the creeping dark. the all-eater. the gloom.
Wellspring RPG is available now on itch.io. Join us in our fight against the ever-looming gloom.
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the creeping dark. the all-eater. the gloom.
Wellspring RPG is available now on itch.io. Join us in our fight against the ever-looming gloom.
Do you play tabletop rpgs? Do you want to play ttrpgs, but are intimidated by the dense rules of the big-name games? Or are you just looking for something new? Well, we've got good news for you: we've got it.
Wellspring is a new ttrpg from The Mirage Company, which currently consists of an artist-writer duo of game designers. We're a game focused on the aesthetics and storytelling sensibilities of manga and jrpgs, especially those world-spanning adventures with equal parts wonder and danger.
In Wellspring, players take the stage as travelers — explorers, traders, and heroes who are all trying to carve out a life on a dangerous planet. Some will journey through the most perilous depths to save those lost within the Gloom, some will mine it for mysterious treasures from ages long lost to catastrophes. Others will aim to find the source of the Gloom; clearing the lands it's claimed before it overtakes civilization itself.
Wellspring RPG offers a scene-focused journey system that plays out in chapters, and (coming soon!) grid-focused tactical combat with deep customization. In Wellspring, your table can tell the stories you love.
The setting features inspiration from the dying earth genre, famous manga both old and current, and future funk / glitch / vaporwave aesthetics.
If you're interested in checking it out, come hit up our itch.io! A link to our discord server can also be found there. We host playtests fairly frequently, so you can drop in and give the game a try. And of course we have the tumblr, where you can find various ttrpg shenanigans and keep up with game updates!
Hello to my friends, followers, and distinguished mutuals! You may or may not know that I've been hard at work for the past several months on a TTRPG by the name of Wellspring, and we recently put out the very first alpha version of the game for public consumption!
In Wellspring, players take the stage as travelers — explorers, traders, and heroes who are all trying to carve out a life on a dangerous planet. Some will journey through the most perilous depths to save those lost within the Gloom, some will mine it for mysterious treasures from ages long lost to catastrophes. Others will aim to find the source of the Gloom; clearing the lands it's claimed before it overtakes civilization itself.
Wellspring RPG offers a scene-focused journey system that plays out in chapters, and (coming soon!) grid-focused tactical combat with deep customization. In Wellspring, your table can tell the stories you love.
The setting features inspiration from the dying earth genre, famous manga both old and current, and future funk / glitch / vaporwave aesthetics.
If you're interested in checking it out, come hit up our itch.io! A link to our discord server is also available in our Development Log. For those who don't have a group to playtest with, I'm also going to be hosting regular oneshots for folks who want to test the game in the discord, so don't be afraid to pop in.
Wellspring Alpha v0.1.5 is out now! Come get it while it’s hot!
0.1.5 is rounding out the changes we started implementing in 0.1.4. It’s a bit of a smaller one, but nonetheless pretty impactful to the game overall. As minor note, we plan to drop a quick hotfix of 0.1.5a sometime today with some minor editing fixes that we missed. I’ve also got a couple art previews to share with tumblr today.And I can actually go into some detail about the process, too! Fun stuff!
Check the patch notes below the cut.
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Wellspring version 0.1.1 is out now!
Version 0.1.1 marks our first major update to the game's alpha version, and the first official post on our new tumblr.
Check it out on our itch.io, and when you're done, come catch us on our Discord.
Patch notes and devlog are below the cut. Give it a read if you're interested in seeing what our next plans are!
Stop! New Wellspring Update!
Well, sort of. Mostly I wanted an excuse to use this illustration because it didn’t end up making the final cut. :(
Wellspring’s tactical combat is finally available for preview! This is a patron-exclusive preview, but it lays out the basic details of our combat rules in a small 10-page PDF. All the critical crunch is here: action economy, movement, and, most importantly, How to Hit Things. We finally did it! (For those who have not been following us for long, we’ve actually been slowly chugging away at the combat system basically all summer and fall. Like, we initially said it would be out by September. Whoopsie.)
For those who are not patrons, fret not—0.2 is well underway! Beta will be bringing the full tactical combat system along with major overhauls to the book’s structure to make it easier to find critical information, a brand-spankin’-new layout (again), and all sorts of fun stuff.
We’re still working out if and when the combat preview will be available to non-patrons, but we’re going to tentatively say it’ll be sometime following internal playtesting, which we are looking at being ready to begin this month. So, if all goes well, our followers who don’t belong to the Night Market will see combat in some form come the New Year. In the meantime, you can come join the Mirage Company discord server for updates on what’s new in the world of Wellspring.
sick.
panel from the new Looks page in Wellspring Alpha v0.1.4.