Three games were thought as sequels of Lara Croft's sixth adventure, two of which were [Kurtis Trent] spin-offs. During a long time it was told that Core Design worked hard on Lara Croft's renovation, without this big amount of work having chance to be revealed. Indeed, that was the case. (...) Tomb Raider: The Angel of Darkness was the first episode of a trilogy. The Lost Dominion, the second one, ended with a cliffhanger: Kurtis possessed by Karel's spirit. It was needed, then, to close this saga with a third and last episode. But this time there's no mistery behind it: this was never writen, and absolutely nothing had been thought yet for this third game.
from L’Histoire de Tomb Raider, by Alexandre Serel







