
#dc comics#batman#dc#bruce wayne#dc fanart#dick grayson#tim drake#batfamily#batfam



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If you look at The New History from any perspective other than the current lore events, it's a big failure. The fourth issue literally cancels the previous books. The story of the characters lacks a meaningful narrative and partially breaks the time frame. The 99% of all major events are retold so briefly and superficially that it becomes unclear what it's all about. It's bad if you're a beginner. It doesn't work if you're a fan. At the end of the day, it's more of a random reference to the pages of an amateur and full of incompetence pages.
But I really love what Mark tried to bring to the first one. First, it had an intuitive structure and actually used full access to the universe's Legacy. For example, returning his daughter to a still-young Jay and trying to make him the fastest-reaching first hero suits him well and gives him great uniqueness. I like that they remembered the Demon Knights, but used the story of Arthur's original (New Earth) setting, as it created more complex family ties, making this period akin to Game of Thrones.
Secondly, the approach made individual in-universe things more precise. We've learned to call the green guys, which will later include the Swamp Thing, a separate race. Perhaps the term itself is not the most accurate, but as a fan, I can say that it makes sense. Everything within The Green, if we draw parallels, is analogous to the angels from Paradise. And they truly stand out as a separate race. However, we're here for the future, right? Well, we need Justice Alliance!
You know, it came from the old school Earth, D. The characters themselves were chosen randomly and do not seem to have a consistent pattern. But only at first glance. They're all outsiders. But not like the Doom Patrol, for example. It's not about social or family issues. It's not about ugliness or morals. This is the type of thinking.
They see themselves as loners who are conducting a great exploration. They are heading to places that most readers may not find attractive or even worth defending. They find their perfection in private conversations and fading stars. I see their role in preserving the concept of the superhero. Because traditionally, we have a "against" line. Super villain, for the antipode for the right things. Anti, if we want to show that a character breaks the established canons of the script.
Because true, most frequent, heroism is everyday. It is the continuation of doing what you love through finding new sources of inspiration. It is the ability to engage in dialogue in an unknown society. It is the preservation of knowledge for future generations. Yes, like most superhero stories, the Alliance's members show this through battles against cunning criminals.
But that's why DC should update them in the future. Not only should they add a popular source of inspiration in the form of the JSA, but they should also explore the aspects of personal growth. I believe we will get it someday...
Tiger-Man #2 art by Frank Thorne
Bought this recently. Interior is Ditko art and the story goes everywhere.
Atlas Comics #01's (1975)
(Atlas/Seaboard)
ISOLATED COMIC BOOK PANEL #2791 title: TIGER-MAN #2 - P16:6 artist: STEVE DITKO year: 1975
Shouldn't J'onn J'onzz have been part of this group? He was contemporary with them. But he later joined the Justice Experience in the 60s as the Bronze Wraith.
R.I.P. Ernie Colon (1931-2019)
Original Art - Atlas House Ad (1975) by Ernie Colon (Atlas/Seaboard)