You guys remember this???
...
I made it better.....
NASA
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The Stonewall Inn
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★

EXPECTATIONS
almost home
Lint Roller? I Barely Know Her
I'd rather be in outer space 🛸
🩵 avery cochrane 🩵
$LAYYYTER
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@theartofmadeline
Color Me Curious
𓃗
Cosmic Funnies
Noah Kahan
PUT YOUR BEARD IN MY MOUTH

Jar Jar Binks Fan Club
seen from Iraq
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seen from United States

seen from Malaysia
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seen from Venezuela

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@thedesigndragon
You guys remember this???
...
I made it better.....
Exciting news, I just launched my first official YouTube channel! Go check out my video to see my monster mashup of the Stranger Thinks Demigorgon! https://youtu.be/cmF0IFZQH2A #digitalart #digitalartistsoninstagram #strangerthings #art #youtubeartist #demigorgon #monstermashup https://www.instagram.com/p/BzzCfUyphnb/?igshid=1gw9wwaqnp0i3
Making coloring pages for a new project. 😁 #digitalart #coloringpages #adultcoloringpages #newproject https://www.instagram.com/p/BzCIfh3JXv-/?igshid=15ka5fdoswt7r
Hey guys, if you’re up to it, go vote for my design “Master of Manipulation” for the For Fans By Fans Fan Forge submission for the TennoCon 2019 design challenge. I would super appreciate the support!
Hey guys, if you’re up to it, go vote for my design “Master of Manipulation” for the For Fans By Fans Fan Forge submission for the TennoCon 2019 design challenge. I would super appreciate the support!
Hey guys, if you’re up to it, go vote for my design for the For Fans By Fans Fan Forge submission for the TennoCon 2019 design challenge. I would super appreciate the support! https://community.forfansbyfans.com/m/fan-forge/designs/Warframe-Fan-Forge/list/id-8326?fbclid=IwAR1PbAZV075l3E8lHZv1JpckbARNUtXYWR02uSIEtHlVY-QNdn2z3zIR1sM
Finally got my character model 3D printed! Lots of clean up work but it turned out pretty good for my first successful print. #3dmodeling #3dsmax #3dprinting #gamedevelopment https://www.instagram.com/p/BxNMOi6Jybt/?igshid=12kr6p5f0u4y
Color palette study challenge! #colorpalette #digitalart #photoshopart #digitalartist #dragon #colorstudy https://www.instagram.com/p/BwXrv3dgYjI/?utm_source=ig_tumblr_share&igshid=1x5urau2qpsks
Here’s a collab I did with @ignoblegoals, who did this awesome linework! I couldn’t help but ask if I could color these boys.
Warframe just has such pretty designs, I couldn’t help drawing my friend @ignoblegoals gorgeous Gara build. Sometimes you just gotta draw what inspires you.
Some Photoshop Tips
I’ve been getting quite a few asks about the process for the patterns in my stylized artworks, so I decided to put together a couple of tips regarding them.
Firstly, what you need are
— CUSTOM BRUSHES —
Most of the patterns I use are custom brushes I made, such as those:
For the longest time I was convinced making brushes must be super extra complicated. I was super extra wrong. All you need to start is a transparent canvas (2500px x 2500px max):
This will be your brush tip. When you’re satisfied how it looks, click Ctrl+A to select the whole canvas and go to ‘define brush preset’ under the edit menu
You will be asked to name your new glorious creation. Choose something that describes it well, so you can easily find it between all the ‘asfsfgdgd’ brushes you’ve created to be only used once
This is it. Look at it, you have just created a photoshop brush. First time i did I felt like I was cheated my whole life. IT’S SO EASY WHY HASN’T ANYONE TOLD ME
Time to edit the Good Boi to be more random, so it can be used as a Cool Fancy Pattern. Go into brush settings and change whatever you’d like. Here’s a list of what I do for patterns:
- under Shape Dynamics, I increase Size Jitter and Angle jitter by 5%-15%
- under Brush Tip Shape, I increase spacing by a shitload. Sometimes it’s like 150%, the point is to get the initial brush tip we painted to be visible.
- If I want it to look random and noisy, I enable the Dual Brush option, which acts like another brush was put on top of the one we’ve created. You can adjust all of the Dual Brush options (Size, Spacing, Scatter, Count) as you wish to get a very nice random brush to smear on your backgrounds
The result is as above. You can follow the same steps to create whatever brush you need: evenly spaced dots that look like you painted them by hand, geometric pattern to fill the background, a line of perfectly drawn XDs and so on.
BUT WAIT, THERE’S MORE
— PATHS —
But what if you want to get lots of circles made of tiny dots? Or you need rows of triangles for your cool background? Photoshop can do all of that for you, thanks to the magic of paths.
Typically, paths window can be found right next to Layers:
Draw whatever path you want, the Shape Tool has quite a bit of options. Remember, paths are completely different from brush strokes and they won’t show up in the navigator. To move a path around, click A to enable path selection tool. You can use Ctrl+T to transform it, and if you move a path while pressing Alt it will be duplicated.
Now, pick a brush you wish really was in place of that path you’ve drawn and go to layers, then choose the layer you want it to be drawn on. Then, click this tiny circle under the Paths window:
Then witness the magic of photoshop doing the drawing for you while you wonder how tf have you managed to forget about this option for the past 2 years
You can combine special brushes and paths for all sorts of cool effects. I mostly use them in backgrounds for my cards, but you can do whatever you want with them.
I hope that answers the questions for all of the people who were sending me inquires about the patterns. If you have any questions regarding this or any other Photoshop matter feel free to message me, I’m always up for complaining about how great and terrible Photoshop is C’:
Color Synonyms
White
also: pale; blanched; sallow; pallid; waxen; spectral; translucent; albino;
Grey
also: dust; stone; pepper;
Black
also: coal; slate; dusky; ebon; shadow; murky;
Tan
also: flesh; khaki; cream; tawny;
Brown
also: henna; russet; sepia; chestnut; cocoa; drab; bronze;
