RoboCop vs The Terminator (Genesis) (1993)

seen from Malaysia

seen from Australia
seen from Türkiye
seen from Netherlands
seen from China
seen from China
seen from Japan

seen from Netherlands

seen from China

seen from Malaysia

seen from Russia
seen from Malaysia

seen from Malaysia
seen from Türkiye

seen from Russia
seen from China

seen from United States
seen from Israel
seen from Japan
seen from United States
RoboCop vs The Terminator (Genesis) (1993)
Shinobi
Virgin Games (SEGA / Team Shinobi) UK 1990
Cool Spot (Genesis) (1993)
'Corporation'
[MD] [UK] [MAGAZINE] [1992]
"Though it was originally well received I never really got on with the Amiga version of Corporation, but for some reason | found the Megadrive version rather more playable. There are a couple of things up with it; the control response is a little slow which makes steering the agent a bit tricky as he tends to get stuck in corners if you're not careful, and death sometimes strikes a little too suddenly. However, there’s still an aura of quality about Corporation which I attribute to the atmospheric effect of the 3D graphics and the wide variety of ingenious electronic gizmos to find and fiddle around with (I thought the Scan-Man hologram display a particularly impressive innovation). The other good thing about Corporation is that it’s VAST, and | can certainly see myself playing it right to the end (or at least giving it my best shot). If you like your games to be on the sprawling side with the emphasis on secret agent type puzzling and stealth, stop salivating and get hold of a copy of this." ~Paul Glancey, MegaTech (#06, June 1992)
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Source: MegaTech (#08, August 1992) || Internet Archive; Delphinus48
Aladdin (Sega/Virgin Games/1993) Aladdin (Nintendo/Capcom/1993)
Top 47K - M.C. Kids + Trilby's Notes
Join the HG101 gang as they discuss and rank a McDonald's game with no fast food in it whatsoever. Then stick around for TRILBY’S NOTES, an indie adventure game by Ben “Yahtzee” Croshaw!
Tommy Tallarico - Virgin Games Greatest Hits
“If you’re expecting a bunch of bleeps and blips... think again!” (Game Players #40, May 1994)