updating my artfight card!
https://artfight.net/~thetechnician
🪼
Cosimo Galluzzi
No title available
Aqua Utopia|海の底で記憶を紡ぐ

ellievsbear
macklin celebrini has autism
hello vonnie
todays bird
Mike Driver
No title available

shark vs the universe

Love Begins
occasionally subtle

if i look back, i am lost
PUT YOUR BEARD IN MY MOUTH

No title available

pixel skylines
I'd rather be in outer space 🛸
RMH

oozey mess
seen from United States

seen from United States
seen from United States
seen from Mexico

seen from Germany

seen from United States
seen from United States

seen from Türkiye
seen from Moldova
seen from Iraq
seen from United States
seen from Germany

seen from Malaysia
seen from Ecuador
seen from United States
seen from Bangladesh
seen from Kenya

seen from Netherlands
seen from Morocco
seen from Indonesia
@technician-the
updating my artfight card!
https://artfight.net/~thetechnician
artfight!
Revenge for thelawfullmike of Detail Commander Orion Sideris
I updated the pilot's face half way though making my short film, and one of the things the new face has is animated irises.
These are irises are image sequences controlled with a driver in blender, the reflection is a separate layer which is overlaid, giving me the option to animate them separately, by any means I want (including simple motions w/ tweening in blender, or full frame by frame 2d animation)
(I didn’t actually need either feature tho >_<)
I also added some hand-painted shadows, which had to be updated for each new lighting, but that was okay because she only appears in two lightings. and there is an "eye shadow" which is actually a modeled 3d object, so it can be animated quickly. (because the iris and white of the eye are separate objects, which move independently, the shadow (which crosses both) had to be 3d)
(the original test is below)
and this is the final version,
video link youtu.be/piwt1amXNdU
Another pulp cover study!
this is a particularly pulpy one, from a book titled; They Found Atlantis. this is the first based on a book I haven't read (which I'm slightly nervous about, given its age and genre) but I found the cover while getting references for one of my early cover recreations, and I really liked the composition.
the final render is made in three passes, the two figures were rendered separately as silhouettes, which I imported as a flat plane into the main scean. the shark is also a separate layer, overlayed in the video editing, because it needed a slightly different color correction.
Raleza vs Mimic!
Raelza, from the Handyman Saitou isekai anime, Facing down a mimic! (rework of an older animation, with a new background)
animated version of the cover of Fantastic Science Fiction; November 1959.
this issue is notable as bring the first publication of the all time fantasy classic "Lean Times in Lankhmar" (despite what Wikipedia says).
Leiber's Fafhrd and the Gray Mouser were major influences on the creation of dungeons and dragons, and their city of Lankmar is also an inspiration for discworld's Ankh Morpork
The Sidonia!
preview of a new project!
I modeled this and never did anything with it
I modeled a warhammer 40000 dreadnought in blender!
Artfight for @twistedy of their robot Aethra
Artfight revenge! Jeff for @cibokilley
ArtFight attack on @technician-the of the Post apocalyptic exploration mech and the Mech Pilot, Exploring an empty tall grass field. Surely it's safe to take a peek outside?
Attack: Exploring
thank you for this!! ^^
Raleza vs Mimic!
Raelza, from the Handyman Saitou isekai anime, Facing down a mimic! (rework of an older animation, with a new background)
Well, that was probably a mistake
Study based on cover by Frank Kelly Freas.
I meant this to be a quick warm up, but it was not >_<
My remake/extension of the [Amazing] poster of Forbidden Planet. Ive made the whole thing in 3d in blender (except the starfield) as style practice.
I'm making extensive use of blenders new light linking feature to achieve this style. In order to match the look of the original poster every element has its own light rig.
In the past I would have rendered this as three or four layers to get the different looks, but with blender 4 I was able to do it in just one giant render. (this took 5 hours to render)