategist, observer, and advisor, focused less on personal combat than understanding the challenges facing them and developing solutions, but along with that could come a casual, condescending arrogance, and tendency for viewing others as instruments for their plans rather than people in their own right, which could cause just as many problems. Whereas the last Seer struggled with seeing the larger picture, this one would struggle most with understanding that THEIR views aren’t the only ones out there, nor necessarily the most important, nor the “right” ones.
Endless Observer
Another approach might be a more literal one; a People-Watcher. This Seer’s main interest would just be People, as a subject; the things they do, how they think, how they go about their Lives. While somewhat detached by their station and socially awkward as a result, they’d be filled with an infectious ------Enthusiasm for everything even vaguely anthropological: history books and films, documentaries, works of psychology, How-To Shows, ~Reality Television~, National Geographic; you name it. Maybe they’d have an EXHAUSTIVE LIBRARY, exhaustively read, of these SEMINAL TEXTS ensconced safely within the heart of their TASTEFULLY HUMBLE SUBURBAN MEGAPALACE 0u0 Whenever a problem comes up, they’d immediately have the know-how to solve it(and the best tools to solve it with, cost irrelevant). As an expression of this maybe they’d start with a maxed-out strifedeck and Robust, easily navigable Sylladex, or maybe they’d have a special Debit Card Sylladex Mode which stores only currency, but allows it to be converted to any item on request :p :p Or maybe(!) rather than a Sylladex Mode, they’re Strife Abstrata would be Cardkind and, like a suped-up version of Kanaya’s lipstick, their Card could be converted to a whole host of items on command.
This Seer’s powers might start off manifesting as having “coincidentally” just looked up a relevant subject right before the problem it could help solve arises. Rose’s viewing orbs expressed her interest in the occult so maybe this Seer would alchemize a Book or card-catalogue or How To Video which could provide information on any topic(or possibly a FLASH CARD TAROT, filled with detailed solutions). Perhaps the visualization of their Sight would be different, too; rather than Seeing through an anatomical model, they’d See a chattering ocean of flashing images or monitors containing every possible “life” branching from that point, which they could resolve, through concentration, into a picture of the problem they’re trying to solve, and the solution to it they like best. Maybe the very volume of their knowledge would begin to make it difficult for them to choose a solution, causing bouts of indecision(or physical pain). A fun branch from this idea could be having the Seer create a clone of themselves, or maybe some animate agent, to attempt alternate solutions or do the Seeing while they do the Doing, who eventually gets out of hand ala The Sorcerer's Apprentice. I could also see a Seer like this, so used to dealing with people as objects to be watched rather than equal people, developing problems with listening to and considering the needs of others, despite a friendly and positive demeanor.
Ok; I think that’s all I’ve got in me for a Seer of Life right now. I Hope it helps ^u^
[1]all the Life Heroes we’ve seen have been physically quite gifted, Convincing speakers, and born into Influence and Wealth
[2]Fef’s desire to be free of her hemocaste role, choosing of Sollux over Eridan, and negotiation with the HTs; Jane’s subliminal schooling by Condy, forced cyberization and mind-control, her inability to tell Jake of her romantic&sexual interest, her mistreatment of him while CrockerMaid; Meenah’s desire for power without responsibility, basically Everything she seems to have done in their Session(including the Cake and secretly murdering everyone so they wouldn’t be erased), and there’s def a discussion to be had about age and consent re: her rom with Vriska











