New graphics set, this time for the Sims in Bloom Legacy by @a-sims-garden! I've been wanting to do this challenge for a long time. I hope I'm able to eventually.
🩵 avery cochrane 🩵
todays bird
h

roma★
Mike Driver

blake kathryn
Cosimo Galluzzi
Sweet Seals For You, Always
No title available
will byers stan first human second
NASA
occasionally subtle

Origami Around

titsay
EXPECTATIONS
noise dept.
No title available
YOU ARE THE REASON

shark vs the universe
d e v o n

seen from Malaysia
seen from United Kingdom

seen from India

seen from France

seen from Canada

seen from United Kingdom

seen from Türkiye

seen from Chile

seen from Norway

seen from United States
seen from Hong Kong SAR China

seen from United States
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seen from Malaysia

seen from United Kingdom
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seen from Australia

seen from Singapore
seen from Australia
seen from Argentina
@wngwendy
New graphics set, this time for the Sims in Bloom Legacy by @a-sims-garden! I've been wanting to do this challenge for a long time. I hope I'm able to eventually.
2022 Digital Planner Template [FREE DOWNLOAD]
With 2022 right around the corner, I wanted to share a little holiday gift with everyone!
I designed a 100+ paged digital bullet journal/planner template that works with Goodnotes and Notability on iPad. Fully hyperlinked with unique monthly and weekly spreads.
Includes:
Table of Contents & 2021 Reflection 目录
2022 Yearly Calendar 年历
Goals 人生计划
Wishlist & Books List 愿望和阅读清单
Movies & Shows 观影清单
Academic Plan 学习计划
Monthly Quotes 每月计划
Habits 习惯养成
Goals & Favorites 目标&爱好
Sentences 每日一句
Meals 每日饮食
Calendar 月历
Brain Dump 自由日记
Weekly Spreads 每周计划(包括黑和白色版本)
Free Notes 笔记
Journaling Prompts 日记题目
If you're interested, just like, reblog, follow, and personal message me! I'll try my best to respond as soon as possible with the link to download :)
Check out my 2022 Digital Planner Setup on YouTube!
ORIGINAL DESIGN
DO NOT REDISTRIBUTE
1/100 days of productivity
I had to study outside, the weather is sooo nice ☀️
I’m gonna give this challenge a go again! My exam season is in full swing and I’m currently speedwriting an academic paper that is due tonight.
rin, nezha and kitay resemble the trifecta so much its scary, but i can't quite agree on their placements.
kitay is definitely the gatekeeper, the calm but impressive scholar with hidden talents, but rin and nezha both have the potential to be the warrior.
but since nezha is the charming and powerful one, he fits the vipress' role. rin is cruel, direct, and powerhungry like the warrior.
god i love these books.
Sims 4 Legacy Challenge
a challenge by @chellplays (revisited by @lybeuh)
This is a twelve generation challenge for all of the marriage candidates from concernedape’s stardew valley.
Usual rules apply, meaning no cheats that give you an unfair advantage. Your sims do not have to look or be named after the characters in each generation. do whatever you like!
Generation 1: Abigail:
You were raised with humble upbringings. Your dad ran a general store, while your mom was best at complaining about your “alternative lifestyle.” You left home looking to start a life free of rules and parents, and with 20 000 simoleons in your pocket, you settled down in a new city.
traits: music lover, adventurous, geek . aspiration: the curator. career: tech guru, esport gamer branch
goals:
⦁ max out the rock climbing skill ⦁ reach at least level 5 of the video game skill. ⦁ reach at least level 5 in any musical instrument. ⦁ complete the frog collection. ⦁ climb the top of the mountain in Mt. Komorebi ⦁ have one “quirky” trait, appearance-wise (e.g. unnatural hair color). ⦁ have two best friends, and marry one of them. ⦁ own a cat named david jr. ⦁ have at least two children.
Generation 2: Emily:
You’re just working at the bar to make ends meet… but your real passion is tailoring. You make your clothes from scratch.
traits: cheerful, vegetarian, good. aspiration: freelance botanist. career: barista.
goals:
⦁ max out the knitting skill. ⦁ complete the knitted clothes colection. ⦁ must live in the same house as your sibling. ⦁ make a best friend with a sim who lives in another city/world. ⦁ grow your own garden. you like your meals organic. ⦁ decorate your house with clothing racks. you love fashion. ⦁ develop max affinity with another sim in both the green and pink bars, have two or more children with them, then “ask just to be friends.” ⦁ never marry.
Generation 3: Sam:
You are an outgoing, friendly sim who is brimming with youthful energy. You play guitar and drums, and want to start a band as soon as you have enough songs together. However, you do have a habit of starting ambitious projects and not finishing them.
traits: music lover, outgoing, ambitious. aspiration: musical genius. career: entertainer, musician branch.
goals:
