Tres Pacito #2
Session #23
After spending a couple of days in the Rootgarden Marsh, a stinking sinkhole of a place where they had to keep up with the constant smell of rot, an adult black dragon and the constant feeling of something that wasn’t quite right, the group was eager to get back to the small fishing town of Drynna. We started at the edge of the swamp, near the coast of the Mooren Lake. The air was already cleaner here. After a short time of enjoying their freedom, the group started the five day track back to the city. Their traveling was surprisingly peacefull.
By the end of the first day, they met a group of strange individuals camping at the shore of a small river. Turns out they are a traveling circus named “Circus Magnus” making their way north after a couple of performances in the southern villages. The two groups got along pretty well. There was only one problem in the form of a rugged looking man with a lute and a top hat. The last time he showed up the city of Stilben got attacked by a ginormous metal worm. Only hours before that this guy, who calls himself the Storyteller, sang a song about it. So of course the group was suspicious. Especially Clarke (the Rogue), who met the Storyteller now for the first time. She didn’t like him at all: “There can only be one person standing in the spotlight!”
This time around, the Storyteller only played a little melody on his lute. No lyrics, not even a hum. And the other members of the circus didn’t seem to mind his presence. Soon, the group was distracted by the friendly welcome of the performers. St. Yin, our ‘motherly’ Bard, found the fortune teller in the form of a gnomish grandmother named Pyntle Nucklestamp, who helped her with her own fortune telling. Clarke became friends with a handful of acrobats. Terra, the ranger, and Vella, the fighter, learned how to take care of giant lizards. Each member of the group was gifted an egg of these creatures, which can be used as durable beasts of burden or for riding. Easy to train, easy to maintain and able to defend themselves, the lizards promise to be of great use for the group. Now they just need to keep the eggs save for about two weeks. And all they had to do for that was to keep the group save. Which was quite easy. Only once the party had to take to arms when a big black snake made of metal showed up. Weirdly enough, this thing showed up shortly after the Storyteller vanished...
Back in the city of Drynna, the party headed straight towards Perron, a grumpy woman with a knack for hating things. Days ago, she’d promised the group information about a place called Byrgenwyrth. The very same place, a shady doctor from Westruun wanted them to find so he could cure a horrible disease taking a hold on the country. The group did what Perron wanted them to and with a bit of persuasion she gave them the diary of one Ponto Burrows, an archaeologist who apparently found the ruins of Byrgenwyrth for the low low price of his sanity. The diary didn’t do much more for the group so they decided to pay this Ponto Burrows a visit. Which meant they had to go back to the swamp. This time around though, the party wanted to be prepared. Clarke told them about the general store, where they could get pretty much everything they needed for their little track. So while St. Yin was buying tents, rations and something for the stench, Clarke stole a couple more tents (and for some reason an empty notebook). At the same time. While St. Yin was talking. Rogues gotta rogue, I guess.
Now with the seemingly right equipment, they spent one night in their comfy hotel rooms before heading out to the very wrong swamp filled with very dangerous things. They don’t have much time to lose: The situation in Westruun is escelating quickly with more and more people infected and a dramatic worsening of the symptoms. Two of the party members are already infected and know they won’t have long until they are going to experience the first symptoms themselves...







