Kay Jewelers and Mumblecore: The Dialogue Dilemma in Gone Girl and Insterstellar
I’ve been reading a lot of press recently about the dialogue, and the lack of intelligibility thereof, in two of the most popular films of the year: Gone Girl and Interstellar. Of course, they’re not just popular, they’re both critically acclaimed, or at the very least, acknowledged as being more experimental than the typical mega-budget movie. This last aspect is important when considering these supposed sonic dilemmas. These aren’t LCD explosion fests, these are carefully thoughtout films.
Having seen both of these Gone Girl and Interstellar, I understand why articles, such as this one in the Washington Post, are cropping up. Although to be completely honest, I’m genuinely surprised by how many people, outside of the sound world, have taken interest, posting them around social media. I guess it’s a good thing really, having so many people aware that sound in film even exists, although I do feel for the sound designers, who have put in years’ worth of hard work into those films, only to have a few bits of that work be the subject of mass critique.
Let’s begin with Gone Girl. The scene referenced in the Washington Post was the same scene in which I had difficulty discerning the dialogue. It was towards the beginning, when Ben Affleck first meets his now-missing wife. The scene was actually narrated by the missing wife, read aloud from her diary, which was a critical piece of evidence in the case against Ben’s character. The two strike up a conversation at a Christmas party, tossing flirtatious quips back-and-forth as we watch them hit it off. For me, it wasn’t that the dialogue was poorly mixed, it was that the odd, corny romance-scene score was just too loud. The interchange came off more like a Kay Jewelers commercial than an actual film.
But, this is David Fincher we’re talking about here. If we, the casual viewers notice something odd, there should be zero doubt that Mr. Fincher was complete aware. And, what the articles fail to mention, is that it turns out that we were supposed to feel off about that scene. Spoilers abound–the entire diary was fabricated, so we were actually watching a made-up interaction (along with bullshitting narrator) designed to sell the public on this love story (the Kay Jeweler comparison makes sense now, right?).
Interstellar, like Gone Girl, was directed by a notoriously hands-on dude (in this case writer as well): Christopher Nolan. There wasn’t one scene in particular that stood out to me, so much as bits and piece of lines lost here and there. In some cases, such as the rocket launch sequence, the sound effects took over, which is completely understandable. If I’m to believe this sci-fi plot, I think the verite sound design is crucial. In other cases, the score simply swallowed up everything else in the sound spectrum. Now, it probably doesn’t help that Hans Zimmer has a reputation of producing heavy-handed scores, so it’s easy for some to quickly point the finger at him. Still, if the dialogue in certain music-heavy spots was intended to be crystal clear, it would have been (unless Zimmer kicked open the doors on the dub stage and hi-jacked the faders).
Nolan actually addressed complaints of unintelligible dialogue, saying that he liked the idea of using dialogue “as sound effects” and that he didn’t believe that script lines were the only way to get the story across in film. It’s hard to argue with that logic, although for an unprepared viewer who takes pride in soaking in every word, it could be understandably frustrating.
When reading the dialogue critiques for Interstellar, I can’t help but be reminded of the mid-2000s indie-film “mumblecore” movement, which I find pretty amusing. For those unaware of the genre, mumblecore were micro-budget films with no-name actors, speaking loose, garbled dialogue. Essentially these films were sacrificing intelligibility for realisticness. As we know, Interstellar was no micro-budget film, so these results like these were clearly deliberate and, for me, pleasantly unexpected.
In the end, here’s what it comes down to–it’s not our film, so whatever we think is irrelevant. And I don’t mean that facetiously at all. If a director, especially ones as successful such as Fincher and Nolan, decide they want a scene to sound a certain way, that’s their decision to make. That is what a director does. Although, I want to point out that both Nolan and Fincher have been working with the same sound designers (and composers) for years. Ren Klyce (Gone Girl) and Richard King (Interstellar) are both elite craftsman and Oscar staples. So, I also feel confident that those two (and their team) cycled through every option available and what we were heard on screen was the best possible representation of their director’s vision.