⦁ have a job as a part-time retail employee as a teen. ⦁ reach level 10 of the entertainer career. ⦁ max out the guitar skill. ⦁ reach at least level 5 in the video game skill. ⦁ must not be the youngest child. live with your younger sibling(s) until they are old enough to move out. have a good relationship with them. ⦁ have a strained relationship with your father (if not applicable, with any one parent). ⦁ become best friends with two other entertainers. ⦁ be married twice, and have one child with each spouse.
Generation 4: Sebastian:
You are a rebellious loner who lives in your parents’ basement. You tend to get deeply absorbed in computer games, comic books, and sci-fi novels, and will sometimes spend great lengths of time pursuing these hobbies alone in your room. You can be a bit unfriendly to people you don’t know.
traits: loner, geek, bookworm. aspiration: computer whiz. career: freelance programmer.
goals:
⦁ reach the top of the freelance programmer career. ⦁ reach level 5 of the keyboard (piano) skill. ⦁ reach level 5 of the video gaming skill. ⦁ max out the programming skill. ⦁ have a negative relationship with your half-sibling and step-parent. ⦁ live in the basement of your parents’ house. ⦁ only have one child, with whom you have a strained relationship. ⦁ eventually let your relationship with your spouse deteriorate and subsequently get a divorce.
Generation 5: Penny:
You live with your mom in a little trailer. while your mom is out carousing at the bar, you quietly tends to your chores in the dim, stuffy room you are forced to call home. you are shy and modest, without any grand ambitions for life other than settling in and starting a family. You likes to cook (although your skills are questionable) and read books from the local library.
traits: family-oriented, bookworm, neat. aspiration: big happy family career: none.
goals:
⦁ live with your mother (if not applicable, any one parent), with whom you have a negative relationship. ⦁ you must cook for your parent and clean the house every day. ⦁ live in a trailer-esque house. you are by no means wealthy. ⦁ reach level 5 of the cooking skill. ⦁ both you and your parent may not have jobs ⦁ marry the first person you fall in love with. ⦁ your spouse is the only one who may bring in any income, while you are a stay at home mom. ⦁ own a luxury pool at some point in your life.
Generation 6: Harvey:
You’re a little old for a bachelor, but you have a kind heart and a respected position in the community. You live in a small apartment, but spend most of your time working. There’s a sense of sadness about you.
traits: genius, foodie, good. aspiration: successful lineage. career: doctor.
goals:
⦁ never date throughout your teens or young adulthood. focus on your career instead. get married only as an adult. ⦁ reach the top of the doctor career. ⦁ you love planes and decorate your house with plane related items ⦁ own a coffee machine. drink coffee as much as possible. ⦁ go jogging at least three times a week. ⦁ set up a reading garden in your backyard. ⦁ live in an apartment until you marry ⦁ have at least two children. having spent most of your life single, you want to have a comfortably sized family asap.
Generation 7: Haley:
Being wealthy and popular throughout high school has made you a little conceited and self-centered. You have a tendency to judge people for superficial reasons. But is it too late for you to discover a deeper meaning to life? Is there a fun, open-minded young person hidden within that shell?
traits: materialistic, snob, outgoing. aspiration: fabulously wealthy. career: none (only get one after you are married).
goals:
⦁ become enemies with your one of your sibling as a teenager. ⦁ max out the photography skill. ⦁ you may only get a career after you are married, and you must follow the same career path as your spouse. they opened your mind and inspired you to have interests beyond shopping. ⦁ earn at least three points in charisma, so you may donate to online charities after you are married. ⦁ bake a cake for every birthday that comes around. ⦁ grow a flower garden. ⦁ become friends with your sibling(s) again after you are married.
Generation 8: Elliot:
You live alone in a cabin. You are a writer who dreams of one day writing a magnificent novel. You are a sentimental “romantic” with a tendency to go off onto flowery, poetic tangents. When you can afford it, you enjoy a strong beverage at the bar.
traits: romantic, bookworm, loner. aspiration: bestselling author. career: writer, author branch.
goals:
⦁ reach the top of the author career. ⦁ live in a cabin-esque house near the beach ⦁ max out the writing skill. ⦁ reach level 5 of the piano skill. ⦁ reach level 5 of the cooking skill. ⦁ own a small garden. ⦁ specialize in romance books and poetry. later, you may also specialize in sci fi or mystery novels. ⦁ write love emails to your love interest at least once a week. ⦁ go to a bar at least once a week
Generation 9: Leah:
You love to spend time outside, foraging for a wild meal or simply enjoying the gifts of the season. You’re a talented artist with a large portfolio of work… Yet you’re too nervous to display it to the public.
