Before the Major Development Project module had even started, I had to come up with a range of ideas for my final film. This was something that I had been thinking about even before coming to study at Hertfordshire University.
During Semester 2 we had to decide on what our final film would be about so we could start the film's pre-production. I remember really struggling to come up with an idea at this point for two reasons. Since the film could be about anything It was very difficult to decide on one specific idea. I had also made things more difficult for myself by developing and designing the main characters for my film before coming up with a narrative (these characters being Maurice and Mayx). This limited me in what stories I could tell. This limitation may have been helpful in narrowing down my narrative, but this was still quite a difficult feat.
After a few weeks of struggling for inspiration, I managed to come up with two ideas that I was happy with. The first idea I developed would have seen Maurice and Mayx as paranormal investigators. This would have been a self-contained horror/comedy film focusing on them solving a small-scale paranormal phenomenon by helping a misunderstood poltergeist.
This film would start off with Maurice and Mayx driving down a rural road at night. They would be trying to figure out why there had been a high number of cars crashing off a bridge on this road between 3 and 4am. Maurice would be sceptical of any paranormal phenomenon whereas Mayx would be expecting this.
As it turns out a poltergeist would be the cause of the car crashes. The two would narrowly avoid crashing off the bridge themselves because of the poltergeist forcefully turning Maurice’s steering wheel in a frightening action scene. After this Maurice and Mayx would discover the reason for the Poltergeists destress. They would see that a family of hedgehogs are crossing the road directly in front of them, which they would’ve run over if not for the poltergeist turning Maurice’s wheel.
As it turns out, the poltergeist is protecting the hedgehogs from being run over. Maurice and Mayx solve this issue by building a crossing for the hedgehogs and putting up a sign.
The second idea I came up with was Wizards and Writers Block. This was the idea that I decided to go with in the end as I had a lot of first-hand experience with writers/ creative block, especially in coming up with an idea for my Major Development Project.
I came up with the basic narrative for this idea, but at this stage the narrative was not good. It featured a lot of irrelevant tangents and plot points that I really was not happy with. My tutor also had a lot of criticisms about the originality of some aspects of the story.
Developing and Refining my Narrative:
The idea I decided to develop further was of course Wizards and Writers Block. My personal experience with writer’s block meant that I was able to go into a lot of depth with this topic, and despite its issues the first draft of my story was quite creative and interesting.
I was able to develop and refine my narrative quite quickly once I got started. I was able to set up events in the narrative that had satisfying pay offs and really show off my main characters personalities in the dialogue.
I had already developed the personalities for my two primary characters Maurice and Mayx before writing and developing my story. This really aided me in the writing process as the personality and motivation of my main character Maurice was the main driving force of my films narrative.
My tutor was against a specific aspect of my initial idea. Wizards and Writers Block would have several scenes that take place within the fictional world of a story my films protagonist Maurice is writing. The idea for these scenes would be that the protagonist in Maurice’s book is stuck in a life-or-death situation until Maurice can get over his writer’s block and make progress in his writing. Initially the situation in Maurice’s book would involve a Wizard character losing a battle with another wizard atop a large tower. My tutor expressed to me that this idea was unoriginal as it was very similar to a scene in Tolkien’s Lord of the Rings. During my idea development I changed this to the wizard being chased by a ferocious fantasy creature of my own creation. This change ended up altering more aspects of my narrative and giving my film a more satisfying conclusion. The change also meant that Maurice’s novel was more original implying that he is a talented author which is the characterisation I wanted for him.
After being apprehensive about my initial idea, I was very happy with my developed narrative. From this stage, I moved on to the animatic.
My two main characters Maurice and Mayx are characters I have been drawing even before studying at Hertfordshire. I decided to use these characters even before coming up with the concept of my film just because I liked their personalities and designs.
I did some visual research when designing the Wizard and Beast. The Wizard's design went through a few trials to get right. Initially, his design was a lot more cartoony, but I made him less exaggerated and gave him more realistic proportions to suit the tone of his scenes better. The Beasts design that I moved forward with was actually the first design I drew for this character. I really liked the initial sketch I drew for the Beast so did not feel the need to develop his design further, although his design changed from looking ferocious to quite cute in my finished film.
