RIP Yanqing you would have loved "Papercut" by Linkin Park

ellievsbear
NASA

Love Begins
Sade Olutola
todays bird
One Nice Bug Per Day

tannertan36
No title available
Peter Solarz

JVL

#extradirty
will byers stan first human second
styofa doing anything

★

shark vs the universe

⁂
Misplaced Lens Cap
🪼
wallacepolsom
let's talk about Bridgerton tea, my ask is open
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@verinaxa
RIP Yanqing you would have loved "Papercut" by Linkin Park
I screamed the loudest when Kaveh appeared lmao 😭
Hiya! Wondering if I could request an HSR kit for Erudition Dr. Ratio (lightning)? I think it'd be fun to see ✨️thank youu💖
OMGG ofcc 😍😍😍I love Dr. Ratio sm
(not sure which type of Archetype you would like him to be, but I lowkey choose Follow-Up ATK but with more effort)
Mind is Might(Basic Attack): Deals Lightning DMG = to 50%—110% of Dr. Ratio's ATK to a single target enemy.
If using Basic ATK against an enemy with "Mens Super Rem", Dr. Ratio deals Lightning DMG = to 100%—164% of Dr. Ratio's ATK to all enemies.
Intellectual Midwifery(Skill): Deals Lightning DMG = to 230%—450% of Dr. Ratio's ATK to all enemies. Before launching Skill, increases Dr. Ratio's CRIT DMG and CRIT Rate by 60%-170%, lasting for 4 turn(s).
Syllogistic Paradox(Ultimate): Deals Lightning DMG = to 550%—770% of Dr. Ratio's ATK to all enemies and inflicts "Mens Super Rem" to all enemies.
Cogito, Ergo Sum(Talent): When using Ultimate, inflicts all enemies with "Mens Super Rem", which is unremoveable. When Dr. Ratio attacks an enemy, increases his Follow-Up ATK DMG by 14%-55%, which stacks up to 3 time(s). If the final ally in the Action Order attacks an enemy, Dr. Ratio launches a Follow-Up ATK, dealing Lightning DMG = to 557%—883% of Dr. Ratio's ATK to all enemies while ignoring 50%-100% of all enemies' DEF and All-Type RES.
Dr. Ratio's Eidolons
Pride Comes Before a Fall(Eidolon 1): When using Skill, Dr. Ratio action advances himself by 45%. For every 1% HP that Dr. Ratio reduces from an enemy, additionally increases his ATK by 50% and his CRIT DMG and CRIT Rate boost(s) gain 3 extra turn(s).
The Divine Is in the Details(Eidolon 2): When Dr. Ratio's Talent's Follow-Up ATK hits a target, for every target on the field, deals Lightning Additional DMG equal to 40% of Dr. Ratio's ATK. This DMG increases by an additional 13% for each buff Dr. Ratio currently has during each Follow-up ATK.
Know Thyself(Eidolon 3): Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Ignorance Is Blight(Eidolon 4): For every 3% HP that Dr. Ratio losses, he gains a special Shield, lasting for 3 turn(s). Each time Dr. Ratio is attacked, the special Shield gains an extra turn. While Dr. Ratio has the special Shield, whenever he receives DMG from an enemy, his Follow-Up ATK will be triggered and it's DMG will increased based on the amount of DMG he has received by enemies.
Sic Itur Ad Astra(Eidolon 5): Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Vincit Omnia Veritas(Eidolon 6): When entering battle, if Dr. Ratio is the first ally that an enemy attacks, he gains a permanent 70% All-Type RES PEN boost.
Dr. Ratio's Traces
Summation(1st Trace - requires Character Ascension 2): If Dr. Ratio receives a Shield or is provided healing before 2 turn(s) have passed, his ATK is increased by 58%, lasting for 3 turn(s). If Dr. Ratio receives another buff, the new buff and ATK buff gain 2 extra turn(s).
Inference(2nd Trace - requires Character Ascension 4): When using Skill for the first time, reduces the attacked enemy target's Effect RES by 50% for 3 turn(s).
Deduction(3rd Trace - requires Character Ascension 6): When dealing DMG to a target, for each target on the field, the DMG dealt by Dr. Ratio to targets increases by 20%, up to a maximum increase of 80%. In turn, if there are less than 6 enemies on the field, if Dr. Ratio gains a CRIT DMG/CRIT Rate or ATK buff, the DMG he deals to those enemies is increased by 50%, up to a maximum of 100%.