traits: art lover, loves outdoors, foodie. aspiration: painter extraordinaire. career: none (painter, later on).
goals:
⦁ max out the painting skill, and paint at least 5 masterpieces. ⦁ date only one person in your young adulthood and have a child with them, but never marry. your partner is unsupportive of your artistic lifestyle and encourages you to “get a real job.” whether you choose to get a traditional career, that is not as a painter, is up to you. ⦁ eventually marry the love of your life as an adult: someone who is supportive of your art. if you did choose a career, quit and take up a career as a painter. ⦁ have at least one child with your new spouse. ⦁ harvest wild fruits, vegetables, etc. on weekends. ⦁ grow an excellent apple tree. ⦁ attend a flea market and sell your art.
Generation 10: Maru:
You acquired a passion for creating gadgets at a young age. When you aren’t in your room, fiddling with tools and machinery, you sometime do odd jobs at the local hospital.
traits: ambitious, outgoing, geek. aspiration: nerd brain. career: astronaut, space ranger branch.
goals:
⦁ reach level 10 of the athlete career track. ⦁ max out the handiness skill. ⦁ max out the logic skill. ⦁ have a negative relationship with your half-sibling. ⦁ upgrade at least five objects. ⦁ own a rocket ship. ⦁ your sim’s partner must be friends with your father (if not applicable, with either parent) before you can become engaged. ⦁ eventually, your relationship with your spouse becomes strained and you break up. you die as soon as your eldest child is a young adult.
Generation 11: Alex:
You love sports. You are quite arrogant and brag to everyone that you are going to be a professional athlete. Is your cockiness just a facade to mask your crushing self-doubt? Are you using your sports dream to fill the void left by the disappearance of your parents?
traits: bro, active, dog lover. aspiration: bodybuilder. career: athlete, professional athlete branch.
goals:
⦁ reach level 10 of the athlete career track. ⦁ max out the athletic skill. ⦁ become enemies with your father, but have had a very close relationship with your mother. ⦁ begin dating in your teens and go on at least three dates with three different people. ⦁ do not marry until you are in the later stages of young adulthood. you’re marrying your soulmate, someone who stuck with you despite your arrogance. ⦁ own a dog named dusty.
Generation 12: Shane:
You are often rude and unhappy, and suffer from depression and alcohol dependence. However, your attitude starts to change towards your spouse. After work you frequently spend your evenings at the bar. If you could reset your life maybe you’d start a chicken farm. Only free-range eggs of course.
traits: lazy, gloomy, cat lover. aspiration: friend of the animal. career: retail employee.
goals:
⦁ go to the bar after work every day. ⦁ get pizza delivered at least once a week ⦁ only get married as an adult. ⦁ after marriage, quit your job as a retail employee and choose a different career path. you’ve been encouraged by your spouse to give up alcohol. ⦁ after marriage, start a small garden. ⦁ have a maximum of two children. ⦁ max out the pet trainig skill ⦁ adopt a cat named charlie. ⦁ adopt one dog and train them all tricks
This is a legacy challenge about the seven deadly sins. As described in Roman Catholic theology, the seven deadly sins are vices that spur other sins and further immoral behaviour. These seven sins are originally derived from the eight cardinal sins as written down by a Christian monk named Evagrius Ponticus in the 4th century. He described these sins as the ‘eight evil thoughts’: gluttony, lust, greed, anger, sloth, sadness, vainglory, and pride. In the 6th century Pope Gregorius I analyzed these eight evil thoughts and changed them into the seven deadly sins: pride, greed, lust, envy, gluttony, wrath, and sloth. If someone wishes to overcome these sins, then use must be made of the seven corresponding virtues: humility, charity, chastity, gratitude, temperance, patience, and diligence.
I always loved the idea of a sims 4 legacy challenge based around the seven deadly sins. I like playing with sims that are not ‘perfect’ and have their flaws because it resembles reality. There are already some legacy challenges out there based around the idea of the seven deadly sins, but in these challenges I have seen so far I missed the opportunity for each generation to learn from their sins or to better their life in a way. Since there are only seven sins, this legacy will have seven generations instead of the common ten generations. However, you can expand this legacy to ten generations by combining the idea of the eigth evil thoughts and the seven deadly sins which I will explain later in this post. In the end writing this challenge took me way longer than I expected and the post also turned out to be quite long (sorry for that ;)), but I really like how this challenge turned out and I hope you will enjoy it too.
Basic rules:
No toddler that will be the next heir is allowed to have the angelic trait but siblings of the heir are allowed to have it.
