Motel orange
Download: simfileshare | patreon | boosty
ID helgatishagame
Residential Rental
9 tenant
50x40
No CC
StrangerVille
Use bb.moveobjects
âśÂ add the files to your âTrayâ folder
please read and respect my tou
Linktree
YOU ARE THE REASON
The Bowery Presents

@theartofmadeline
Xuebing Du
I'd rather be in outer space đ¸

Discoholic đŞŠ

shark vs the universe

No title available
Today's Document
One Nice Bug Per Day
h

Jar Jar Binks Fan Club
Lint Roller? I Barely Know Her

Love Begins

gracie abrams
Sade Olutola
Show & Tell
he wasn't even looking at me and he found me
Misplaced Lens Cap
Keni
seen from China
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@tausims
Motel orange
Download: simfileshare | patreon | boosty
ID helgatishagame
Residential Rental
9 tenant
50x40
No CC
StrangerVille
Use bb.moveobjects
âśÂ add the files to your âTrayâ folder
please read and respect my tou
Linktree
about tattoo fix
I'm on my way to fix all my stuff in tattoo categories, but it's really annoying how all my old CC aren't working with color sliders anymore, while in scar categories they're working totally fine. They are already converted to LRLE, so I don't sure what else I can do about it đĽ
Has anyone figured out how to fix them?
okay, I tried to see the difference between working packages and unworking and I guess I have to copy these values in every damn swatch đ
Thanks to @o--b-s-c-u-r-u--s for telling me how to do this much faster â¤
Firstly you need to download S4CASTools
Note: Most likely, you'll have to unmerge the package with issue before fixing it, if it's merged.
1. Open S4CASTools and choose "Clone Package Editor"
2. Go to "Color Sliders Manager"
3. Select CC which sliders doesn't work (All values here shoud be "0")
4. Check "Apply to all swatches" and click "Set to Defaults"
5. After all the values have changed, click on "Commit Changes"
6. Click "Save Package"
7. If you face this error, replace all the dots with commas in values.
8. Click on "Commit Changes" again (if the error doesn't appear anymore, then everything should be fine)
9. "Save Package" again
Now sliders are back! đĽł
Batch Edit CAS Display Index w/ S4S v3.2.0.8 (Star)
I was looking around S4S full changelog until my eyes caught something interesting đ
+ Added a batch edit menu to folders in My CC + Added a batch edit option to set the CAS Display Index of all packages in a folder.
Previously, the only way you can group CC creators together is if you edit their CAS display index per packages in S4CASTools. Now, with the new S4S update, you can do so with a batch edit and voila!
If you plan on doing this, make sure you backup all your CCs first into an external drive in case things go wrong! This can quickly use up your storage if you want to sort all your CCs out.
Note for creators: if you use decimals in your display index, this will override that. I believe when you set all your CCs to a specific index number it will automatically sort by date (forgot if it's ascending or descending). So it's up to you if this is useful for you, organization-wise.
Here's how to:
01. You'll have to get the recent update to S4S (v3.2.0.8).
02. Separate files into folders based on creators. Here I have Gorillax3 & clumsyalien's ccs into their own respective folders:
03. Go into My CC, right click a folder, and it will show you the option to batch edit CAS Display Index.
04. Once you click the option, it will ask you which folder you're doing the batch fix on & the backup folder, and ask you what value you'd like for all packages in that folder. I set clumsyalien's folder to 70 and gorillax3's to 75.
05. Click OK and it will tell you which files has been edited. Results are below:
â ď¸ Do note that for every batch fix you do, it will create a backup folder with all the files in \Documents\Sims 4 Studio\Batch Fixes, which can bloat your storage quickly. Do your batch fix in small batches, regularly check in-game if it works correctly, and continue. You might need to delete the backup files in the folder if you're no longer using that version.
Enjoy the new info :D
@thefoxburyinstitute
HQ Mod Switch
This mod adds the HQ Mod to your game, but with a switch to turn it off/on in the graphics options. List of features & more detail under the cut. *based from @alf-siââs hq mod.
download (sfs) / MTS POST
Keep reading
[RONA] Swagger Outfit Set
TS4
New mesh
10 Swatches
HQ Compatible
[T.O.U]
Do not re-upload & re-edit.
Do not convert to another Sims series and another game without my permission.
Do not upload direct download link.
Do not generate income from my creations.
Do not claim my contents as your own.
ă Â Â
DOWNLOAD (Patreon Early access / Public release on 8.24)
Baby Bottle Pot: A Historical Override
Here is a piece of terracotta pottery to serve milk to your baby, should your sim be unable to breastfeed. This is my first time making an override, so do let me know if anything goes awry! I tested it in game with infants and newborns, and it seems to work well.
For thousands of years in many cultures across the globe, baby bottles were simple small cups or jars with a spout or hole in the top to allow the baby to drink from them. They were typically made from terracotta or other earthenware materials.Â
**Note that this is a default replacement, meaning that it should NOT be used with any other baby bottle overrides in game at once!
DOWNLOAD Â - Dropbox (no ads)
 Deem uma olhada nesse override que incrĂvel!Â
Replacement NPC Uniforms for Base Game (+)
