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@the-write-type
if youâre not meant to be a writer then what are all the ideas in your head forÂ
The only writing advice that matters is this:
Persist.
Against all odds, despite doubt and scorn, with joy in your heart,
Persist.
Fly in the face of common sense and refuse to grow old where it matters most - your mind and soul.
Persist.
Oh my gosh. I just found this website that walks you though creating a believable society. It breaks each facet down into individual questions and makes it so simple! It seems really helpful for worldbuilding!
Heads up that this is a very extensive questionnaire and might be daunting to a lot of writers (myself included). That being said, it is also an amazing questionnaire and I will definitely be using it (or at the very least, some of it).
Bookmarking thisâŚ
Writing Prompt #2649
It was only meant to satisfy a curiosity. It was never meant to be something lasting.
prompt #171
"Iâm gonna have to give you stitches--like, now."
Writing Prompt: Dialogue
âSlippery little fucker, manâŚâ
Itâs hard to call it an âapocalypseâ, exactly. No-one died and nothing was destroyed. But everyone talks like an NPC now. Their eyes are empty. They walk in silence, never so much as stepping differently. There are still billions of humans, but youâre worried that youâre the last person left.
One of the hardest things for me to learn and practice in my writing is that people do not say that much.
My character dialogue frequently feels contrived. They open up to partners too quickly, maintain perfect communication with friends, and hold back exactly the right info from enemies. Yet, irl, I've observed and contributed to much miscommunication, lost opportunities, and unconscious distrust of friendly motivations. Natural speech is not tailored, and appropriately expressing abstract thoughts takes skill.
We've heard film media fans deride "therapy talk" wherein characters uncharacteristically divulge their inner struggles to others and receive perfect, textbook advice in response. This feels inauthentic because most humans don't talk like that! We skirt around our problems, we feel uncomfortable when others vent, we want to avoid conflict and rejection, and our well-meant words often do more harm than good.
People also tend to talk a lot, but say little. As writers, we generally don't want our stories stuffed with useless conversations, banter, and small-talk that don't advance the plotâwe want that story grown up and moved out! But please, include those things. Have scenes where friends hide thoughts from friends by joking around or discussing hobbies instead, where a rival saves the MC's thoughtless speech for later, where a happy couple argues over a minor miscommunication. These aspects can add depth to a story that feels manufactured, or life to characters that sound scripted.
If this is you, take your time; natural dialogue takes a while to finesse. Currently, I write the meaning behind the dialogue first then smudge it up in redrafts. As with all the lessons I've learned/shared, each piece of writing advice should come with a "Daily Value" label affixed, lol. Balance is needed and adjustments should be made until you have the story you want.
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Hey! Are there blacksmiths in your story? I'm a hobbyist blacksmith and I'm here to help!
Blacksmithing is one of those things that a lot of people get wrong because they don't realize it stuck around past the advent of the assembly line. Here's a list of some common misconceptions I see and what to do instead!
Not all blacksmiths are gigantic terrifying muscly guys with beards and deep voices. I am 5'8, skinny as a twig, have the muscle mass of wet bread, and exist on Tumblr. Anybody who is strong enough to pick up a hammer and understands fire safety can be a blacksmith.
You can make more than just swords with blacksmithing. Though swords are undeniably practical, they're not the only things that can be made. I've made candle holders, wall hooks, kebab skewers, fire pokers, and more. Look up things other people have made, it's really amazing what can be done.
"Red-hot" is actually not that hot by blacksmith terms. when heated up, the metal goes from black, to red, to orange, to yellow, to white. (for temperature reference, I got a second degree burn from picking up a piece of metal on black heat) The ideal color to work with the metal is yellow. White is not ideal at all, because the metal starts sparking and gets all weird and lumpy when it cools. (At no point in this process does the metal get even close to melting. It gets soft enough to work with, but I have never once seen metal become a liquid.)
Blacksmithing takes fucking forever. Not even taking into account starting the forge, selecting and preparing metal, etc. etc. it takes me around an hour to make one (1) fancy skewer. The metals blacksmiths work with heat up and cool down incredibly fast. When the forge is going good, it only takes like 20 seconds to get your metal hot enough to work with, but it takes about the same time for it to cool down, sometimes even less.
