How do you move forward when the truth isn't an option?
Truths Untold by Crow Tree Entertainment
A Regency era otome game with RPG features. The game is still in development. The dev is planning to iron out the demo first to prepare their projetc for it’s Kickstarter launch. The beta can be played in browser or downloaded for PC, Mac and Linux.
~ Story ~
The Fernside's have a family secret. And when Miss Fernside and her family come home from a sudden trip abroad, they return to a vastly changed social landscape. In their absence, rumors of the most vile kind have spread about Miss Fernside. Her innocence could easily be proven, but sometimes the truth can be more damaging than a lie.
Help Miss Fernside navigate this new social world she finds herself in. Will she discover the source of the rumors? Find a way back into proper society? Make the most of her new role as a scandalous woman? Or Find love?
You help shape her story. And answer the question; How does one move forward when the truth isn't an option?
~ Game Features ~
* Female Protagonist
* 3 Love Interests
* MC's first name can be customized
* Immersive choices that shape personality and narrative
* 12 BGs for demo (some with variants depending on time of day)
* 5 CGs for demo (some with variants based on choices)
* 3 Scenes where you decide what MC wears in demo
* Dynamic sprites that have wide range of expressions
* 8 Side characters with sprites (so far...)
*5+ Endings planned for finished game
* Word count for demo is 36,000
~ Game Play ~
Choices are about role-playing and narrative building
Choices aren't just for major story impacting moments, but also for the smaller ones, adding a more immersive role-playing experience. For example, the choice of what dress to wear to a ball or the nuance of a minor conversation.
Three personality archetypes you can freely choose between
Mix and match as you feel fits your Miss Fernside. And based on the choices you have made, the game will track which personality type is the most dominant, and adds variety and color to the text of the narrative.
A different sort of stat building
Instead of trying to up the level of affection points you have with a particular love interest, our game focuses on building a narrative around the MC and each potential suitor. Miss Fernside's previous choices color her opinion and inclination towards each one, opening up and changing dialog and interactions as you move forward in the story.
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