Weeplies!
OK, they’re not wee at all, but they’re for @mortia, @eulaliasims, @an-elegant-simblr, @scibirg, @fuzzyspork, @immerso-sims, @cindysimblr, @acquiresimoleons, @holleyberry, @penig, and @tamtam-go92.
mortia replied to your photoset “House #2 for the pseudo-Amish. These houses are all small but have at...”
how on earth do you get criquette's lanes all the way up to the house without crossing over roads and losing them?? SORCERY!
I removed the roads from the front of lots with the Lot Adjuster (Bonus: You get ten more tiles in front to build on) and then deleted the road/sidewalk tiles from them and in some cases moved the pedestrian portals. (Didn’t bother with the vehicle ones since there’ll be no vehicles used in this neighborhood anyway.) The road default does the rest; some of the textures are transparent, so you can still see the rural lanes through them where they overlap off-lot.
eulaliasims replied to your photoset “Yay, I get to do Sims-stuff tonight. And there’s probably other stuff...”
The view from that porch is amazing. <3
Yeah, I figure if you’re living in “country wonderland” you kinda need a porch with a view to appreciate it. :)
an-elegant-simblr replied to your photoset “Spam of the no-waves beach lot, which I’m calling a riverside lot....”
Overgrown is great though! I always go crazy with my gardens, which might cause lag on large lots, but I don’t really care as long as I have a pretty garden :)
I do like the overgrown look, but lag when playing irritates me, so I try to strike a balance. As it is, there’s no lag with just a single testing Sim on the lot, but if there’s more than that...Well, we’ll see how it goes. Plus, when I was originally decorating the thing, it wasn’t going to be a camping spot, more just a fishing/swimming hole sort of thing, so I wanted it undeveloped. But then I decided to add the camping cabin(s) and...Well, that sort of set-up should probably be a little more cleared. Maybe less wild grass and more dirt and trees for campsites. But for now...it’ll do. :)
scibirg replied to your photoset “House #2 for the pseudo-Amish. These houses are all small but have at...”
I adore this house!
It’s a nice one! I can’t take credit for any of them, though. I didn’t feel like coming up with floor plans myself, so I just went off to a site that sells ‘em and did a search for houses of 1500 sq. ft. or less with four or more bedrooms. A surprising number came up. I’d rather play small houses, and I’m used to cramming large families into them, so this time I didn’t feel a need for big farmhouses. I wanted it to have a more homesteading sort of feel. So, small houses, log construction.
fuzzyspork replied to your photoset “House #2 for the pseudo-Amish. These houses are all small but have at...”
So tranquil. Too bad they never gave us rideable horses because this neighborhood needs them! After Pets came out I was sure there'd be a "farm" pack that included horses and stuff like chickens to raise. That would have made TS2 done for me. :P
I wouldn’t be surprised if they do a farm game pack or whatever they call them for TS4, given the current popularity of farm games. But yeah, it would’ve been really nice for TS2 and would’ve made sense after both Pets AND Seasons, given that Seasons added the growables. Combined with OFB, farming-for-profit only makes sense, and adding livestock would’ve been the next logical extension. But then, no one’s ever gonna accuse EA of possessing logic, I’m afraid. :)
Soooo, I guess we just have to be happy with Beck’s and Sun and Moon’s animals. At least Beck’s horses are rideable, albeit only around the lot or for a non-playable off-lot ride similar to getting an alarm installed in a car. (Probably uses that coding, in fact.) It’d be nice if they could be used as actual “vehicles,” so that you could, say, ride your horse to the store (I do that, at home in Colorado) and then hitch them up to a hitching post when you get there and stuff, but... *sigh* Only in our imaginations. :)
immerso-sims replied to your photoset “Spam of the no-waves beach lot, which I’m calling a riverside lot....”
Looks amazing!
acquiresimoleons replied to your photoset “Spam of the no-waves beach lot, which I’m calling a riverside lot....”
Wow it looks so good
Thanks to you both. :) It’s kind of a fun lot.
cindysimblr replied to your photoset “Yay, I get to do Sims-stuff tonight. And there’s probably other stuff...”
oh my. Your game looks way too pretty!
Is there such a thing? :) But thank you. Or rather, thank the people who make lovely neighborhood deco stuff. It’s so much easier to make a pretty neighborhood nowadays thanks to all the stuff they’ve done.
acquiresimoleons replied to your photoset “Yay, I get to do Sims-stuff tonight. And there’s probably other stuff...”
I love it so far. How do you plan to get rid of supernaturals?
They just won’t be allowed to happen. It’s a religious-isolationist community kinda-sorta based on some aspects of the Amish way of life, and supernaturalism just wouldn’t be acceptable to that sort of mindset. I don’t use the normal methods of making supernaturals, anyway, except when it comes to Plantsims. (And they’ll all do organic farming -- no pesticide -- to avoid that.) Otherwise, it happens via alien abduction and experimentation (a mod) in my game, and I won’t use the hacked telescope in this neighborhood, so the chances of abduction are pretty slim. If it happens and the result is being a “supernatural,” then that person will end up shunned, which means banishment, pretty much, so...yeah, no supernaturals. Except maybe aliens. I haven’t decided whether or not alien babies would be accepted in this community or not. Probably not, though, because babies without marriage isn’t acceptable. But perhaps exceptions could be made when it’s all out of your control and doesn’t happen via sex, anyway. So...I dunno. I’ll make a decision if it happens, I guess.
holleyberry replied to your photo “When Sage got home from work, he invited fiance Emmy over, and it was...”
He also wanted other things. Doesn't mean he has to fulfill that to be happy. Send the man on his vacation. Geez!
Yeah, I know, it’s just...He hadn’t actually rolled up that want before, which I would’ve expected after he scored his woohoo-with-a-fifth-person. It only came up right after he got married, with the post-wedding want roll. It made me give him a side-eye.
But then, maybe Emmy’d be up for an open marriage. But probably not, with that Fortune aspiration. In my mind, they’re kind of about appearances, like they’d at least want the appearance of the “happily married with white picket fence and 2.5 kids with a (single) beautiful spouse” thing. Unless, of course, they have a Romance secondary, which would blow that away and be a lot more fun, but she doesn’t, so...Yeah, don’t think it’s going to go there. But who knows?
holleyberry replied to your post “And the next evening, after returning from work, Sage had, as usual, a...”
Lock that shit!
Ohhhhhhhh, yeah. :) Well, no, actually I didn’t lock it. I just had him propose right there and then because sometimes ya just gotta go with the flow.
penig replied to your post “And the next evening, after returning from work, Sage had, as usual, a...”
Obviously, he wants that vacation to be a honeymoon!
I guess so! And it’s so weird for him. Like he’s gone nuts. But maybe he doesn’t want to be just like Uncle Simon after all...
tamtam-go92 replied to your post “And the next evening, after returning from work, Sage had, as usual, a...”
Oh my, he really needs some love doesn't He?!
Apparently! He’s usually just not the committing kind, but I guess something happened in his little pixel brain to make him change his mind. :)
penig replied to your post “Replies!”
Ah, yes, Health Crap. Yeah, that is enormously frustrating, but you have to get zen about it or you'll make it worse. (Easy to say...)
Yeah, Zen is the way to go. Mostly I tend to just ignore things and go on with my life as best I can because I’m not going to be one of those people who IS their illness, if you know what I mean. But sometimes it’s just impossible to ignore. At least it’s mostly better now, for the moment.










