Might totally redesign this old character,, but how do I convey THAT personality........ hmmm
taylor price
trying on a metaphor
Not today Justin
YOU ARE THE REASON
$LAYYYTER
we're not kids anymore.
todays bird
🩵 avery cochrane 🩵
almost home
One Nice Bug Per Day
NASA
Cosimo Galluzzi

izzy's playlists!

No title available
Mike Driver
🪼

#extradirty

Kiana Khansmith
official daine visual archive
Aqua Utopia|海の底で記憶を紡ぐ

seen from Singapore
seen from South Korea

seen from Myanmar (Burma)
seen from Malaysia
seen from Singapore
seen from Iraq
seen from United States

seen from United Kingdom

seen from Germany

seen from Italy
seen from Germany
seen from United States
seen from Georgia

seen from Panama

seen from Türkiye
seen from Pakistan

seen from United Kingdom
seen from United Kingdom
seen from Bulgaria
seen from Germany
@tagdraws
Might totally redesign this old character,, but how do I convey THAT personality........ hmmm
Prayer in C
Don't think you can forgive you.
New art of an old OC, WIP.
Basement
Very rough concept of something I thought about forever ago. I'll flesh it out for real. .. eventually. When ive got significantly more skill under my belt.
Do you have any tips on how to make eyes more colorful, and pop out more??
the last eyes are mine!! i usually layer my colors with main color + neon complementary color+ lighter vers of neon. at the basics. idk how to describe it
Blue base color
a darker shade of blue but a different hue (more purple)
the pastel teal + neon magenta are highlights
then regular ol white highlights
I’m sure a ton of people already know how to do this, but I only learned recently, so I wanted to share one of my favorite thumbnailing tricks! Color matching is SUPER helpful to quickly map out potential color schemes :D
a quick grass tutorial
I’ve never really wrote a tutorial before so apologies if this is bad
1. okay first thing I do is pick three colors, a mid, dark, and light. I like to check the colors in greyscale to make sure there’s enough contrast between each one.
I then plop down a blob of whatever my middle tone color is.
2. next, I take my dark color and just sort of randomly place it around. I try to make sure there’s a good amount of both the mid and dark tones spread throughout. I personally like to keep it kinda messy. I also have pen pressure on for both brush size and opacity, so I can have some blending action going on.
3. for the next step I do the exact same thing as before, except with the light color.
4. aight this is where we start adding details. see how you just have a bunch of colors and edges where two colors meet? use the eyedropper and go to an area where two colors meet, eyedrop a color, and then use that color to draw in your grass blades. I do this at every point where colors meet. should note I personally like to use a square brush, but you can really just use anything.
5. you can technically stop at the last step if you’re going for a more simple look, but to add more details I go to the “empty” areas of solid color and just draw in random strokes using a color nearby. it’s just a way to fill up the empty space.
6. basically more of the same idea of eyedropping and drawing. for more variety so things look interesting, I like to add random plant shapes.
7. and so the grass doesn’t look too plain, I add random dots of color and pretend it’s flowers and stuff.
and there you have it, this is how I approach drawing grass.
Tried something a little different
I always had a weird respect for Sasha. Maybe because she was one of the only non-clan cats to get a book, maybe because she was out there roughin it on her own and that's kinda wild. Dunno. Anyway, in my head she was always this really, really pretty siamese. And for some reason, I really wanted to draw her.
Update: this post was flagged upon impact holy shit
how to draw arms ? ?
holy fuck
holy fuck is right… but… does it work with legs???
yes !!
but how much extend
^^^^^^^^^^
I NEARLY CHOKED
ENJFDFNFATFVFDF
finally. i can be accurate
This is too fucking great to not reblog
I give it MASCLES
BIG MACHO
LMAOOOOOO
Okay but for anyone who legit wants to know how to calculate it correctly:
The elbow joint on average rests a couple inches higher than the navel, so if you measure how long the distance is from the middle of the shoulder to that point then you have the length of the upper and fore arms!
So if anyone’s wondering about legs too, the simplest rule of thumb is that the length from the top of the leg to the knee is equal to the distance between the top of the leg and the bottom of the pectorals:
And I wanna stress that when i say “top of the leg” i’m not talking about the crotch (please don’t flag me tumblr it’s an anatomical term) i’m talking about the point where the femur connects to the pelvis, which is higher up on the hips:
It’s easier to see what I’m talking about in this photo of a man squatting:
So yeah if you use that measurement when using this technique you should get fairly realistically proportioned legs:
But remember! messing with proportions is an important and fun part of character design! Know the rules first so you can then break them however you please!
HOW THE HELL DID I FIND THIS POST OMG
Thank youuu
I'm not the kind of girl you undo
The bruises dont Lie
Ilia
Roll me a blunt cause I wanna go home
E x p o s e d
do you ever just
“no that’s not dramatic and cheesy enough”
“getting warmer”
“t HERE IT IS”
i love this but i dont know how to do this
hoW
For those wondering about HOW to do this, here’s a short explanation according to me:
Drawing A to Drawing B: -the most obvious change is the exaggeration of the line of motion in the character.
In Drawing B the line of motion is much more pronounced, creating more drama and movement to the whole composition
-The arms are open wider, showing more confidence and exuberance in the character, exaggerating their emotions so they can be more clearly read without having to look to the face for emotional cues.
-the legs are wider apart, adding to the aforementioned confidence but also giving the character a solid foundation, visually speaking.
-The head is tilted back and overlapped by the chest, adding a touch of dynamic perspective to the drawing.
Drawing B to Drawing C: -Most obvious change is to zoom in on the character. Character framing is just as important as what the character is doing. Zooming in can help infensify emotions. this shot is ALL about this character and what they’re feeling. -Because of the zooming in, the arms/hands would have gotten lost, so instead of making the canvas wider, the artist has elected to rotate the character slightly, bringing a dynamic angle to things and more intensity to the close shot. -While the character is more upright in this shot compared to Drawing B, in Drawing C the chest still slightly overlaps the neck, preserving the feeling of being slightly below the character (putting them in a position of power relative to the viewer), which helps maintain confidence and power in the character. -the chest is exaggerated to carry the majority of the body’s line of action so even though you cannot see the legs, our brains are able to fill in the gap and envision that line of action. -The cropping/framing of the character allows for a more interesting composition/negative shapes created by the positive (character) on the negative (background), creating more visual interest as well as a circular motion to the composition through the arms, across the face to the negative space for the eyes to rest in before dropping to the hand in the background and back through the composition again.
Pretty sure I’ve posted this before. But worth a repost
You disguised your poison as a vaccine
A cure for the fever in my mind
I'm sicker now, but stronger
Just found out yugioh stole my art please donate to my GoFundMe to catch a bus to cry on their front porch
If you ever wanted to know how to properly do a 2d character turn, my friend max and I made a video showing you how to use the photoshop timeline to create a rotation of your characters. this can be applied to almost any type of character design. you can watch the full video here on our youtube page.
https://youtu.be/yvUkaBhwAFY
This is exactly the kind of stuff I’ve learned over the years in making turnarounds for both casual fun and full on animation productions. The video linked above is a really good introduction for people wanting to learn how to turn their characters in space for both reference purposes and for animation rigs too. Thank you for making such a helpful guide! I love a good character turnaround.