Welcome to an Enchanted Moths story of adventures and remembering old memories of how things were back in the day.
𓆩✧𓆪 Date and year are provided to aid Sky Children in knowing when the picture was taken.
⋆˙⟡ ⋆.˚ ⊹₊⟡ ⋆*ੈ✩‧₊˚༺ 𓆩✧𓆪 ༻*ੈ✩‧₊˚⋆˙⟡ ⋆.˚ ⊹₊⟡ ⋆
𓆩✧𓆪 Started about April 10, 2020
𓆩✧𓆪 Favorite areas are the Forest and the Flooded Version
𓆩✧𓆪 Favorite Sky Creatures is Mantas, Manatees, Turtles, Butterflys
𓆩✧𓆪 Favorite seasons from the beginning until now.
Enchament, Assembly, Little Prince, Flight, Shattering, Remembrance, Passage, Moments, Revival, Nesting (known as Ikea for some sky kids), Duets, Radiance, the Blue Bird, Two Embers, Migration
So! About the revelation I mentioned with WL and Eden statues- I’m going to give some context first. Me and @halcyon-xxy-art were discussing some Sky DND stuff, and then had an interesting idea- what if there was light corruption, alongside dark corruption?
We immediately establish dark corruption as the crystalized bodies, with the soul (light) trapped inside. The thing is, we wanted to make it so that there wasn’t any weakening of their light- it’s just that there is more darkness. After that got put out, we started thinking about what light corruption would look like, and Aria basically perfectly described a Winged Light. That’s when I had my revelation. What if Winged Lights are sky kids who got light overflow?
I’ll elaborate on that in a bit when I establish another fact we put out right after. Skykid DO have darkness inside them. It’s just hidden in a way no one would expect- it’s right in front of us. A skykid’s darkness would be their physical Body. And, if we go by that logic, their light would be everything else that the body holds- their light and Soul.
And then we added more to the corruption parts. Darkness corruption would work that the soul is trapped inside the body- and cannot return to Megabird (it would slowly weaken inside, losing its power bit by bit as the overbearing darkness drains it.) Light corruption was easy to figure out from there as well. The soul doesn’t have a body to guide it back to the cycle (it had burnt it away, and now the soul is horribly exposed, frozen in time, until a new, temporary vessel guides it back to freedom.)
The skykid’s body needs to walk alongside a delicate balance of light and dark, lest things go to SHIT for them. Too much light will result in being corrupted and overloaded by it, and the body will burn and flake away and the soul be frozen in time and space without the body to guide it back to the cycle. Too much darkness will slow them down, overtake them, eventually turning the skykid into an immovable statue, the soul covered on all sides, and it’s now trapped in a cage of its own making.
Also, absorbing WL (the lost souls of someone else) benefits us instead of harming us because all the overloaded light is still being taken by the other’s soul, not yours. Of course, a little still leaks through- and that’s why it makes flying easier. It’s a sort of…. symbiotic relationship, where the sky kid gives the soul a temporary vessel for it to rest in, while the soul helps the vessel, benefitting it as safely as it can. It takes more WL the longer you have to fly for safety concerns- if they keep on sharing the same amount of energy, the light corruption will happen once more, to a new victim, and now there will be two souls trapped beside each other.
Also, the body and soul theory is further supported by sky kids extinguishing. NORMALLY, we don’t grow crystals. By normally I mean stuff like rain and non-shard crabs. That would be a “normal” death- we aren’t corrupted, the soul and body are still in balance. There’s the pity WL too- you can still be saved. For lore reasons, I’m going to partially ignore the fact that you would still get a pity WL if you lost all of yours to a krill, shard, or shard crabs, because let’s be honest- it’s just ingame things. And, if my memory serves my right (I can’t play sky at the moment to check properly), you would grow crystals for all of those deaths- corrupted by darkness.
There’s then Eden. We run around, giving WL to the lost to darkness bodies of sky kids- or perhaps spirits. Honestly, it doesn’t matter. But, what matters is that somehow, this works in freeing them. My theory for how is that the light corrupted and overloaded soul helps balance out the dark corrupted body, sharing its light with the trapped soul inside. By the point we find the eden bodies, though, the souls are so weakened that they’re barely there- my explanation as to why we don’t see double the winged lights in orbit. They need time to recover.
The last nail in the coffin for this theory, to me, is the cutscene in eden that happens when we finally lose all of our winged light and become a statue ourselves. Where we fall in darkness, as a dark figure, then land. The light and dark of our being in a limbo meet. The light (soul) is sitting there, unmoving, trapped. Meanwhile, us, as the darkness (body) moves, going back to the light, to guide them back. This supports my “the light and soul cannot be guided without the darkness of their body” talk- because it IS the body guiding the soul here. It frees us.
TLDR? Skykids aren’t only light- they are also darkness. The light is their soul and the dark is their body. Without a body, lost because of various reasons (the one I gave is being overloaded/corrupted by light), the soul is trapped and we see this ingame as Winged Light. This creates a delicate balance where there can’t be too much light or too much dark in the soul and body. When you are corrupted by darkness, the soul gets trapped but it is still there. A normal death for a sky kid is when no crystals grow on their body. Eden statues are helped with WL because the overloaded darkness and the overloaded light balance each other out.
Thanks for coming to my Ted Talk, hope it lived up to your expectations.