The servants of your Medieval sims game need proper attire. Look no further! Using conversions from TSM and S3, with special recolors - combined with hiders for the game defaults - you will see better NPC:s. This mod consists of: Replacement outfits - will be posted in individual posts - but the master list will be kept here. Note: YOU NEED THESE FILES to make the replacements to work!
1. NPC Base Game Replacement Uniform for Female Maid (Dress+Veil) 2. NPC Base Game Replacement Uniform for Male Maid & Nanny 3. NPC Base Game Replacement Uniform for Female Nanny 4. NPC Base Game Replacement Uniform for Male Gardener 5. NPC Base Game Replacement Uniform for Female Gardener & Vendor 6. NPC Base Game Replacement Uniform for Male Repair 7. NPC Base Game Replacement Uniform for Female Repair 8. NPC Base Game Replacement Uniform for Male Bartender & Vendor 9. NPC Base Game Replacement Uniform for Female Bartender 10. NPC Base Game Replacement Uniform for male Chef and Caterer (Cook) 11. NPC Base Game Replacement Uniform for female Chef and Caterer (Cook) 12. NPC Base Game Replacement Uniform for male entertainer (concert outfit) 13. NPC Base Game Replacement Uniform for female entertainer (concert outfit) 14. NPC Base Game Replacement Uniform for male librarian 15. NPC Base Game Replacement Uniform for female librarian 16. NPC Base Game Replacement for male Manual Laborer 17. NPC Base Game Replacement for female Manual Laborer 18. NPC Base Game Uniform Replacement for male Firefighter 19. NPC Base Game Uniform Replacement for female Firefighter 20. NPC Base Game Uniform Replacement for male Postman (Town Crier) 21. NPC Base Game Uniform Replacement for female Postman (Town Crier) 22. NPC Base Game Uniform Replacement for male clown (Joker) 23. NPC Base Game Uniform Replacement for female clown (Jester) 24. NPC Base Game Replacement for Grim Reaper 25. NPC Shoes - needed for several of these outfits And also: 26. NPC Vintage Glamour SP Uniform Replacement for male Butler 27. NPC Vintage Glamour SP Uniform Replacement for female Butler 28. Replacement for Seasons Bee HatÂ
The outfits have this overlay in CAS, to differ them from the normal versions.
2. Hiders for the Base Game uniforms. Two flavors: a) a merged file with all the hiders. Plop it in your mods folder and you wont see these outfits, not in cas and not in game. Download merged hiders file (Dropbox)
OR b)a zipfile with the hiders separate for each outfit, with pics included. If you want to exclude any of the outfits, just delete it. Place the rest of the files in you mods folder. Download zipfile with individual hiders Sim models from @whisperingsimâ
Default Replacements - the basics
When you want some game item - object or clothing - to appear different from EA-version, you use a Default Replacement (DR). There are a couple of different ways to achieve this, and as I get many questions about this, I decided to make a post about it.
Why should you have an Override-folder?
If you want to use DR, an override-folder is a good idea to have. This means that you set up your Mods-folder to load the files in this folder first, before all other mods/cc.
A very simple setup can look like this, in your The Sims 4/Mods-folder:
The two important things here are the Overrides-folder and the resource.cfg file, besides that, you can have any folders you want. If you didn't organize your folders yet, you can start like this. (It is a very good idea to get organized). Your resource.cfg file should look like this, if you open it:
This means you can have more nestled folders in your Mods-folder, but it also gives you an overrides-folder.
Reminder: Never place script-mods deeper than one level.
(You can rename the Overrides-folder if you want, but then you also need to change the name in the Resource-folder accordingly.)
Here is a zip with a ready-made new Resources.cfg and also an Overrides-folder - unzip in your Mods-folder and overwrite your old Resources.cfg.
Now, place all your Default Replacement-files in the Overrides-folder. You can also place important mods here, especially those that for example override the UI.
YOU CAN ONLY HAVE ONE DEFAULT REPLACEMENT PER CLOTHING/OBJECT. If you you have more they will clash and game will probably load the original game-file.
OBJECTS
When you play a themed world, you don't need DR-objects in general - most often you just use CC-items, the normal way. But then there are some items, that are very annoying. The modern stuff that the game automatically loads, like the dinnerware, or the baby bassinets, and the like. I have made a lot of DR-objects, and I have also downloaded a lot of them. Place all these in the Overrides-folder. You can sort stuff in it, I have for example a folder called Baby with the baby-stuff. I would NOT have too many nested folders in the Overrides-folder, one level down is ok.
DR-objects are made with a hider included - they are actually cloned from the game-object and changed to look different. So no hiders needed.
CAS - uniforms
If you have tried my medieval NPC-uniforms, you probably know that they come (most of them) in 2 parts: the alternative uniform, and a hider.
Some are made the same way you replace objects, and then you don't need a hider. My replacement for Grimmy is made like that.
Place the DR-CAS items in the Overrides-folder.
I make my NPC-uniforms with adding tags to them, for example the Maid-tag for the Maid uniform. If you want to learn more about tagging clothing, I made a tutorial here.
