I love playing with freaky little guys, gals and ghouls, so here are all my occult / supernatural mods; bonus points if you recognized the sims on the cover :)
creature fixes - a lot of good game breaking fixes for supernaturals; remember to add a _ to the front of the file name so it loads up first!
simtransformer - allows you to make cool supernatural hybrids
hereditary supernaturalism - toddlers they can inherit supernaturalism from their parents
no supernatural wants - nothing more annoying than all your households wishing for a neighbour to be cured of their cool superpowers
new servos - tweaks some things regarding servos activations and inheritance of skills, badges, etc. from their creator
no robot sneezing - why is it sneezing!
no commercial recharge - sends servos home if their battery is too low
servo change appearance - allows your servos to use mirros and plan their outfits
rainbots & robows - robot looking skin for android sims in various colors; I use these to create android/robot sims like roberta rossum
vampire sunblock - allows vampires to spray themselves with cologne that protects them from sunlight without it feeling like cheating!
blood bag - custom drink that satiates vampire hunger
vampire sunblock & indoor normal decay - a combination of the vampire sunblock and a modified version of indoor needs decay
vamp daytime indoors decay hack - stops your vampire's needs from going haywire indoors
normal skin for vampire - allows you to keep a sim's original skin after transformation
deadly neck bite - vampires can now bite someone to death
base game careers made vampire friendly - changes the work hours of freetime careers so your vampire can comfortably go to work without turning into a pile of ash
all spells unlocked - lets witches, warlocks/wizards do all good an bad spells no matter their alignment
normal skin for witches - no more green skin for your witches!
buyable reagents - perfect if you want to run a witchy shop and if you like the idea of reagents but don't enjoy the hassle
witches with max skill don’t need reagents - makes witches with max skills do spells without collecting ingredients
no motive decay while casting spells - prevents sims motives from decaying while they are casting spells
study skill - adds an option to the witch spellbook for gaining skill but not changing alignment
no more turning into a werewolf every night - because a full moon can't be out every night now can it?
fewer wolves - Prevents wolves other than Leader of the Pack from visting your property. These other wolves appear to do nothing other than scratch at the door. LotP is not affected.
werewolf cure wants only for friends - sims will only roll wants for other sims to be cured of lycanthropy if they consider the other sim to be a friend.
plantsim fix - fixes the bug that stops players from being plantsims unless they play the same lot without saving for several game days
no more leafy plantsim hair - self explanatory
plantsims can turn other sims into plantsims - if a plantsim sprays an other sim with pollen, the sprayed sim turns into a plantsim