Light Cone
Baptism of Pure Thought
Base HP (Lv. 1 - 80)
43~952
Base ATK (Lv. 1 - 80)
30~782
Base DEF (Lv. 1 - 80)
24~529
Mental Training
Increases the wearer's CRIT DMG by 35%[Superm. 1]-70%[Superm. 5]. For every buff the wearer or enemy has, the wearer's CRIT DMG dealt against enemy target(s) additionally increases by 13%[Superm. 1]-30%[Superm. 5], stacking up to 6 times for every enemy on the field. When using Ultimate on an enemy target, the wearer receives "Animum Tuum Tranquilla Pone", which increases CRIT Rate and DMG dealt by 46%[Superm. 1]-75%[Superm. 5] and enables their Follow-Up ATK(s) to ignore 24%[Superm. 1]-50%[Superm. 5] of the targets' DEF. This effect lasts for 3 turn(s).
(hope you like it @rarelyseencephalopod <3)
One day when I have free time I will write those Yanqing fics i swearrr
Yanqing, fearing that Jing Yuan will fall to Mara, strikes a deal with an Aeon-level entity. His life for Jing Yuan. Take his life, his future, his memory, and in return, ensure the General never becomes Mara-struck.
But that’s his son, how could Jing Yuan not fall to Mara if he were to know his son gave his life for him. So the clock rewinds back to a happier time. The future re-writes itself when the HCQ is happy and alive and Jing Yuan is never alone.
But there is an ache in his heart that grows for no reason. A deep, paternal love that has no where to go. Yanqing no longer exists. Jing Yuan will never find the baby in ruin and rubble. Never coax the boy to drink milk and watch over him at night when in the throes of fever. He’ll never be able to clip on those beautiful silver charms carrying wishes for him son to live long and happy. He can’t tell stories of his adventure or gift his son his first sword. Mimi will never have a little master to guard and keep warm at night.
Worst of all, Yanqing will never get to have a father who didn’t have the world on his shoulders. Whose smile will always reach his eyes and have so much energy in him despite being 700. He won’t have an aunt who’s the Sword Champion, who would train Yanqing kindly and gently adjust his footwork with a nudge. Nor meet a skilled Foxian who’d teach him how to fly a Star skiff better than anyone on the Luofu. His injuries won’t be bandaged by the Imbibitor Lunae as he’s scolded for his recklessness before being sat down for dinner and stuffed with his favorite food. Yanqing won’t know a legendary Furnace Master who could craft him swords and sneak him in to see the sword auctions.
But for Yanqing, it’s worth it. This is his filial duty. His repayment to the General who save him, raised him, trained him. A life where his Baba would be able to live as freely and happily as possible.
oh.........💔
My Fugue!Yanqing Kit! (based on my story :3 https://archiveofourown.org/works/65279482/chapters/167943727)
Ice Nihility
Radiant Strike(Basic Attack):
Deals Ice DMG = to 50%-110% of Yang Meng's ATK to one designated enemy.
〜Icy Caress(Enhanced Basic Attack): Deals Ice DMG = to 50%-110% of Yang Meng's ATK to one designated enemy, and Ice DMG = to 25%-55% of Yang Meng's ATK to adjacent targets.
⚖Justice Beckons Bliss(Skill)⋆⁺₊✧ : Grants one designated ally with "Ghostly Shimmers of Ice". Enters the "Ethereal Frost" state, lasting for 3 turn(s). This duration decreases by 1 at the start of Yang Meng's every turn. "Ghostly Shimmers of Ice" only takes effect on the most recent target of Yang Meng's Skill. The ally with "Ghostly Shimmers of Ice" have their Break Effect increased by 23%-38% and also reduce Toughness even when attacking enemies that don't have the corresponding Weakness Type, with the equivalent to 50% of the original Toughness Reduction value. This cannot stack with other Toughness Reduction effects that also ignore Weakness Type.
While in the "Ethereal Frost" state, Yang Meng enhances his Basic Attack. Every time Yang Meng or an ally with "Ghostly Shimmers of Ice" attacks an enemy, Yang Meng has a 100% base chance to reduce the attacked enemy target's DEF by 10%-30%, lasting for 3 turn(s).
When in the "Ethereal Frost" state, Yang Meng can also reduce Toughness, even if he isn't the selected ally with "Ghostly Shimmers of Ice", and if enemies don't have the Ice Weakness.⋆⁺₊✧
•☽────✧⋆⋅☆🌎 Solar Splendor Shines Upon All(Ultimate)☆ 🪐⋅⋆✧────☾• : Deals Ice DMG = to 130%-240% of Yang Meng's ATK to all enemies. This attack ignores Weakness Type to reduce all enemies' Toughness. And when breaking Weakness, triggers the Ice Weakness Break Effect.
₊˚ʚ🌱 Safety Follows Where Virtue Spreads(Talent)🌿 ༘⋆ : ₊˚ʚ While Yang Meng is on the field, enemy targets get additionally afflicted with "Waterfall Cascade, Shimmering Curtain of Frosty Mist", equal to 40% of their Max Toughness. When the initial Toughness is reduced to 0, "Waterfall Cascade, Shimmering Curtain of Frosty Mist" can continue to be reduced. When "Waterfall Cascade, Shimmering Curtain of Frosty Mist" is reduced to 0, the enemy with receive Weakness Break DMG again.
While Yang Meng is on the field and after Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of 70%-160% Super Break DMG ༘⋆,
After using Technique, inflicts Daze on enemies, within a certain area, lasting for 10 second(s). While Dazed, enemies will not actively attack ally targets and will be frozen in place. After entering battle via actively attacking Dazed enemies, Yang Meng's action advances by 40%, with a 100% base chance to inflict each enemy target with the same DEF Reduction as that applied by Yang Meng's Skill, lasting for 3 turn(s).
Yang Meng's Eidolons:
Earthbound I was, Skyward I be(Eidolon 1) :
Ally target with "Ghostly Shimmers of Ice" have their Weakness Break Efficiency further increased by 50%.
When selecting ally to grant them "Ghostly Shimmers of Ice", action advances them by 100%.
If Yang Meng is knocked down in battle, "Ghostly Shimmers of Ice" and "Waterfall Cascade, Shimmering Curtain of Frosty Mist" won't expire.
˚୨୧⋆。˚🧊 Beatitude Wings For The Worthy(Eidolon 2)˚༉‧₊˚. :
˚୨୧⋆。˚🧊 When enemy target's Weakness gets broken, Yang Meng regenerates 5 Energy. After using Ultimate, advances the action of all allies by 25% ˚༉‧₊˚.
⊱ ۫ ׅ ✧ Verity Weaves Thoughts to Blade(Eidolon 3) ⚔‧₊˚ ┊ :
⊱ ۫ ׅ ✧ Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.⚔ ‧₊˚ ┊
⊹ ࣪ ˖ 🎭Bereft of Form, Which Name to Bear(Eidolon 4)👨👩👧👦 ୭ ˚. ᵎᵎ :
⊹ ࣪ ˖🎭 Ally target with "Ghostly Shimmers of Ice" have their Break DMG and All-Type RES-PEN increased by 20%. 👨👩👧👦୭ ˚. ᵎᵎ
Colored Stars of Illumination Shoot Through the Sky(Eidolon 5):
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Every Step Towards a New Freedom(Eidolon 6) :
Increases Yang Meng's Weakness Break Efficiency by 50%. While Yang Meng is in the "Ethereal Frost" state, "Ghostly Shimmers of Ice" takes effect on all allies.
When entering battle while Yang Meng's Technique is active, all enemies' DEF gets reduced by 30%, lasting for 4 turn(s).
All allies have their ATK, SPD and Break Effect increased by 65% for 7 turn(s) after entering battle.
Yang Meng's Traces:
✧・゚: ✧・゚:Luminous One's Renaissance(1st Trace - requires Character Ascension 2):・゚✧:・゚✧ :
✧・゚: ✧・゚: After ally targets break Weakness, additionally delays the action of the enemy target(s) by 18%:・゚✧:・゚✧
𓏲 ๋࣭ ࣪ ˖ Ephemeral Enigma(2nd Trace - requires Character Ascension 4)❆༄.°
𓏲 ๋࣭ ࣪ ˖ Increases this unit's Break Effect by 30%. After using Skill for the first and second time, recovers 1 Skill Point(s)❆༄.°
꧁⎝ 𓆩༺✧Ecliptic Primordia(3rd Trace - requires Character Ascension 6)✧༻𓆪 ⎠꧂
꧁⎝ 𓆩༺✧ When an enemy target's Weakness gets broken, increases teammates(i.e., excluding this unit) Break Effect by 68%. If Yang Meng's Break Effect is 150% or higher, al allies Break Effect increase is boosted by an additional 14%, lasting for 3 turn(s). This effect can stack up to 3 times✧༻𓆪 ⎠꧂
Yang Meng's Light Cone
🛤Long Road Leads Towards A New Home🏡
💓Rebirthing Swallow🐦
💓Increases the wearer's Break Effect by 60%[Superm. 1]-100%[Superm. 5]. When an enemy target's Weakness gets broken, there is a 100% base chance to inflict the "Glacielle" state on it, which increases its Break DMG taken by 23%[Superm. 1]-35%[Superm. 5], lasting for 2 turn(s). This effect can stack 2 time(s).🐦
Yanqing kit reworked?
I LOVE SM FOR THIS ONE
I went for a "use many SP for big Ultimate an FUP DMG" kit tbh
Frost Thorn(Basic Attack): Deals Ice DMG equal to 50%—110% of Yanqing's ATK to a single enemy.
Darting Ironthorn(Skill): Deals Ice DMG equal to 110%—242% of Yanqing's ATK to a single enemy and activates "Soulsteel Sync" for 3 turn.
Amidst the Raining Bliss(Ultimate): Increases Yanqing's CRIT Rate by 70%. If Yanqing has used 2 or more Skill Point(s) before activating his Ultimate, increases his CRIT DMG by an extra 30%—54%. This buff lasts for 3 turn(s). Afterwards, deals Ice DMG equal to 410%—778% of Yanqing's ATK to a single enemy.
One With the Sword(Talent): After activating "Soulsteel Sync", Yanqing's Ultimate and Follow-Up ATK DMG increase by 40%-50% after using 1 Skill Point. At the same time, Yanqing is less likely to be attacked by enemies. Yanqing's CRIT Rate increases by 25%—31% and his CRIT DMG increases by 35%—60.5%. After Yanqing attacks an enemy, there is a 100% fixed chance to launch Follow-up ATK, dealing Ice DMG equal to 45%—55% of Yanqing's ATK to the enemy, which has a 100% base chance to Freeze the enemy for 2 turn(s). - The Frozen target cannot take action and receives Ice Additional DMG equal to 25%—55% of Yanqing's ATK at the beginning of each turn.
Yanqing's Remade Eidolons:
Svelte Saber(Eidolon 1): When Yanqing attacks an enemy, he ignores 13% of that enemy's DEF
Supine Serenade(Eidolon 2): When "Soulsteel Sync" is active, Energy Regeneration Rate increases by an extra 30%.
Sword Savant(Eidolon 3): Ultiamte Lv. +2, up to a maximum of Lv. 15. Talent Lv. +1, up to a maximum of Lv. 10.
Searing Sting(Eidolon 4): When the current HP percentage of an enemy is 50% or higher, this unit's Ice RES PEN increases by 50%.
Surging Strife(Eidolon 5): Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Swift Swoop(Eidolon 6): If the buffs from "Soulsteel Sync" or the Ultimate are in effect when an enemy is defeated, the duration of these buffs is extended by 2 turn(s) and this unit's chances to resist Crowd Control Debuff(s) increases by 40%.
Yanqing's Remade Traces:
Icing on the Kick(1st Trace - requires Character Ascension 2): After using Skill for the first time, at the start of this unit's turn, 1 Skill Point is recovered. When allies attack, they recover 2 Skill Point(s).
Frost Favors the Brave(2nd Trace - requires Character Ascension 4): When an enemy attacks Yanqing, 1 Skill Point is recovered and his action advances by 30%.
Gentle Blade(3rd Trace - requires Character Ascension 6): After dealing DMG to an enemy, Yanqing ignores 30% of that enemy's DEF. Additionally, if this unit's CRIT DMG is 170% or higher, increases his DMG dealt by 35%. This DMG boost increases by 1% for every excess CRIT DMG above 170%.
A/N: Tysm for this Anon !! <333 I pray for all Yanqing mains for this buff to be real❄
Ayo hear me out rq: Lohen and Yanqing dynamic
various avens i did instead of my chem lab report
Pulling for funsies is all fun and games until Lohen comes home on the third free wish
Is this meme format still a thing
problematic plot relevance gap
tumblr mutuals will truly be obsessed with anyone. there is a guy out there with 1 fan worldwide and that fan is your tumblr mutual
you can tell a character is loved when their fans constantly wish immense physical and psychological harm on them
big yawn little yawn
Lieutenant Yanqing
@catamaurrr-star
People need to start headcanoning characters as aromantic more often I'm so serious