Many CC-creators - especially early on - cloned CAS items happily unaware of the tagging. This is why you can have clothing in your CC-folders that clash with DR-uniforms - to correct this you can run the S4S batch fix on the CC-folder (NOT the overrides-folder :) ) to make everything marked "not for random". This will also remove any uniform- or style tags.
HIDERS
You can hide everything in CAS if you want. Find hiders for everything at these sites: Starbeary Sims Plumbobs & Cowplants
I put together special sets of hiders for the NPC-uniforms I made. Place your hiders in the Override-folder. Check so you have only one hider per item, or they will clash.
So, if you have everything in CAS already hidden, you don't need my NPC-hiders.
Checklist, if you have problems with the Default Replacements/Hiders to work: - Place them in the Overrides-folder
- Check for more than one DR per item or more than one hider
- If they still don't work, try them in a game folder with only the DR/hiders in. if they work without other mods in, you have something in your Mods-folder that stops them from working.
Happy Simming!
Medieval Seasons seasonal stalls - Default replacements
This is something I have been working on for a couple of years, and finally succeeded. This mod will replace the seasonal stalls with medieval/historical versions. Each season has different colors and deco. Fully functional.
Also included in the merged file: non default versions, if you want to use them with more color options for example on your market lot. Then they of course won't change with season, like the default replacement.
Download Medieval Seasons seasonal stalls - DR (Curseforge)
Find a merged file with the non-default version ONLYÂ here. (Not needed if you download this version.)
Just saved my progress with this when a mod menu froze đ thought I should share to save a soul
Iâve used this many times! It works and has saved me from shedding at least a few tears of frustration.
My first clayified hair! Iâm pretty proud of it, I hope you guys like it (ââżââż)
Teen-Elder Females
All 18 EA Colors
REQUIRES MESH-DOWNLOAD IT HERE
Thank you to @ddeathflower for the amazing tutorial and @sintiklia for the beautiful mesh âĽ
Donât re-upload or claim as your own
Download(SFS)
đđ Medieval CAS Backgrounds đđ
well, that's it! i like ts3 backgrounds with the mirror and a piece of a room so i've made something similar - but in medieval style.
⨠open the picture in new tab for closer look; đ please note that the in-game quality of the pictures will be way lower due to compessing; â only use one cas background replacement in your game at once.
.*âシďž* đż DOWNLOAD đż {SFS} *シďžâ*.
đź
[Tuning mod] TV no auto turn off / Switching channels will not turn off TV
[ DOWNLOADÂ - TV ] || [ DOWNLOAD - movies ]
alt. DOWNLOAD 2
Not sure if thereâre similar mods out there or whether this mod is still useful, since we can just shift-click and reset sims to get this effectâŚ
  The up side is sims will not have the reset-jumpâŚ
Not all channels can be left on because each channel has to be edit respectively, and since I donât have all the sims pack, some channels I wonât be able to edit. Movies, holiday and event channels (e.g. count down and premier) are also not included.
â ď¸Turning off TV manually will now no longer have animation as wellâŚâ ď¸
UPDATE: JUNE 12th, 2023 - added the three new channels from Growing Together - Brainchild Learning, Sitcom Central, Scare Max - to the no auto turn off list
The followings are the channels that could be left on:
If youâd like to add your own channel, here is what Iâve changed:
UPDATE: March 18th, 2022
âadded separate package for movies no turning off - TV will still turn off when movie is finished.Â
4 GIFS coming up - KEEP READING - âŹ
Keep reading
UPDATED: June 12th, 2023
added the three new channels from Growing Together - Brainchild Learning, Sitcom Central, Scare Max - to the no auto turn off list
realistic cas room lighting!
hi im back making incredibly niche cc that comes from a special place in my brainâ¨
this is a cas lighting mod made to match the cas room that a lot of ppl use. ones like this (mts) or this. its a bit moody and warm, but has a balance of pretty lighting and still suited for general sim making :-) obviously it can be used with any cas background! it was just made with the room ones in mind :)!
gif comparisons under cut
download (sfs)
Continuar lendo
School Collection Part 1| August Collection 2022
outfit 01 male
30 swatches
new mesh
custom thumbnailâs
HQ compatible
fullbody category
teen - elder
âall morphs
outfit 01 female
30 swatches
new mesh
custom thumbnailâs
HQ compatible
fullbody category
teen - elder
âall morphs
outfit 02
30 swatches
new mesh
custom thumbnailâs
HQ compatible
fullbody category
teen - elder
âall morphs
Download: Early Access at Patreon (Public access in September 13)
\Available for Download/
if you see a pose locked behind early access that u really REALLY want:
slide into my ask box with a picture of it and I'll do my best remake it for free. (keep in mind i am but 1 person lol if i get too many i might not be able to keep up but i'll try.)
or if it's something that literally already exists somewhere I'll link u oki? ok.
it pisses me off that so many poses behind paywalls i see are poses that have broken anatomy, or are generally stiff, or are just basic ass poses that someone else already made for free years ago. nah.