Red
also: terracotta ; rouge; carmine; fire-engine; ruddy
Orange
also: pumpkin ; rust ;
Yellow
also: sunny; amber; saffron; hay; straw; platinum;
Green
also: viridescent; grass; jade; forest;
Blue
also: turquoise; cyan; ultramarine; royal; aqua; aquamarine;
Purple
also: berry; amaranthine;
Pink
also: flushed; candy; cherry blossom; petal pink ;
—– source: http://ingridsundberg.com/
—–additional synonyms added by me
WebGL Water is a great water simulator, with a sphere that can interact with the water’s surface. It can be paused which means you can then use it as a reference for lighting, reflections, refractions, etc.
Painting Tutorials:
Water in Motion
Ocean Waves
Water Bubbles
Water Surface
Stormy Sea Waves
Condensation
Water Droplets
More Various Tutorials
The big texturing tutorial
1. Definition
Texturing is a technique that involves adding local shading and details on surfaces to better represent the material of an object. This technique is of course closely linked to shading in general. This is usually applied after defining a global shading.
From left to right :
Lineart
Global shading
Completed sprite
One of the big differences between global and local shading is homogeneity. The very principle of global shading is to give a sufficiently contrasting effect between the shaded and lit areas to bring out volume and depth. Conversely, a texture must be as homogeneous as possible. It must be able to be applied on large, uniform surfaces, without making it look bad.
2. Applying a texture
A texture being homogeneous in terms of its luminosity/contrast, if it is applied to an object without taking into account the global shading, we will lose any effect of volume and depth.
A texture applied to a sphere without shading. Only the deformation of the texture can give us a clue on the shape of the object, but it is still difficult to discern. Homogeneous contrast When applying a texture to an object, shadows must also be taken into account. It is therefore important to maintain a uniform contrast between colours. A dark line separating a light zone from a dark zone should not keep the same colour between these two zones.
The color of the line will be lighter on the lighter side and darker on the darker side to preserve its contrast with the background. In the same way it is possible to apply a texture or pattern on a shaded object, by proceeding to a simple color shifting in our palette.
Combination of a texture (left) and an object that is not textured but shaded (middle).
3. Local shading
Since shading is used to highlight the bumps, there are generally two possible cases:
A groove
A bump
Each of these cases can be more or less accentuated by playing on the colors, the intensity of shadows and lights.
On the upper line, troughs ranging from the weakest to the strongest bumps. On the second line, these are bumps that stand out. The mastery of these light bumps is very important, it is the basis of the textures, and will make it possible to manage all the simple cases, such as wood or matte plastic. Example of application on a simple object:
4. Reflections
The application of a reflection is done in a simple way, by applying diagonal strips of light of varying thicknesses, and following a few rules.
A trough or bump will create an offset at the reflection level (proportional to the height change). As for the shadows, there is no absolute, depending on the palette or the material represented, it is possible to lighten or not the area at the reflection level. It is also important not to have parallel light bands on faces that are not oriented in the same direction, as on this cube:
Concrete example of the application of a gold texture on our drawers:
Or, added reflections on our previous crate:
5. Dithering and granularity
Dithering consists in creating a new false color from a checkerboard or other regular pattern of two colors close enough to give an illusion of mixing. The closer the colours are, the stronger the illusion will be. The more the colours are contrasted, the stronger the granularity effect will be.
Dithering is basically used to obtain fake intermediate shades on limited palettes, but it is also very useful for making complex and rough textures.
Example of complex dithering separating 3 colors over a wide area.
The nature of the pattern totally changes the roughness aspect. Example of the application of a sandy rock on our drawers:
Or add grain to our crate:
6. The art of destruction
The more complex a texture is, the more it will combine fundamental techniques such as bumpiness, reflections or granularity. However, some materials need to go further, by cutting, slash or breaking the base support.
Cuts It works much like bump, but on a much finer surface. We are subject to the same rules, of which here is a summary image:
From the finest to the most pronounced, on the first line of the cuts, and on the second of the bumps. A concrete example on our crate:
Exercises
Since nothing beats practice to learn, here is a series of examples from the simplest to the most complicated.
For each exercise resolved, post your results.
Mastering tools
Add a strong bump on the text of this image, except the ‘x’ which must be a groove (the center must be dug more strongly than the rest of the ‘x’):
Palette:
Add reflections on the image obtained between the two red lines shown below:
Now cut and break the letter 'e’ as well as possible.
Add grain to the letter 'l’.
Finalize a sprite
Texturize/colorize this sprite:
Palette:
Add reflections on the inside of the doors to give the impression that there are windows.
Add damage (cuts etc) on the right side of the wardrobe.
Make a variant of this cabinet by redoing it in gold using the palette of the gold drawers example in the tutorial. Palette:
Do the same with the sandy rock. Palette:
Sample solutions
Here are some solutions by a talented friend :
Gif process
The end.
So I’ve been playing some farming game called Townkins and it lets you make gestures. BUT WHY DOES THIS LOOK LIKE SETHEVERMAN WITH HAIR? @setheverman
this is really frickin neato
@thedesigndragon
Just a little fan art done in honor of the new Jurassic World movie coming out. #art #digitalart #digitalpainting #dinosaur #velociraptor #jurrasicpark #jurassicworld #fanartfriday #fanart