If your last gen is the 7th gen, the baby this gen will have will age up with the angelic trait when becoming a toddler. If you play up to the 10th generation, the baby of gen 9 will get the angelic trait when aging up into a toddler (this way gen 10 will have the angelic trait).
For each gen you can decide for yourself how many children the gen will have unless it is stated in the rules of the gen.
You may live wherever you please unless stated otherwise in the generation.
You are allowed to play this challenge with the lifespan you prefer (the normal or long lifespan is recommended).
Money cheats are allowed for the first gen to buy a lot or a house, try not to cheat any money during the rest of the challenge.
For every generation you must complete the aspiration and get to the top of the career unless stated otherwise.
If there is a career, aspiration or trait you can not assign to your sim because you don’t have certain DLC’s, you can choose another career, aspiration or trait you think is right for the gen that you are currently playing.
If you give this challenge a try please tag me because I would love to see it. In case you have any comments of suggestions about this challenge feel free to send me a message and I will see if I can revise some things about this challenge in the future.
Generation 1: Ira (Wrath)
As a baby you were abandoned in front of an orphanage. Without parents or a good upbringing you had to rely on your own from a very young age. With a lack of adequate regulation and supervision you soon noticed that being aggressive towards others was the best way to defend yourself in the orphanage. If there is one thing you have learned from when you were a child is that the best way to stand up for yourself often requires a literal fight. You are looking for a place to live on your own now that you have reached young adulthood. Because you can’t easily get a regular job you are forced to take a different path. You feel like the entire world is against you so you don’t see a reason to treat the world any different. At this point you are so fed up with your life that you don’t care anymore in which way you will make your money.
Traits: hot-headed, hates children, self-assured
Aspiration: Public Enemy
Career: Criminal (Boss Branch)
Rules:
Master the Criminal Boss career and complete the Public Enemy aspriation
Master the mischief skill
Get in a relationship with someone to carry on the lineage but let them break up with you after you get a baby because you keep being mean and angry to them
When your child is in the toddler lifestage you get angry or mean whenever your toddler does something bad. When the toddler reaches the child lifestage you realise that the only person you care about constantly gets hurt when you act this way and it leads you to the decision to never react angry or mean to your child anymore
Max the friendship bar with your child
Later in your adult life you meet the other parent of your child again. Because they notice that you have changed you start dating again and eventually get married
Generation 2: Luxuria (Lust)
Even though your toddler years were not the most fun, you felt like you grew up in a loving household. Seeing your parent being alone for most of their life makes you realise that you don’t want this for yourself. As a child you easily make friends and you love to hang out with others. When you become a teen you notice that you start developing feelings for some of your classmates which result in some relationships. You always like to get a lot of attention and feel like the entertainer career is the right decision for you. You also really like being in a relationship, but you never feel completely satisfied which leads you to jump from one to another relationship or even have multiple relationships at once.
Traits: romantic, noncommittal, outgoing
Aspiration: Serial Romantic
Career: Entertainer (either Branch)
Rules:
Master the Serial Romantic aspiration and complete the Entertainer career
Master the charisma skill
One night after one of your performances you bump into one of your exes which results in a one night stand and a pregnancy
After the baby is born you decide to take dating more seriously because you want to have a two parent household for your baby. Eventually you find someone you fall deeply in love with and this is the person who you decide to marry even though you are noncommittal
After you commit to your eight relationship you decide to never have romantic interactions with anyone else than your partner
In case your partner dies before you, you are not allowed to date or marry anyone else
Generation 3: Acedia (Sloth)
Seeing your parent having a hectic life with different romances and a demanding career you decide to take it easy in life. You love going on vacations and just do nothing. You even take doing nothing to the next level by calling someone every time something has to be done. Fire? Call the firefighters. Broken electronics? Call someone to fix it. Need to go somewhere but your children are at home? Call a nanny. Is something dirty? Call a maid. The only things in your life you put a little effort in is fishing and gaming. Eventually you decide to fully embrace the relaxation of living on an island and move to Sulani*.
