You'd think they could use high level encryption or something
No, instead we get a code a ten-year-old could figure out
which is actually good because Lan's 10 so
seen from Türkiye
seen from United States

seen from Netherlands
seen from United States

seen from United States
seen from United States
seen from Spain
seen from Russia

seen from Sweden
seen from Malaysia
seen from Bosnia & Herzegovina
seen from Yemen
seen from United States
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seen from United States

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seen from Germany
You'd think they could use high level encryption or something
No, instead we get a code a ten-year-old could figure out
which is actually good because Lan's 10 so
Lan are you sure you only netbattled her
Snake Man is either a very difficult fight or a very easy one depending on your strategy and chip folder. The big issue is that the snakes, distance, and the gap in front of Snake Man mean only a handful of chips will actually be able to strike, nevermind the fact that if you remain in the same row as this boss for more than an instant, it goes into hiding in its jar.
Still, once you figure out what kind of chips you have to hurt him and also how to use his well-telegraphed attacks to hit him with slower attacks, this boss is pretty easy even in V3.
After getting our passport back, we learn a millionaire bought a lot of Electopian Battle Chips recently, so we track down jewelry store patron and classy lady Ms. Millions, who apparently has that much money to throw around that she's willing to give us back something worth half a million zeny just for a little excitement.
I won't even bother showing us getting the passport back because it's boring.
No, this is the most interesting part of Netopia's internet.
It's teasing me. Taunting me.
that's
kinda cute
If you look around in Netopia's internet you find this guy.
Now you might be thinking "oh wow what shitty chips for being in * code" (well Barrier * is great), but
well, I won't spoil it yet if you've never seen it before but there's something extremely valuable here.
Thunder Man is one of the biggest pains in the ass in the series.
First off, he hangs around in the back row, leaving only so many attacks that can actually hit him. His clouds also have a bad habit of getting in the way of his attacks - or him, which causes his movement to be disrupted and throwing off the timing of longer-delay attacks.
Also, if the clouds have to stop because of you, they proceed to electrify nearby panels, which can be tough to dodge in a corner if another cloud is moving in already.
Also Thunder Man does other stuff to zone you off further, including creating electric balls that fire from the clouds and raining thunder down directly on your position while his jackass clouds are getting in your way.
He's not so bad in v1 but god v3 is one of the hardest S ranks in this game simply because fighting him without getting hit is really, really difficult.