As long as you are careful, it is actually stupidly easy to not get hurt while blacksmithing. When I picked up this hobby I was like "okay, cool! I'm gonna make stuff, and I'm gonna end up in the hospital at some point!" Thus far, the latter has yet to occur. I've been doing this for nearly a year. I have earned myself a new scar from the aforementioned second degree burn, and one singe mark on my jeans. I don't even wear gloves half the time. Literally just eye protection, common sense, and fast reflexes and you'll probably be fine. (Accidents still happen of course, but I have found adequate safety weirdly easy to achieve with this hobby)
A forge is not a fire. The forge is the thing blacksmiths put their metal in to heat it up. It starts as a small fire, usually with newspaper or something else that's relatively small and burns easily, which we then put in the forge itself, which is sort of a fireplace-esque thing (there's a lot of different types of forge, look into it and try to figure out what sort of forge would make the most sense for the context you're writing about) and we cover it with coal, which then catches fire and heats up. The forge gets really hot, and sometimes really bright. Sometimes when I stare at the forge for too long it's like staring into the sun. The forge is also not a waterfall of lava, Steven Universe. It doesn't work like that, Steven Universe.
Welding and blacksmithing are not the same thing. They often go hand-in-hand, but you cannot connected two pieces of metal with traditional blacksmithing alone. There is something called forge welding, where you heat your metal, sprinkle borax (or the in-universe equivalent) on it to prevent the metal from oxidizing/being non-weldable, and hammer the pieces together very quickly. Forge welding also sends sparks flying everywhere, and if you're working in a small space with other blacksmiths, you usually want to announce that you're welding before you do, so that everyone in a five-foot radius can get out of that five-foot radius. You also cannot just stuck some random pebbles into the forge and get a decent piece of metal that you can actually make something with, Steven Universe. It doesn't work like that, Steven Universe.
Anvils are really fucking heavy. Nothing else to add here.
Making jewelry is not a blacksmithing thing unless you want jewelry made of steel. And it will be very ugly if you try. Blacksmithing wasn't invented to make small things.
If there's anything here I didn't mention, just ask and I'll do my best to answer.
Some of My Favorite Ways to Describe a Character Whoâs Sick
pressing their forehead into something cool or comfortable (this could be an array of things. the table, the floor, someones leather jacket, their water bottle, the countertop)
warm to the touch, or heat radiating from them (could be noticed if someoneâs gauging their temperature with their hands, hugging them, or just generally touching them)
leaning into peopleâs touch, or just spontaneously leaning on them (like pressing into their hand when someoneâs checking their temp, or just, like, literally walking up and laying their head on them from fatigue. bonus points if the character is usually feral and the other is scared to engageâ˘ď¸)
falling asleep all over the place (at the dinner table, on their homework, in the car, in the bathroom â just being so exhausted from doing literally nothing)
being overly emotional (crying over things that donât usually bother them, like their siblings arguing, or their homework, or literally just nothing)
stumbling/careening/staggering into things (the wall, furniture, other people. there is no coordination in feverish brains. running into chairs, hitting the door, falling over the couch, anything and everything)
slurring their words (could be from fatigue or pain. connecting words that shouldnât be connected, murdering all of their conversations with the excessive use of âmmâ and ânnâ in place of words) (this is my favorite thing ever)
being overly touchy (basically like a sick kid â just hold them, please. do that thing where you brush their hair back out of their face, or rub circles on their back, or snuggle them. they wonât care. bonus points if this is also the feral character and they refuse to believe it afterwards)
being extremely resistant to touch (flinching away when they usually donât so someone canât feel the fever, not letting themselves be touched because theyâre so tired they just know theyâll be putty in their hands if they do)
growing aggressive or being extremely rude (itâs a defense mechanism â they feel vulnerable and are afraid of being manipulated or deceived while theyâre ill)
whimpering/whining/groaning (this was in my âcharacters in painâ post but itâs so good that iâm putting it here too. this shite is gold, especially if itâs just an involuntary reaction to their symptoms)
having nightmares caused by a fever and/or delirium (crying and murmuring in their sleep, or being awake but completely out of it and convinced theyâre somewhere else)
making themselves as small as possible (curling up into a ball everywhere they lay, hunching over slightly when standing, wrapping their arms around themselves)
TW for vomiting below cut !!
some of you need to make your bed and have a shower with a soap that smells nice, and then sit in a chair near the window and have tea with milk and read a hardcover book and see how your creative block is after that tbh.
i'm not saying creative block isn't a real or difficult phenomenon. i'm saying creatives have a tendency to neglect themselves physically and emotionally in favor of manic bursts of productivity. a little softness and clean sheets and a bagel will go a long way. make a playlist and light the fancy candle you've been saving for a special occasion. life is a special occasion.
Always a good reminder.