Traits: lazy, slob, clumsy
Aspiration: Beach Life (or Angling Ace if you don’t have Island Living)
Career: Fisherman and after that Conservationist (or Tech Guru- eSport Gamer Branch if you don’t have Island living)
Rules:
Master the Beach Life aspiration and complete the Fisherman career (level 3). The Conservationist career you don’t have to complete but do make sure Sulani has improved to it’s final stage.
After reaching level 3 in the Fisherman career you notice that the health of the fish you catch is declining and decide to quit the fisherman career to become a conservationist and start to actively help to clean up the island.
Master the fishing and video gaming skill.
Order pizza every saturday
Find a partner to carry on the lineage
Pay little attention to the upbringing of your child(ren)
*(If you don’t have the Island Living EP, you are allowed to live wherever you want for this gen. You also need to master the Angling ace aspiration and complete the Tech Guru (eSport Gamer Branch) career instead. You still need to master the video gaming and fishing skill. When you become an adult you realise that you paid little attention to your child(ren) for most of their childhood and you want to make up for it by adopting a child and becoming more active in raising all of your children).
Generation 4: Superbia (Pride)
You see your parent neglecting everything in life, even raising you! You want to make sure that this does not happen to your children and you decide to help them with everything. Seeing your children doing good at school makes you really proud and you like to let everyone know that your children are doing well. You also like when your personal life is going well and you love getting promoted in your career. You want everyone to know when you get promoted so you throw a house party every time this happens.
Traits: perfectionist, neat, self-absorbed (if you have Get Famous) or proper (if you have Snowy Escape)
Aspiration: World-famous Celebrity or Super Parent
Career: Acting or Style Influencer (either Branch)
Rules:
Master the chosen aspiration and complete the chosen career
Master the parenting skill
Find a partner to carry on the lineage
When you notice that one of your children is not doing well in school you start acting disappointed in this child and give it consequences for not doing well like giving extra chores, set a curfew or grounding your child.
After a lot of arguments you notice that your child really enjoys making food. You finally decide to help make their dreams come true even when they do not fit in your ‘perfect’ world.
Generation 5: Gula (Gluttony)
When you are a child you feel like your parents put too much pressure on getting good grades in school but you don’t care about this at all. All you want is to enjoy life and to party! This results in you skipping school, hanging around with friends and going to parties. You try to be away from home as much as possible and because of that you get a job as a fast food employee as a teenager. When you are at home you can often be found in the kitchen. You really like food! To make it and to eat it. Lots of it. When it is time to finally get out of the house you decide to take a job in the Culinary career.
Traits: glutton, dance machine, childish
Aspiration: Grilled Cheese aspiration and after this the Master Chef or Master Mixologist aspiration
Career: Fast food employee and the Culinary Career (either Branch)
Rules:
Master the Grilled cheese aspiration (to unlock this eat three plates of grilled cheese in a row) and after this the Master chef or Master mixologist aspiration
Complete the Culinary career.
Master the cooking, mixology, and the baking or gourmet cooking skill
Go to a nightclub every weekend to party
Find a partner to carry on the lineage
Learn all of the experimental foods from restaurants (if you have Dine out) or learn all the recipes from food stalls in the city (if you have City living), or do both!
After years of excessive eating and drinking you start to worry about your health. You decide to start incorporating workouts in your life. When you reach adulthood you include going for a run on every wednesday and sunday.
Generation 6: Avaritia (Greed)
Instead of food you like money. You never understood why your parent spent so much money on food when it could be used for you instead. It is your dream to live in a luxurious house and to have everything your heart desires, even when this means that you have to steal sometimes. You often go to extremes to get what you want which can result in you ruining the life of others.
Traits: materialistic, kleptomaniac, snob
Aspiration: Fabulously Wealthy or Mansion Baron
Career: Business (either Branch)
Rules:
Master the Fabulously wealthy or Mansion baron aspiration and complete the Business career.
