Tip of the Day
If you line a pool with Textured Tan Concrete it looks like muddy water
Water Mods require a pool tile on every lot but I’ve been struggling with fitting them into my run down industrial buildings. I think this looks pretty good

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Tip of the Day
If you line a pool with Textured Tan Concrete it looks like muddy water
Water Mods require a pool tile on every lot but I’ve been struggling with fitting them into my run down industrial buildings. I think this looks pretty good
There’s just something so calming about this...
Brief reply for @an-elegant-simblr here: Hey Voeille! I've just finally compared ‘define NeighborhoodBuildingMaterial()‘ to other ‘define *material’ pieces from other shaders. I actually can’t remember ‘the donor’ right now, I just tried to remember the way it looked in-game to compare with the code and see which part is ‘alpha channel’ related. I think it was one of the highlight materials. Then I just added these lines to the NeighborhoodBuildingMaterial shader and it worked. As you can see, I worked with your amazing Water Mod shader (because I love it and i want both things in my game – proper hood lights and beautiful hood water). I will release default replacements for Maxis shaders myself, but would you consider updating your Water Mod enabling night textures alpha channel support?
Belladonna Cove
I’ve finally gotten around to checking out Voeille’s new water overhaul mod in game! It’s so ripply and pretty and just aaaaaaaaaahhhh. <3
The water in my game turned black?
I installed a water mod... don’t think I had more than one?
My mind is blown.
Even the canal looks better now!
I just wish the poolwater would look nicer in NHview. Aaand I wish I could have the soft fog that comes with the rain on all the time. It gives the game such a Thief 3 like look. <3