Chaos Evilness poll
Which chaos group is the most evil one? Just answer the question
which faction of Chaos is the most evil
Slaanesh
Nurgle
Tzeentch
Khorne
Chaos undivided
Other/don’t know

seen from United States

seen from United States
seen from United States
seen from Malaysia

seen from United States

seen from Israel
seen from Germany

seen from United Kingdom
seen from Japan

seen from United States
seen from Türkiye
seen from United States
seen from China
seen from China
seen from Türkiye
seen from United States
seen from United States
seen from Australia
seen from Israel
seen from Russia
Chaos Evilness poll
Which chaos group is the most evil one? Just answer the question
which faction of Chaos is the most evil
Slaanesh
Nurgle
Tzeentch
Khorne
Chaos undivided
Other/don’t know
rats!!!
(Warhammer Fantasy Battle AU) Warhammer Whackheller AU Pt.1 (Old World Humans)-Modernized with altered Grittiness
In Warhammer Whackheller AU(or WH Whack, if you prefer it short), Archaon the Everchosen’s End Time attempt went utterly failed. Mallus (A.K.A. World-That-Was) stayed, as its civilizations, even ultraconservative Lizardmen, primitive Greenskins, and Norscans had developed in technologies and ideologies. However, situations remain gritty and grimdark. Yet it has some extra flavors of modern lifestyles, diplomacy(that lead to conflicts, or even wars), and CAPITALISM!. Even in the realm of Chaos, it has turned like Hell from Vivziepop (Like, in Hazbin Hotel or Helluva Boss).
Humankind
Empire of Men: Among the religious conflicts between Sigmarite and Ulrican, there was an Empress (thanks to her dad having no son) who came up with a compromise; Sigmar is Ulric’s reincarnation, and both teachings are acceptable. Plus, she made the reformation of the new faith, calling it ‘Reikite Temple’.
The College of magic and Engineer Guild, meanwhile, had competitions for who would lead the Empire's future. The Empress and a few monarchs after her just threw money on both to accelerate the advances. The Recent Emperor; Salmeul, decided to dissolve both and form several Imperial centric versions of them instead.
Bretonnia: Due to Peasants’ uprisings, with a random clergy ‘went Martin Luther’; he made another sect of Lady of The Lake where everyone equally received blessings from their version of ‘the lady’. Situations ended up with the first ruling Queen’s compromising, allowing females to be knighted, and less seats for the noble families’ knights for “granted peasant knights”. Ideology of “Lady of Ocean” is the new popularity for its larger water body for all lives. Plus, allowing progressive and favoring exploration of sciences and expedition. However, it is still slow and behind most of the other humans’ nations. However, it is the only country with large numbers of knights with firearms and armors.(Maybe everybody else has better units?)
Marienburg/Westerland: The conservative Knights of Bretonnia, Dissolved Figures from Empire, and even some other humans who prefer the old ideologies went there. However, it eventually became a kind of semi-autonomous state where the Empire, Bretonnia, and Kislev use it for being their docks, factories, and warehouses. It is an even juicier target for Norscan, yet, the investors also put some forces prepared to protect their goods.
Kislev: Kislev remains hardened, yet, they allow more freedoms and liberty, as long as they have more soldiers for their defense against different foes(Ogres, Vampires, Skaven, and Chaos). Some of them are feminism, transgenderism, same-sex marriages, adopting orphans encouragement, and acceptance of more immigrants with standard. That causes the social dividation into three sides; Conservative, Hardened Socialist, and Armed Liberals.
Conservatives stirred conflicts between the latter two, so they can stay without them overthrowing their older power.
Tilea: After Emperor Salmeul of Empire dissolved the Engineer Guild and College of Magic, large numbers of its engineers and magicians migrated to the Southern realms(Tilea, Estalia and Border Prince Confederacy). Tilea itself was focused on expanding their colonies rather than its own mainland. Such a decision caused Tilean’s governments to be more controlled by the Empire migrated scholars who were against the new Emperor. The merchant princes and mercenaries were mostly forced to pick their sides; Pro-Old Power, Pro-Empire Descents, or even join the rising Empire.
