Dridon Map Progress - Continent Working - Painting Phase
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By the way, those 'phases' I keep putting in the title ^ expect a lot of back and forth between them lol
As it says though, I've finally got a base down for the entire continent of Dridon in Worldpainter, though I'm still cleaning up the edges:
This map is so fucking big, that even zoomed out entirely I can't see all of it.
Also an export at this size takes whopping forever, but it might also be because of my shitty home internet lmao. So I think I may scale it down a bit? Because in-game, the Biomes are huge. And that's canon, in Souls of Black they are fucking big. But at the same time, it's a balance of keeping to canon and letting it be actually fun to explore and play.
Speaking of which: I do hope to like, put this map out someday whenever it's done, for people to actually play if they want. I have a modpack I'm working on putting together/testing and while that need a bit more too, I'm excited regardless :)
More under the cut!
I did manage to fix up some new trees for the Swamp Biome, as their schematics still had land attached so I had to fix those up. Here's some photos:
The next test from the other day (?) was a loose mockup of how the trees will actually be placed on the continent, just to see how they all looked together.
Unfortunately I started noticing things about the schematics I'm using; the Ancient Taiga trees for some reason have logs on top of them?? 😭😭 and a lot of the other trees have wonky leaves at their tops too. I checked the schematics in the world(s) I use to look at them, and no, they're all just Like That for some reason.
The Ancient Taiga trees I can easily fix, but a lot of the other brushes I use for the various forests have like 5+ schematics in them, and I don't want to have to fix every one 😭 so I'm probably not gonna
Back to today though: Some in game photos of where I previously painted a small portion of the Desert and it stopped where I had, and a hole I'd accidentally dug into the ocean lol
Souls of Black Taglist (interact with this post if you wanna be on it!)
u/HugoCortell made a mod a while back, that allowes you to inport a Worldpainter map into vintage story.
World Painter For Vintage Story
Export maps made with World Painter into Vintage Story!
World Painter is an interactive map generator
I used it to make this map. It is very early in progress, only a small part of the 10k by 10k world.
The vegetation is very finicky, as it is handeled by the game based on climate, altitude, precipitation, and vegetation level. Haven't managed to figure out sandy beaches yet.
I plan on making a 10k by 10k world with custom topography, humidity, and vegetation. It will have a 10k pole to equator distance.
I make WorldPainter maps for Minecraft, and I have just opened up a Ko-fi with several commission levels starting at $5!
For an example of my work see Senniara on Planet Minecraft
I'm struggling to find a job at the moment, so any support helps <3