sorry if you've done this before but could you give a brief description of your game welcome to silverscale lake! ? I see you talk about it but I'm not quite sure what it is
Sure- let's see how brief I can be...
It's a combat-light narrative & character driven RPG full of unreliable narrators, set in a modern-ish "magically mundane" world similar to ours aside from some key details (most importantly: literally everyone has magic, so for most people it's just a normal, boring part of everyday life unless they study it in-depth*).
The game takes place in what's left of a factory town 20 years after a tragic disaster in the factory, where the owner and some 2000 workers vanished without a trace, presumed dead. At the start of the game the factory is in ruins, and locals tend to avoid it.
You play as an out-of towner, hired by the reclusive son of the missing owner to retrieve some documents from his father's offices in the factory. Then things go a little sideways, and you get to figure out why so many people are interested in the factory after so many years, & what they're all after.
(*magic is... complicated. I have like 5k words of notes written about the metaphysics of this world, but the important parts are: 1) magic and living things have a symbiotic relationship that people tend to take for granted, and 2) when enough magic concentrates, it starts to develop a consciousness and opinions of its own.)