Jul 24, 2023 - Dot TK is the only top level domain name registry that provides free domain names. Get your free domain name today, before it
A helpful post about dying in a sword fight for all my fantasy writing folks.
oh you're in a horror film/book and your phone died/has no bars? how boring. I think phones in horror SHOULD work. they should ding only to have the protagonist check and find nothing. they should get calls from somebody you don't know but is still somehow in your contacts. google maps should lead you to one place, no matter what address you type in.
phones are such a big part of our daily lives, removing them from horror removes the horror from our experience. what if the horror felt like it could happen to you, right here, right now? what if it felt like it was already happening?
call 911 and something that is definitely not a person picks up.
call 911 and get an operator only for the call to become increasingly weirder and more sinister until you realize that whatever picked up is not there to help.
text messages from someone who's dead. voicemails that sound like dead air until you turn the volume all the way up.
emergency alerts for weather that doesn't happen on earth.
Your phone rings - but it's your phone number on the screen. You answer it, but all you hear is heavy, laboured breathing. You go to say something, only to hear your voice on the other end tell you "It's too late," and hang up.
You get a message from a number you don't recognise. It's a picture of you from behind. You turn and see there's nobody there. When you look back at your phone, you see the sender has sent another text - "Sorry, wrong number."
Your phone rings - it's a private number. You answer it, only to feel the sensation of something licking your ear.
You wake up to find a voicemail. You play it back, only to hear an autotuned version of your own voice reciting a Bible passage - 1 Peter 2: 18-20.
You get an emergency alert. It says "I'm sorry."
This is literally the plot of an episode of Are You Afraid Of The Dark? and lemme tell you, to this day I still look sideways at pizza delivery cars.
stop using hospitals as horror settings
fun alternative: cruise ships. cruise ships exploit workers and can pollute as much as a million cars on a daily basis while dumping endless shit into the ocean and endangering all passengers on board because the on board air quality rivals some of the most polluted cities in the world while being a breeding ground for disease. cruise ships deserve to have negativity associated with them
also all crimes commited aboard a cruise ship is under the juristiction of whichever country theyâre registered to once theyâre a certain distance away from land so you have the added bonus of the crimes being very unlikely to be properly investigated (due to usually being physically so very far from the actual police whose juristiction theyâre under)
terrifying!
On top of THAT cruise ships tend to have their own morgue, as people tend to die on ships all the time. Good for those spooky scenes.
plus u can just likeâŚleave a hospital. good luck escaping a killer or a monster or a curse or w/e in the middle of the fucking ocean
As an ex cruise ship employee, let me give you some stuff to work with!
Water tight doors! You get a special training video on interacting with these correctly because they will literally cut you in half if you try and go through them while theyâre closing!
Freezer vaults for food in the sub decks - you can only get into these with the correct code and they have very thick walls. Good luck if you get shut in one of these just after the last round of checks bucko
There are cameras everywhereâŚexcept in the crew cabin corridors. Also there are no windows down there because unless youâre an officer, you live below the waterline. Day and night have no meaning because everything is in the same slightly unsettling yellow light.
Donât piss off the guys who deal with the rubbish. They have machines down there that can crush metal barrels
As well as morgues, cruise ships usually have one basic operating theatre with all the attendant horrifying equipment in it
One cigarette thrown carelessly in the wrong place WILL start a fire that will gut half the ship.
When weâre pitching side to side, the anchor swings out and then back in, striking the metal outer shell with a noise that shakes half the ship
People disappear overboard more often than youâd really want to be a thing
A lot of cruise ships now have theatres on board (usually towards the front) with all the potential for dark corners, creepy costumes and electrical calamities you could want.
And as op says, you canât really escape a ship in the middle of the ocean. Particularly during a storm, as then you canât even evacuate to lifeboats unless the whole ship is going down. On the upside being on board during a storm means most guests hide in their cabins and the staff walk around like drunks, which would likely throw off a skilled murdererâs plans.
Write a piece about someone who arrives somewhere after closing time
Fun Ways to Meet Characters
Thieves stealing important objects from the main characters and then being forced somehow into a found family situation
Saving a characterâs life by doing something like taking an arrow/bullet
By losing a bet with a stranger and then teaming up
Gambling with a shifty character and getting really mad at them, only for them to later end up saving the other characterâs life
Meeting the other in an arranged marriage and actually liking them (or really, really hating them)
Or having a chaotic dynamic where they irritate each other but theyâre equally chaotic, so they become the mischievous duo in the found family
By bickering over the last piece of food at a banquet
Getting hired as a servant or maid, or some other serving position
By accidentally almost killing a character, only for them to join the found family and literally never stop bringing up that first meeting