Master the charisma and logic skill
Successfully steal something 10 times in your life
Fall in love with someone that is married and has a child or children. You desperately want this person to be yours so you convince them to divorce their spouse and marry you instead when you are a young adult.
Have at least one child to carry on the lineage
On your birthday of becoming an adult, your spouse wants to invite the children and ex-spouse from their previous marriage. You are reluctant but you agree to have them over. When they are at your house you start to realise what negative impact your greediness had on the lives of the other family. You decide that you want to do something back to the world so you start volunteering and donating 1000 simoleons to charity every week for the rest of your life.
Generation 7: Invidia (Envy)
As a child your parent never seems to give you the things that you want. You always get a cheaper alternative. This realisation soon results in you comparing your life with that of others. You don’t like that you have the smallest bedroom in the house or that your sibling just got a new toy because it is their birthday. Later in your life these envious thoughts go even further and result in you being jealous of others having a relationship, more money, or a higher level career than you. The last results in you often switching careers because the grass always seems greener on the other side. The only thing that can silence these thoughts in your head is painting. You always liked being creative as a kid but now you are older you realise that there are a lot of painters out there that are better than you which makes you critical about your only passion.
Traits: jealous, ambitious, art lover
Aspiration: Renaissance Sim
Career: Barista, Arts Critic, Painter
Rules:
Master the Renaissance Sim aspiration and complete the Painter career
master the painting skill
Find a partner to to have at least one child with or to carry on the lineage (if you want to play up to generation 10)
You thought that being an arts critic was the right job for you because it combines your passion with you being critical of everything. Seeing others enjoy creating art eventually makes you miss your dream of becoming a painter yourself. Instead of living with the envy you feel towards other artists you decide to start a career as a painter. With every promotion you notice how grateful you are that you had the opportunity to do something you like and you start to appreciate the things in life you have instead of the things you don’t have
You have the option to stop after generation seven because you have played through all of the seven deadly sins or you can play through three more generations to end up with ten generations in total. You can find the rules for the last generations in the rest of this post under the cut:
Keep reading
Right now, I’m sifting through 50+ applications for a new entry-level position. Here’s some advice from the person who will actually be looking at your CV/resume and cover letter:
‘You must include a cover letter’ does not mean ‘write a single line about why you want this position’. If you can’t be bothered to write at least one actual paragraphs about why you want this job, I can’t be bothered to read your CV.
Don’t bother including a list of your interests if all you can think of is ‘socialising with friends’ and ‘listening to music’. Everyone likes those things. Unless you can explain why the stuff you do enriches you as a person and a candidate (e.g. playing an instrument or a sport shows dedication and discipline) then I honestly don’t care how you spend your time. I won’t be looking at your CV thinking ‘huh, they haven’t included their interests, they must have none’, I’m just looking for what you have included.
Even if you apply online, I can see the filename you used for your CV. Filenames that don’t include YOUR name are annoying. Filenames like ‘CV - media’ tell me that you’ve got several CVs you send off depending on the kind of job advertised and that you probably didn’t tailor it for this position. ‘[Full name] CV’ is best.
USE. A. PDF. All the meta information, including how long you worked on it, when you created it, times, etc, is right there in a Word doc. PDFs are far more professional looking and clean and mean that I can’t make any (unconscious or not) decisions about you based on information about the file.
I don’t care what the duties in your previous unrelated jobs were unless you can tell me why they’re useful to this job. If you worked in a shop, and you’re applying for an office job which involves talking to lots of people, don’t give me a list of stuff you did, write a sentence about how much you enjoyed working in a team to help everyone you interacted with and did your best to make them leave the shop with a smile. I want to know what makes you happy in a job, because I want you to be happy within the job I’m advertising.
