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More work for Graylion@WA for his blended ttrpg worldsetting!
Stained glass interpretation of Clan Nosferatu from V:tR; the original was basically just a Greek tragedy mask, and we wanted something that was a little more intimidating and had a bit more of a ‘beast behind the mask’ feeling. Probably the hardest of the set, but settled on this in the end after plenty of good art direction from Gray.
Hello! For a limited time I am offering RPG character portraits! You can see other character designs in this style here. These need not be D&D characters, I can also do designs for Vampire: The Requiem, Monsterhearts, Call of Cthulhu and really anything.
Humanoids are $20 and include: Humans, tieflings, elves, orcs, gnomes, halflings, dwarves, aasimar, revenants, yuan-ti pureblood, vampires and genasi.
Beasts are $22 and include: Dragonborn, gnolls, merfolk, minotaur, warforged, kenku, kobold, firbolg, goblin, goliath, aarakocra, hobgoblin, lizardfolk and other yuan-ti.
Each character can have one item (Sword, bow, gun, etc.) but any additional items are an extra $2 on top of the base price.
All drawings will come with a free token that is compatible with Roll20!
(Prices are subject to change based on complexity of character and their clothing/armor/design.)
I have 3 slots open so please send an email to h.j.millman @ gmail.com with details if you’re interested! Thanks <3
Slots remaining
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More work for Graylion@WA for his blended ttrpg worldsetting! One of the more traditional Covenants this time: the Ordo Drakul, or Order of the Dragon. Original emblem was pretty elaborate, and didn’t really fit the stylistic look that we’d established so far on the project, so Gray found a more stylized dragon that he liked the look of and we worked from there. Changed the pose to flow a bit better and give it the shape language of the way I do stained glass for consistency, and then messed with the palette and overall look to try and properly represent the Covenant’s theme. Transcending a basic nature rooted in blood... or maybe never quite escaping it, but redefining it to mean something more.
Aaaaand that’s a wrap on clans for Graylion’s mixed ttrpg setting for the time being! From left to right: Daeva, Gangrel, Mekhet, Nosferatu, and Ventrue.
Next up, Covenants: I think the plan is for Templars, Invictus, Order of Dragons, Veiled, Circle of Dust, and Unbound. Should be fun, lots to come!
More work for Graylion@WA for his blended ttrpg worldsetting!
Stained glass interpretation of the symbol of Clan Ventrue from V:tR; wanted to work in some sword imagery and make the crown a little more... threatening, while still keeping that elegant, patrician sort of a feel.
This was a tough one just because I got a solid idea very early on and liked all of the variations we worked through, but ended up deciding on the one that emphasized the V shape the most. I don’t normally share the process iterations, but since I was quite fond of all of them decided I might as well post these!
More work for Graylion@WA for his blended ttrpg worldsetting!
Two versions of a stained glass rework of the symbol of Clan Mekhet from V:tR. Gray liked the eternity-snake imagery, but wanted to play up the imagery suggesting secrets and finesse that’s associated with Mekhet vampires.
More work for Graylion@WA for his blended ttrpg worldsetting! Another Covenant (I think homebrew this time, though I’m admittedly not familiar enough with the source material to be certain); the Veiled are manipulators waiting in the shadows, watching and waiting and reaching out to nudge things in whatever direction suits their unknown purposes. Gray wanted something to represent that deadly, predatory patience, and here we are! There’s technically a secondary read of an hourglass, which was played up a bit more in one of my earlier drafts, but Gray felt the final color scheme fit a bit better with the lineup. Still included here, I’m quite fond of it anyways!