(transcription of abilities and info under read more)
This is a concept I’ve been working on for a couple weeks and that I’ve been meaning to expand on but I just can’t wait to show everyone so! in short, this is a werewolf/kubrow based warframe with two forms (one still in development but ultimately similar to the one displayed here).
Special thanks and credit to @the-bird543 here on tumblr for their feedback and help with the development of this guy’s abilities and name. Thanks to everyone who also gave me their feedback during his creation process and encouraged me to work on him too, you know who you are.
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EDIT: adding other info under read more in case it’s not clear
Lycan deals +25% damage on ground finisher, and receives +10% faster swing speed and 25% health regen over 5 seconds on ground finisher kill.
TEAR (ENERGY COST 25)
Lycan leaps at an enemy within (20/30/45/60*Range) meters knocking them down and dealing (75/150/225/300*Strength) slash damage with 100% status chance.
STALK (ENERGY COST 50)
Mark an enemy for (10/20/30/40*Duration) seconds reducing their accuracy by (10/15/20/25*Strength)% and opening them to receive +(10/15/20/25x*Strength)% more damage from all sources. Any enemy within (5/6/8/10*Range) meters of the marked enemy will also be affected by it.
FULL MOON (ENERGY COST 25 + DRAIN)
Lycan beckons the moon with an eldritch howl, ripping the metallic plates off his body and revealing the beast inside. On cast, Lycan loses 50% of his armor and all of his shields and is invulnerable for (1/2/3/4) seconds. All damage during this invulnerability time heals him and allies within (10/15/20/25*Range) meters based on damage received with (50/60/80/100)% efficiency.
Lycan and allies within range are healed (10/15/20/30*Strength) points per second and receive a (10/15/25/40*Strength)% damage boost. This ability has a base 2 energy per second drain and an extra 3 energy per second per effected ally.
PACK HUNT (100)
Lycan lets loose a whistle summoning (1/2/3/4) feral Kubrows which tend to stay around allies. These kubrows are healed by (3/3/4/4*Strength)% of their total health per second by Full Moon instead of the normal heal rate, and experience a constant drain of (6/5/5/4÷Duration)% of their total health per second.
These kubrows* have 1000 flesh health and 100 ferrite armor that scales and deal 100 slash damage per hit with a 5% status chance, all scaling with enemy AI.
*At level 50, these will have 37015 health and 554 armor, creating an effective health pool of 105370 based on Current Health×(1+Current Armor÷300).