Thinking about what needs to be done.
I had actually written this hack a long time ago, and with the release of Xenoverse 2 and the ongoing DB Super series there seems to have been renewed interest in Dragonball based roleplaying in the gaming forums I visit often, and my drive to finish this thing is coming back as well.
So now itās time to think about what needs to be done.
1) Dogs tries to discourage escalating. Promoting it only as a ālast-ditchā effort for more dice if a conflict isnāt going your way. I need to think about how to change the risk/reward so that it doesnāt discourage it as much, while also keeping SOME element of risk. I think the system does a good job in discouraging starting conflicts at the all-out highest level on its own, at least, in that stat dice only come in when you escalate.
2) There might be too many sources of dice, and too many dice getting thrown. However on the other side of this once dice are rolled only the numbers on the face matter, and you donāt roll every single die you have access to at once, so perhaps just writing numbers down on paper chits solves this problem.
3) Power Levels, powers, and ki are getting revised AGAIN. I can do better, and simpler, than what I have now. My new plan involves turning the Power Curve into a pool of Ki points that can be drawn on for more dice while fueling ki powers. Iāll put it in a separate post just for my own sake.
4) Revise training. I need to remember what I was even doing with it in the first place and fix it from there.
5) Villains and NPCs. I should customize the various NPC rules from Dogs to create appropriate for DBZ villains and their minions.
6) I want to incorporate Towns and Demonic Influence in a way, but use them as a jumping off point to turn them into Sagas and Plot Intensity, or something like that. Either way thereās an idea in there somewhere that I could use, I just need to figure it out.
7) Adding stuff from Super. When I originally wrote this, Battle of the Gods had JUST come out, Resurrection F was still in the works, and Super wasnāt even a thing yet. So much has been added to the Dragonball lore now that I could/should take into account and add in. Maybe Iāll make it a separate add-on just to save myself some editing trouble.
And who knows what else Iāll find I need to revise or end up revising as I go. It sure would be nice to get some playtest feedback though (hint hint). (Ok, I kid, but it really would be nice. My home group has little to no interest in playing a DBZ RPG, so I canāt do it with a group myself yet.)