Does the application pack say who you’ll be reporting to? Can you find their name on the company website? Address your application to them. It’s super easy and shows that you give enough of a shit to google something. 95% of people don’t do this.
Tell me who you are. Tell me what makes you want to get up in the morning and go to work and feel fulfilled. Tell me what you’re looking for, not just what you think I’m looking for.
I will skim your CV. If you have a bunch of bullet points, make every one of them count. Make the first one the best one. If it’s not interesting to you, it’s probably not interesting to me. I’m overworked and tired. Make my job easy.
“I work well in a team or individually” okay cool, you and everyone else. If the job means you’ll be part of a big team, talk about how much you love teamwork and how collaborating with people is the best way to solve problems. If the job requires lots of independence, talk about how you are great at taking direction and running with it, and how you have the confidence to follow your own ideas and seek out the insight of others when necessary. I am profoundly uninterested in cookie-cutter statements. I want to know how you actually work, not how a teacher once told you you should work.
For an entry-level role, tell me how you’re looking forward to growing and developing and learning as much as you can. I will hire genuine enthusiasm and drive over cherry-picked skills any day. You can teach someone to use Excel, but you can’t teach someone to give a shit. It makes a real difference.
This is my advice for small, independent orgs like charities, etc. We usually don’t go through agencies, and the person reading through the applications is usually the person who will manage you, so it helps if you can give them a real sense of who you are and how you’ll grab hold of that entry level position and give it all you’ve got. This stuff might not apply to big companies with actual HR departments - it’s up to you to figure out the culture and what they’re looking for and mirror it. Do they use buzzwords? Use the same buzzwords! Do they write in a friendly, informal way? Do the same! And remember, 95% of job hunting (beyond who you know and flat-out nepotism, ugh) is luck. If you keep getting rejected, it’s not because you suck. You might just need a different approach, or it might just take the right pair of eyes landing on your CV.
And if you get rejected, it’s worthwhile asking why. You’ve already been rejected, the worst has already happened, there’s really nothing bad that can come out of you asking them for some constructive feedback (politely, informally, “if it isn’t too much trouble”). Pretty much all of us have been hopeless jobseekers at one point or another. We know it’s shitty and hard and soul-crushing. Friendliness goes a long way. Even if it’s just one line like “your cover letter wasn’t inspiring" at least you know where to start.
And seriously, if you have any friends that do any kind of hiring or have any involvement with that side of things, ask them to look at your CV with a big red pen and brutal honesty. I do this all the time, and the most important thing I do is making it so their CV doesn’t read exactly like that of every other person who took the same ‘how-to-get-a-job’ class in school. If your CV has a paragraph that starts with something like ‘I am a highly motivated and punctual individual who–’ then oh my god I AM ALREADY ASLEEP.
Very good post thanks for this.
Excellent advice for building and submitting job application documents.
This is the first good resume advice post I’ve seen on this site. Much better advice than the “lists of active verbs to use” and “here are resume templates”. Follow this advice.
For future reference
13.4.20
Y’all know I only post original content on here unless I feel like it’s important to share. Take it in ✨
Pixar’s 22 Rules for Writing
CG+ Beta v1.0.3
Yi
shoutout to professors who are there for us during this period, who ask us about our mental health and make us feel that they care
So, I don't know how to write pain like! What words do I use? how do I describe it! I really need some help here!
No problem! And sorry about not answering sooner, I was on vacation. To make it up to you, I’ve made one of my trademark Long Posts about it.
TIPS ON HOW TO WRITE PAIN (FOR BOTH ORIGINAL CONTENT WRITERS AND FANFICTION WRITERS)
When I first started writing, about eight years ago, I had the same issue as @imjustafuckinggirl.
How are you supposed to write about pain you’ve never experienced before???
The characters in my book suffer through all sorts of terrible shit, and in no way am I writing from experience, which is marginally easier to do than write about something that has never happened to you.
However, with time, I managed to gather up a few strategies on how to write pain.
1. Don’t Write Paragraphs About It
I know, it’s tempting. You want to convey to the reader just how much pain the character is in, and you think that the pain will be emphasized the more you write about it.
This, however, is a lie.
