happy hallowed ween from your local potion seller……
second potion is an old commission for @vzmp i reuploaded because i messed up the formatting the first time and it’s been bugging me for ages
Cosmic Funnies
art blog(derogatory)

Andulka
let's talk about Bridgerton tea, my ask is open
$LAYYYTER
Peter Solarz
DEAR READER
RMH
sheepfilms
Lint Roller? I Barely Know Her
will byers stan first human second
Misplaced Lens Cap
🪼
Game of Thrones Daily
Cosimo Galluzzi

Kiana Khansmith
Aqua Utopia|海の底で記憶を紡ぐ

JBB: An Artblog!
Alisa U Zemlji Chuda
macklin celebrini has autism
seen from United Kingdom
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seen from T1

seen from Kenya

seen from Norway
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seen from T1
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seen from Brazil
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seen from T1
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@thegreatitchymatsu
happy hallowed ween from your local potion seller……
second potion is an old commission for @vzmp i reuploaded because i messed up the formatting the first time and it’s been bugging me for ages
#animation #illustration
COMPOSITION! We’re bringing the FINAL COPIES of the original print runs of our TUTORIALS BOOKS to THOUGHT BUBBLE COMIC FESTIVAL on 16th - 17th NOVEMBER! We'll be on the FIRST TABLE (B1) through the MAIN ENTRANCE to REDSHIRT HALL! These are the last copies in existence!! Get to our table FAST, they will ALL GO!
A new viewpoint on antlers reveals the evolutionary history of deer (Cervidae, Mammalia)
fullview recommended!
something i've wanted to do for a while now. i've scoured the internet for something like this and can't find anything that compares all the different types of antlers together. except one recent study on their evolution, which is also very interesting on its own! i simplified it to provide a visual reference, while still trying to be scientifically accurate. some things differ between this and trophy scoring terminology like where the beam is and whatnot, so if something looks weird that's why.
small additional note, this study and others provide a lot of evidence that eld's deer should be in their own genus as it doesn't appear similar enough to barasingha and schomburgk's deer. however this doesn't seem to be adapted anywhere yet, so they're still in Rucervus for this guide.
🔴 KO-FI
⚫ COMMISSION INFO
Did I daydream this, or was there a website for writers with like. A ridiculous quantity of descriptive aid. Like I remember clicking on " inside a cinema " or something like that. Then, BAM. Here's a list of smell and sounds. I can't remember it for the life of me, but if someone else can, help a bitch out <3
I FOUND IT BITCHES
This is going to save me so much trouble in the future.
It’s the season of mushroom🍂
ONE HOUR LEFT! We're coming BACK to KICKSTARTER JUST ONCE in EARLY 2025 with my SOLD-OUT tutorials books - the ONLY WAY to get them is to join the mialing list, open for just the NEXT HOUR THIS MONTH! Join by sending "Add Me, Lorenzo!" to [email protected] in the NEXT HOUR!
Joined any of our mailing lists before? You're already on it!
These books are NOT available ANYWHERE in shops or online outside of Kickstarter!
Lorenzo!
A guide to designing wheelchair using characters!
I hope this helps anyone who's trying to design their oc using a wheelchair, it's not a complete guide but I tried my best! deffo do more research if you're writing them as a character
How I Animate
The Technique:
I draw the frames and then I use the liquify tool to push the lines into the next frame and redraw them where I need to. This allows me to keep the lines consistent, but gives me the control of frame by frame animation bc I am still making each frame manually! I also use 3d models as reference to help me with the angles! Super important to use reference while you animate (and with art in general), if youre no good handling 3d models then act it out and record yourself!
The Theory:
i think most people are at least loosely familiar with the 12 principles of animation (if youre not, heres a 2.5 minute video showcasing them!), but may not necessarily know how to employ them. the main 3 i tend to focus on when I animate is rhythm, telegraphing, and inertia so ill cover those there 👍
1. Timing & Rhythm
Timing is how you space out your frames both in how long an individual frame is held for, and also when you drawn an inbetween of two frames you can favour one frame slightly more than the other instead of drawing the exact average of the cels, giving the favoured cel more timing weight.
Left line has the cels evenly spaced out on the timeline, right holds the first cel for longer and the second cel slightly favours the last frame. It creates a more interesting rhythm to the animation! Rhythm is how I think of animation timing. Theres a beat like a song to every animation I make, and creating an interesting beat is what makes an animation fun to watch (for me, anyway):
2. Anticipation / Telegraphing
Before I animate a big change in movement, I like to telegraph that its coming. Usually this is doing a little counter movement in the opposite direction, but thats not the only way to telegraph a motion, e.g. eye movement can telegraph a head turn!
3. Follow-through / Overshoot / Inertia
Unless the movement is mechanical, it wont come to a hard stop and will have some level of bounce or easing out to it. How much "bounce" you add will have a big impact on how the animation feels, but a very subtle bounce will add a natural feeling to the end of a motion.
Secondary animations will use a lot of this, note that the head and the hand have a small amount of continuous motion (primary animation), and then the hair has a lot of bounce and inertia (secondary animation which reacts to the primary animation). Note the different amounts applied to the braid vs the sideburn vs the bangs
anyway! I hope this was insightful ❤️ if you like my art you can commission me by the by :)
Crowsune Miku.
(Via smiles_bunny on Twitter)
Grandfest was great
Thinking about... Kissing that old man.
Loving and cherishing that old man.
Tenderly stroking that old man's hair.
Resting my head on that old man's chest.
But yes fucking him also.
RadenWA is honestly a hero for these
they're got even more than these, too!
a girl and her turtle (they pull up and ask you to get in the car wyd)
FOCUS!!
Google Ambient Chaos if you ever need background noises for writing! It's a customizable soundscape website.
Anon, when I first saw this ask, I thought it was going to be one of those mixers of nice, traditional sounds, like rain or a coffeeshop. And it is! And there's lofi hiphop, my favorite sound to write to! Which means this is legitimately an excellent tool for writers, and I love you for introducing it to me.
But I also want to say. There are some choices here. That I need to point out. Because they're either fantastic or questionable, and I can't decide.
Things like . . .
Couple arguing.
Medieval battle.
Beehive, where you can write to a fuckton of bees.
Crime scene.
And actually the perfect soundscape for NaNoWriMo.
(It's here, for those curious.)
Somebody found this last week and reminded me it existed, so I'mma bring it back to this blog because it's about ten days until some of you will need that last one. :D
I'm never using any other noise generator ever again.