The war ended with the victory of Pro-Empire “Usurper”, forming a federation of Tilea. It was considered by remnants of Tilean powers, who fled to different colonies as “The False Rulers”. The scattering or Tilean powers led to the formation of the “Tilean Commonwealth”, with its Headquarter around the Northwest Southland.
Estalia: Being invaded by Skavens, Sartosan Pirates, and Greenskins, Estalia had suffered both politically and economically. Most kingdoms had fallen, or accepted to join Tilea or Bretonnia’s causes. One of the remnant kingdoms, Nerja, miraculously defended its kingdom from combined forces of Skavens and Norscans. Its king claimed to accept the new church based on the Four Gods; Solkan, Allumnias, Astasis, and Daora. The King believed these four deities could counter the power of chaos, and being its holy version.
However, the temple itself was made centuries ago as a smaller sect which some might consider heretical. Somehow, with the victory mentioned, as few more afters, the belief spread among southern realms. Eventually, Nerja reclaimed most of its lost regions, forming a loose form of federated kingdoms under Nerja as its main seat.(Like England in the UK).
Border Prince Confederacy: Due to political shifts, Border Prince Confederacy had mostly divided into subjugation of its borders. Some even joined dwarves to be smaller parts of their nations. The remaining power moved downward to Badland, where they fought with the local Greenskins and smaller weaker Dwarven Holds. Seeing the benefits of the situations, the High Elves aided them with magic and political favors. Some of the High Elves even embrace its technology somehow, and become part of the new Border Prince Confederacy after being banished by Ulthuan. They are still unstable, and somehow unrecognized. Yet, they are a real domain to be respected.
Part 2: Because words limits.
Araby: Taking advantage of the conflicted old world, many Arabyan cities offered help to the smaller powers and the decent rebellions. Some
Comm, Marjolaine
Being both a warhammer fan and an owl house fan is so funny because I hear the word grom and it takes me a few seconds to think if the grom being talked about is the prom where you temporarily murder fear itself, or the goblin who ate troll meat, didn't die from eating said meat, instead became big (and quite fat) enough to start a WAAAAGH that not only attracted orcs but also black orcs, and is the only greenskin ever to have invaded ulthuan
When a Warp Lightning Cannon works, it's a beautiful thing. It didn't blow up today (unlike you warp fire thrower) and dealt massive damage to Warriors of Chaos, killing over 24 of them. It basically won me the game.
Which Dual Chaos Gods Theme should I go for to make a fanon Warhammer(40K or Fantasy) army/faction/force?
(Khorne + Nurgle) Ever-Growing Cluster of (Semi-Rotten)Flesh and Bones
Every kill is not an end, but the merging of its newly-harvested souls into parts of the larger entities those meant for corruption & destruction. However, as they grow larger, they somehow decay and devolved, yet, remains the mass of chaotic destruction.
(Khorne + Tzeentch) Apex Predator/Cunning & Strong
It doesn’t need magic to be cunning, neither brutally strength to be hunter. These warriors combine the cunning nature & predatory skills into the ways of chaos. Master Trapping, Elite, yet Honorable Tactics ,Ritualized Armories, and the Fine Chaos Beasts are their ways.
(Nurgle + Slaanesh) Blissful Illusion/The Undying Perfect of Entropy
Beyond temporary beauty standards lies the entropic bliss, pain, and perfect. The truth is distorted by the aspects of this new way through the vision of its members. However, they do rotten both inside & outside. They maybe sort of chaos version of Flesheater Courts.
(Tzeentch + Slaanesh) Elitism Extremist/False Divine/Gambling
Perfection of wisdom and favors make their small numbers followers become master of elites, ascending beyond mortals’ minds and paths. However, it is like gambling of either the great prizes, or the downfalls beyond return. There might be fews out of hundred who made it, but the prize will keeps the flow.
chomping at the bit for the new brettonia book tbh