I am not violent. I am not malicious. I am a result.
Death, The Book Thief (via literatureandfilms)

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@thornsuprising
I am not violent. I am not malicious. I am a result.
Death, The Book Thief (via literatureandfilms)
An Original Victorian Fantasy Play-by-Post Forum RPG | Mature | 18+
There are sentient particles that make up the world - all beings, all plants, all elements, all energy. These fundamental particles can be instructed by a few who are biologically able to do so to change or grow or bend the rules of reality. It was inevitable that these fortunate few, with the power to mold and shape the world to their bidding, felt that they had a divine right to rule over the others. Under the thumb of the galdori, mankind has been repressed, controlled, spied on, and even killed for the last two thousand years. The worst part, perhaps, is that the galdori believe that what they are doing is fundamentally right, and work tirelessly to exert their control just as the humans fight to be free of them. Tension between the races of men has never been higher, and the world seems to hold its breath as the nation stands on the precipice of deadly civil war.
Thorns: Uprising is an small and welcoming community of intermediate to advanced writers who enjoy participating in collaborative storylines, political intrigue, racial tensions, magical mysteries, world building, and character development. We are a non-canon, 18+ forum-based play-by-post RPG.
LORE BOOKÂ | FORUM | CAST of CHARACTERS | WANTED ADSÂ
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Morning Fog - December 2017
What if I slept a little more and forgot about all this nonsense.
The Metamorphosis, Franz Kafka (via sister-sunday)
Edit your life frequently and ruthlessly. Itâs your masterpiece after all.
Nathan W. Morris (via kvtes)
GUIDE: NAMING A TOWN OR CITY
This post was originally from a FAQ, but since the original link is now defunct, I am re-posting it here.
There are many things to keep in mind when naming the town or city in your novel:
1) Genre/Theme/Tone
Itâs very important to consider the genre and theme of your story when choosing a town name. Take these names for example, each of which indicates the genre or theme of the story: Kingâs Landing (sounds fantastical) Cloud City (sounds futuristic) Silent Hill (sounds scary) Sweet Valley (sounds happy and upbeat) Bikini Bottom (sounds funny) Radiator Springs (sounds car-related) Halloween Town (sounds Halloween-related) Storybrooke (sounds fairytale-related) 2) Time/Place Itâs also important to consider the time and place where your story takes place. For example, you wouldnât use âVista Gulchâ as a name for a town in Victorian England. You probably wouldnât use it for a town in modern day North Carolina, either. Vista is a Spanish word and would normally be found in places where Spanish names are common, like Spain, Central and South America, the southwest United States (including southern California), Cuba, Puerto Rico, Dominican Republic, and Florida. 3) Size/Settlement Type An isolated town of 300 people probably wonât be Valley City, but a sprawling metropolis of 30 million could be called Windyville, because it could have started out as a small town and grew into a large city. 4) Geography Words like gulch, butte,and bayou tend to be regional terms. You probably wouldnât find Berleâs Bayou in Idaho, or Windy Butte in Rhode Island. Words like mount, cape, and valley are dependent upon terrain. Most of the time, you wonât have a town named âmountâ something unless there are hills or mountains nearby. You wouldnât use âcapeâ unless the town was on a cape, which requires a large body of water. 5) History Is there a historical person or event that your town might be named after? The Simpsonsâ hometown of Springfield is ironically named after its founder, Jebediah Springfield. Chattanooga, Tennessee is named after the Cherokee town that was there first. Nargothrond, in The Lord of the Rings, is an Elvish town with an Elvish name. 6) Combination of Words
person name + geographical term = Smithfield, Smith Creek
group name + geographical term = Pioneer Valley, Settlersâ Ridge
descriptive word + geographical term = Mystic Falls, Smoky Hill
person name + settlement type = Smithton, Claraville
landmark + settlement type = Bridgton, Beaconville
Word Lists
Types of Settlements
Geographical Features
Place Words
Common Suffixes
Other Descriptors
Advice for people who are better at writing dialogue than action
As someone who has always been able to spit out witty quotes but couldnât write a fight scene to save my life, here are some tips that have helped me that I would like to share.
1.) Go bit by bit.
Letâs get the hard one out of the way first. Iâm going to use âfight sceneâ for this example, but it can apply to just about any action scene. Have a starting point and an ending point, then just start writing. So letâs say two characters threaten each other. Okay. One takes a swing. Alright. What next? Maybe another one swings back. What next? First one kicks. Is it appropriate for character 1 to stab character 2 yet? Probably not. What can I do instead? Just work it out one action at a time. If it doesnât come out the best on paper, who cares? You have a baseline. This isnât easy and maybe not the best way to do it, but itâs a method Iâve used and itâs better than just saying âThey fought until character 2 was stabbed.â
2.) Mix in Dialogue
Just use what youâre good at, famâ. Direct the action with dialogue. If youâre like me and your characters have an affinity for arguing with each other, sometimes their conversation will give you a better idea of whatâs going on anyway. I mean, I essentially have a chase scene where one character gets shot and the conversation goes as follows.
*H shoots D*
C: Ooh, bad shot.
J: thatâs what you have to say to that?
Thatâs not a great example, but this is also from a scene Iâve rewritten like ten times.
I mean, also, what about the âturn around slowlyâ scenes in horror movies?
I also use this sometimes to informally describe how a rock looks like the middle finger or something because the characters think itâs funny. It helps me, at the very least.
Point being, use your charactersâ thoughts to give the reader a deeper idea of whatâs going on if itâs hard for you to explain it outright.
3.) Write Dialogue First
First go in and write whatever the characters are discussing before going in and filling in the action. Do what you like and feel comfortable doing first, then perfect it later on. If itâs a fight scene, maybe the characters are sharing insults. Write the insults and then conduct the action to fit the rising tension accompanying the verbal insults. Donât get writers block over the action; save it for when you have the energy.
4.) Just Keep It Simple
As a perfectionist with anxiety, I try to make my first drafts perfect. Spoiler alert: YOUR FIRST DRAFT WILL NEVER BE PERFECT. Life is too short to get upset over your weak action scenes. Write simple sentences and get the basis down. Who cares? Certainly not me at this point. When you go back and edit, then you can flip them around, add color and flavor, and make them come to life. But in the first draft? Itâs perfectly okay if your action scene is âHe ran towards her. He hugged her. She hugged him. They went home.â Later, you can go in and add things like âThey embraced each other, tears in their eyes, never expecting to let go.â Itâs okay if youâre not there. One step at a time, famâ.
If anyone else has any suggestions or tips for people who struggle with dialogue, feel free to add! These are just what has helped me through the years.
âFall Layersâ, United States, Colorado, Grande Mesa (by WanderingtheWorld (www.ChrisFord.com))
Newmarket Heath, Suffolk.
Sleeping beauty - La nature endormie by Nadine Le Goff
I donât get nearly enough credit in life for the things I manage not to say.
Meg Rosoff (via quotemadness)