I made the executive decision at the beginning of my film production to provide the voices for all of my characters. This decision was partly influenced by the convenience of not having to find, hire, create contracts and effectively direct actors.
I tried to give each character a distinct voice that suits their personality. I was quite happy with my voice acting, but in hindsight, they could be improved. Some of my pronunciations are not clear and despite my best efforts, the characters sound too similar.
I produced quite a rough animatic for my Major Development Project. This was not too much of an issue as it worked for my own reference during the animation stages.
During peer review, it was brought to my attention that a few aspects of my film could be improved/ edited. Initially, I had a scene where my main character Maurice is shown procrastinating by playing a very simplistic game. I was a fan of this scene and initially fought for its inclusion in the finished film. After redoing this aspect of the narrative, the film did flow better so I made this change.
There were a few other aspects of the initial animatic that I changed on peer review. After making these changes I was able to move forward with background design and animation.
I ran into several issues in creating the backgrounds for my film. Initially, I wanted to draw and paint all my backgrounds on paper, but I ran into issues when matching colours from shot to shot, and creating moving backgrounds for action scenes. I managed to do digital painting for these backgrounds which emulated the hand-painted aesthetic I wanted quite well.
One background caused me a lot of issues as there were a lot of moving elements in it (trees moving from the foreground to the background). Because of these issues, I started to fall behind in my film's production and there are several backgrounds in my finished film that I am not too happy with. I decided to animate this background on toon boom rather than doing a lot of digital paintings to emulate the movement as this would have taken too long. The end result does not work too well with the other backgrounds in my film, but due to time restraints, I was unable to work on this background further and had to make the decision to move forward with character animation.
Wizards and Writers Block uses frame-by-frame digital animation. I animated my film in Toon Boom Harmony, as this is the animation software that I have the most experience in using. Frame-by-frame is a notoriously time-consuming method of animation. I decided to animate using this technique rather than using rigged 2D puppets as I personally prefer the look of frame-by-frame animation. I was also able to show more exaggerated expressions and poses by using frame-by-frame animation.
I changed up the character animation and designs subtly between the two different settings in my film (the scenes that take place in Maurice's book and the real-world setting of the film). The characters within the world of Maurice's book have thin outlines and I have used 'boiling' animation when the characters are still. The characters from the 'real-world' setting of my film have thicker outlines and no boiling animation when they are not moving. These subtle aesthetic changes help differentiate the two settings in my film from one another.
I made the decision to animate the most difficult scene of my animation first to get it out of the way. The scene in my film that displayed the most advanced character animation was the opening scene.
The opening scene for my animation is an action sequence that lasted approximately 40 seconds. Despite the brevity of this scene the animation took me around two-three weeks to complete. It took me a lot of trial and error to get the movements right but I was very happy with the end results.
The animation for this project was very time-consuming. Even in my film's more mundane scenes I really wanted to give my characters very expressive animations to show off their personalities on screen. I also did not take too many shortcuts when animating. This decision resulted in me running low on time to complete my film nearing the end of the semester, but the quality of the character animation is worth it in my opinion.
I decided to do some small bits of additional animation on Photoshop and in Premier Pro. I used Premier Pro to animate some moving background elements, such as the panning shot at the beginning of my film. I used photoshop to animate sequences such as Maurice's door closing that needed to have a hand-painted aesthetic even when in motion.
Post Production and Editing:
I used Premier Pro to add my character animation to my backgrounds, edit the scenes together and apply the needed sound design.
At this stage of the film's production, I had to import all of my animation and background elements into Premier Pro and edit my footage together in the correct order.
I ran into several issues at this stage. For whatever reason, I experienced a lot of issues with my computer during the editing process so this took a lot longer than planned. Once I had all my footage in the correct order I moved on to editing the sound.
To start with, I needed several short pieces of music to set the tone for certain scenes in my film. I found non-copyright music on the website Pixabay and edited the songs I chose alongside my visuals so the music fit the animation. The scene this works best in is the Montage scene in my film as the visuals and cuts match up perfectly with the character movements.
I found sounds for the diegetic sounds in my film and the animal noises on YouTube, most of these were edited in terms of pitch and duration to fit the animation in my film. I also recorded some of the diegetic sounds in my film such as the scrunched up paper.