As a reader, when I’m reading a book or fanfiction where, whenever the writer uses agonizingly long paragraphs to describe when a character is hurt, I skip it.
Entirely.
It’s boring and, quite frankly, unnecessary, especially during a fight or huge battle, which are supposed to be fast-paced.
When it comes to writing about pain, it really is about quality and not quantity.
In my own writing, I stick to short, quick paragraphs, some of them which are barely a line long. This gives it a faster pace and sort of parallels with the scattered, spread out thoughts of the character as they suffer.
2. Describe it Right
Many times, usually in fanfiction, writers over-exaggerate certain injuries.
This partially has to do with the fact that they’ve never experienced that injury before and are just thinking about what it might feel like.
As a girl with two brothers and who often participated in rough play-fights, I can assure you that getting punched is not as painful as you think it is.
(However, it does depend on the area, as well as how hard the punch is, on top of the fact that you have to take into account whether or not the punch broke bones)
I’m reading a high school AU where a character gets punched by a bully (Idk where they got punched it wasn’t stated) and the author is describing it like they’d been shot.
It was to the point where I was like Did the bully have brass knuckles or something????
It was very clear that this author had never been punched before.
When describing the pain of an injury or the injury itself, you have to take into account:
- What object was used to harm the character
- Where the injury is
- How long the character has had the injury
- (For blades) How deep the cut is
- (For blunt force trauma) How hard the hit was
- Whether or not the wound triggers other things (Ex: Concussion, vomiting, dizziness, infection, internal/external bleeding).
There’s also the fact that when some authors described wounds caused by blades such as knives, daggers, and swords, they never take into account the anatomy of a person and which places cause the most blood flow.
Obviously, a cut on your cheek will have less of a blood flow than a cut on your wrist, depending on what the blade hits, and I hope that everyone consults a diagram of veins, capillaries, arteries, etc. when they’re describing blood flow from a certain place.
There’s also the fact that you have to take into account where the blood is coming from. Veins? Arteries?
The blood from arteries will be a brighter red, like vermilion, than the blood from veins, which is the dark crimson everyone likes to talk about.
Not all places gush bright red blood, people!
3. DIFFERENT INJURIES HAVE DIFFERENT KINDS OF PAIN
Here, let me explain.
A punch feels different from a slap.
A broken arm feels different from getting stabbed.
A fall feels different from a dog bite.
I’ll give you a list of all the kinds of things that can be described for the three most common kinds of injuries that happen in stories:
Punch/Blunt Force Trauma
How it feels:
- Aching
- Numbness (In the later stages)
- A single spike of pain before it fades into an ache
- Throbbing
Effects:
- Vomiting (If the character is punched in the gut)
- Swelling
- Bruising
- Broken bones
- Unconsciousness (Blow to the head)
- Dizziness (Blow to the head)
- Concussion (Also a blow to the head)
- Internal bleeding
- Death (In the case of concussions and internal bleeding and broken bones- ribs can pierce lungs)
Stab Wound/Cut
How it feels:
- Stinging (only shallow wounds have just stinging)
- Burning
- With stab wounds, I feel like describing the effects of it make it more powerfully felt by the reader
Effects:
- Bleeding (Consult chart of the circulatory system beforehand for the amount of blood flow that should be described and what color the blood should be)
- Dizziness (Heavy blood loss)
- Unconsciousness
- Infection (if left unattended)
- Death
Gunshot
How it feels:
- Depends on the caliber bullet, from how far away they were shot (point-blank range is nothing like being shot from a distance), and in what place. Do careful research and then make your decision.
Effects:
- Bleeding(Consult chart of the circulatory system beforehand for the amount of blood flow that should be described and what color the blood should be. Also take into effect the above variables for blood flow as well.)
- Dizziness (Heavy blood loss)
- Infection (if left unattended)
- Death
Some things that a character may do while they’re injured:
- Heavy/Harsh/Ragged breathing
- Panting
- Making noises of pain
gasping
grunting
hissing
groaning
whimpering
yelping (when the injury is inflicted)
screaming
shrieking
wailing
- Crying/ Weeping/Sobbing/Etc.
- Clenching their teeth
- Unable to speak
- Pressing their hands against a stab wound/cut to try and stem the bleeding
- Eyesight going out of whack (vision blurring and tilting, the room spinning, black spots consuming sight)
- Eyes rolling up into their head
- Trembling/shaking
- Ears riniging (from gunshot)
HOPE THIS HELPED!
Source.
Me: *stuck in isolation, ordering new books online*
My unread books sitting on the shelf: