Autumn Equinox: Subquest prompts
This a list of prompts inspired by the subquests in the Autumn Equinox dash event! (Starts on the 9th!) Feel free to add context as wanted or needed. Muse A refers to the sender's muse, Muse B refers to the receiver's muse.
The SUCCESS and FAILURE prompts assume a roll from Muse A, while the ROLL prompts ask Muse B to make one! You can find the skill checks in the lovely doc for the event.
[PLANTS (SUCCESS)] Muse A attempts to persuade the flowers to behave
[PLANTS (FAILURE)] Muse A attempts to persuade the plants to behave
[PLANTS (ROLL)] Muse B attempts to persuade the plants to behave
[ARGUMENT] Our muses have an argument in Bloomridge Park
[ROMANCE] Our muses have a romantic, intimate moment in Bloomridge Park
[CHOMP] Muse A is bitten / attacked by a plant
[MUNCH] Muse B is bitten / attacked by a plant
[BLOOM] Flowers start to bloom around our muses
[ARCHESPORE] Our muses fight the Archespore
[DANCE (SUCCESS)] Muse A dances with Muse B
[DANCE (FAILURE)] Muse A dances with Muse B
[DANCE (ROLL)] Muse B is asked for a dance by Muse A
[DREAM] Muse B spots someone they love, who is alive
[CHIMERA] Muse B spots someone they love, who is dead
[NIGHTMARE] Muse B spots someone they hate, who is alive
[GHOST] Muse B spots someone they hate, who is dead
[ILLUSION] Muse B realizes the person they saw was an illusion
[UNICORN (SUCCESS)] Muse A attempts to approach the Black Unicorn
[UNICORN (FAILURE)] Muse A attempts to approach the Black Unicorn
[UNICORN (ROLL)] Muse B attempts to approach the Black Unicorn
[HUNTERS (SUCCESS)] Muse A attempts to persuade or deceive the Hunters
[HUNTERS (FAILURE)] Muse B attempts to persuade or deceive the Hunters
[HUNTERS (ROLL)] Our muses attempt to persuade or deceive the Hunters
[POINTY] Our muses fight the Black Unicorn
[HUNT] Our muses capture the Unicorn, or lead the Hunters to it.
[CHILDREN (SUCCESS)] Muse A attempts to locate the missing children
[CHILDREN (FAILURE)] Muse A attempts to locate the missing children
[CHILDREN (ROLL)] Muse B attempts to locate the missing children
[CHANGELINGS] Our muses fight the changelings
[OUT] Our muses are kicked out of somewhere, or get into a fight, while looking for the gems
[STEALTH] Our muses successfully sneak somewhere while looking for the gems
[RED] Our muses find the red gem (Are they taking anything else?)
[ORANGE] Our muses find the orange gem
[YELLOW] Our muses find the yellow gem
[GREEN] Our muses find the green gem (Robbing graves? Really? Again?)
[BLUE] Our muses find the blue gem
[INDIGO] Our muses find the indigo gem
[VIOLET] Our muses find the violet gem (Not the sewers…)
[PROFIT] Muse A suggests selling the completed crown
[WHY] Muse A tries on the completed crown (roll damage, probably)
[DARE] Muse B dares/encourages Muse B to try on the completed crown